Camelot's Garrison — Conqueror's Blade Einheiten-Guide
Four-star javelin infantry with Commander Slayer and Extreme Range.
Quick facts
- Unit type: infantry
- Tier / era: T4 / heroic
- Weapon type: Javelin
- Leadership cost: 215
- Role / classification: javelin, commander-slayer, range, 4-star
- Recommended veterancy line: Top line (11/17 points)
- Core doctrines: Unit Damage Doctrine V, Percival's Shield Doctrine, Javelin Damage Doctrine V, Javelin Attack Doctrine V, Epic Javelin Doctrine II
- My tier: A
Updated 1 November 2026
My take: A tier

Overview
Four-star javelin infantry with Commander Slayer and Extreme Range. 30 men, 215 leadership.
Strengths
- 1,500 piercing armour penetration
- Long reach and good against heroes
Weaknesses
- Costs a fair bit of leadership
- You have to watch the javelin ammo
How to Play
Throw from far away, that's what Extreme Range is for. Commander Slayer makes them worth it against hero-heavy teams.
Doctrines
- Slot 1 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
- Slot 2 · Percival's Shield Doctrine
Charge & Throw: block break ×2
Charge & Throw breaks shields.
- Slot 3 · Javelin Damage Doctrine V
+250 javelin damage · +30 ammo
Heavier javelins, more of them.
- Slot 4 · Javelin Attack Doctrine V
+300 javelin's block break · +100 piercing damage
Javelins crack shields.
- Slot 5 · Epic Javelin Doctrine II
+60 piercing damage · +180 piercing armour penetration
Javelins punch through armour.
Veterancy
Start
- The Soldier's Life: 1/1 points · +3% health
Per level: Lv 1: +3% health
Top line
- Cold Blood: 3/3 points · +6% piercing damage
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage / Lv 3: +6% piercing damage
- Rushing Thunder: 2/2 points · Each level increases Throw Javelin skill damage by 5%.
Tooltip: Each level increases Throw Javelin skill damage by 5%.
- Force: 3/3 points · +15% piercing armour penetration
Per level: Lv 1: +5% piercing armour penetration / Lv 2: +10% piercing armour penetration / Lv 3: +15% piercing armour penetration
- Savage Throw: 3/3 points · Each level increases Charge & Throw skill damage by 5%.
Tooltip: Each level increases Charge & Throw skill damage by 5%.
- Melee Attack: 0/2 points · Not taken
- The Soldier's Life: 0/3 points · Not taken
Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health
- Breakthrough: 0/1 points · Not taken
Bottom line
- Toughen Up: 3/3 points · +9% piercing defence
Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence
- Thick Armour: 3/3 points · +9% slashing defence
Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence / Lv 3: +9% slashing defence
- The Soldier's Life: 3/3 points · +9% maximum health
Per level: Lv 1: +3% maximum health / Lv 2: +6% maximum health / Lv 3: +9% maximum health
- Fitness: 2/3 points · −10% melee damage taken
Per level: Lv 1: −5% melee damage taken / Lv 2: −10% melee damage taken / Lv 3: −15% melee damage taken
- New Steel: 0/1 points · Not taken
- Flawless: 0/3 points · Not taken
Per level: Lv 1: −5% all damage taken in formation after throwing / Lv 2: −10% all damage taken in formation after throwing / Lv 3: −15% all damage taken in formation after throwing
- Durability: 0/1 points · Not taken
Build totals
- +3% · health
- +6% · piercing damage
- +15% · piercing armour penetration
- +9% · piercing defence
- +9% · slashing defence
- +9% · maximum health
- −10% · melee damage taken
Values from game files · client 1.10.3721.330067.
Overview:
- Type: Melee Infantry – Javelin
- Stars: ★★★★ (4-Star)
- Special Traits: Commander Slayer, Extreme Range
- Leadership: 215 | Unit Count: 30/30
Attack Stats:
- Piercing Armour Penetration: 1,500
- Piercing Damage: 1,131
- Blunt Damage: 386
Balance history
2026-01-22 · buff
Charged javelin throws now have no distance falloff and can penetrate 2 extra targets.
January 22 Unit Balance Adjustments2024-05-30 · other
Preorder packs for the new 4-star unit became available for a limited time.
Avalon: Knights of the Round Table Season Event Notice2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2024-01-25 · bugfix
Fixed the abnormal display of the charge bar.
January 25 Update Log2023-12-28 · buff
Optimized Schiltron Formation for a tighter defense.
DEC 28 UPDATE LOG2023-12-28 · buff
Ammunition increased from 96 to 120.
DEC 28 UPDATE LOG2023-12-28 · buff
Unit now maintains formation status after Javelin and For Galahad skills end.
DEC 28 UPDATE LOG2023-12-28 · rework
Optimized For Galahad casting logic: automatically throws a javelin when charging time is complete.
DEC 28 UPDATE LOG2023-12-28 · buff
Unit size increased from 24 to 30.
DEC 28 UPDATE LOG2023-12-13 · other
New 4-Star unit added: Galahad Spearmen. Heavy shield javelin unit capable of Shield Wall and high-damage javelin throws.
[Avalon: Knights of the Round Table] Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice
Questions about Camelot's Garrison
Which veterancy line do I use for Camelot's Garrison?
My imported build puts the most points in Top line: 11/17 points.
Which doctrines are in the Camelot's Garrison guide?
Unit Damage Doctrine V, Percival's Shield Doctrine, Javelin Damage Doctrine V, Javelin Attack Doctrine V, Epic Javelin Doctrine II
How much leadership does Camelot's Garrison cost?
Camelot's Garrison costs 215 leadership.
What is the latest recorded balance change for Camelot's Garrison?
2026-01-22 · buff: Charged javelin throws now have no distance falloff and can penetrate 2 extra targets.
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All Conqueror's Blade units · Best units for beginners · All doctrines