Demesne Arbalists — Guía de unidades de Conqueror's Blade
Silver-era crossbowmen with high armour penetration.
Quick facts
- Unit type: ranged
- Tier / era: T3 / silver
- Weapon type: Crossbow
- Leadership cost: 150
- Role / classification: crossbow, armor-piercing, shield-breaker, silver-era, chokepoint
- Recommended veterancy line: Top line (13/14 points)
- Core doctrines: Epic Impale Doctrine, Double Fire Doctrine V, Epic Crossbow Doctrine II, New Ammo Doctrine V
- My tier: B
Updated 1 November 2026
My take: B tier

Overview
Silver-era crossbowmen with high armour penetration. They shred shields and heavy infantry, cost little and carry plenty of ammo. Good against cavalry and clumps in choke points.
Strengths
- High armour penetration against shields and heavy armour
- Solid range and rate of fire
- Cheap, with good ammo capacity
- Strong against cavalry clumps
Weaknesses
- Mediocre against light infantry and fast units
- Helpless when flanked
- Slower than bows against unarmoured targets
- A lot of leadership for the early game
How to Play
- Set them up at a choke point or behind your shields.
- Shoot heavy infantry, shield walls and cavalry clumps.
- Cover their flanks with melee.
- They work best when your front line pushes at the same time.
Doctrines
- Slot 1 · Epic Impale Doctrine
Bolts pierce +1 target
Bolts pierce one more target.
- Slot 2 · Double Fire Doctrine V
Double Fire · 45 s cooldown · not with Focus Fire
Burst volley on demand.
- Slot 3 · Epic Crossbow Doctrine II
+50 piercing damage · +200 piercing armour penetration
Bolts that go through armour.
- Slot 4 · New Ammo Doctrine V
+35% ammo · +140 piercing armour penetration
More bolts that pierce armour.
Veterancy
Start
- Force: 1/1 points · +5% armour penetration
Per level: Lv 1: +5% armour penetration
Top line
- A Hundred Paces: 1/1 points · +9% weapons range
Per level: Lv 1: +9% weapons range
- In the Blink of An Eye: 2/2 points · +8% critical value
Per level: Lv 1: +4% critical value / Lv 2: +8% critical value
- Cold Blood: 2/2 points · +4% piercing damage
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage
- Force: 3/3 points · +15% armour penetration
Per level: Lv 1: +5% armour penetration / Lv 2: +10% armour penetration / Lv 3: +15% armour penetration
- In the Blink of An Eye: 2/2 points · +8% critical value
Per level: Lv 1: +4% critical value / Lv 2: +8% critical value
- Like Clockwork: 1/1 points · +12% rate of fire
Per level: Lv 1: +12% rate of fire
UNVERIFIED
- Force: 2/2 points · +15% armour penetration
Per level: Lv 1: +7.5% armour penetration / Lv 2: +15% armour penetration / Lv 3: +15% armour penetration
- Like Clockwork: 0/1 points · Not taken
Per level: Lv 1: +6% rate of fire
UNVERIFIED
Bottom line
- Improved Supplies: 2/2 points · +20% ammo
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo
- Mustering: 1/1 points · Increases unit headcount by 3.
Tooltip: Increases unit headcount by 3.
- The Soldier's Life: 0/2 points · Not taken
Per level: Lv 1: +3% health / Lv 2: +6% health
- Like Clockwork: 0/2 points · Not taken
Per level: Lv 1: +6% rate of fire / Lv 2: +12% rate of fire
UNVERIFIED
- Improved Supplies: 0/2 points · Not taken
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo
- Toughen Up: 0/2 points · Not taken
Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence
- Close Shot: 0/1 points · Not taken
- Hold Steady: 0/1 points · Not taken
Build totals
- +35% · armour penetration
- +9% · weapons range
- +16% · critical value
- +4% · piercing damage
- +12% · rate of fire
- +20% · ammo
Values from game files · client 1.10.3721.330067.
Balance history
2025-05-29 · rework
Added Mastery Path. Highlights: Piercing Bolts skill (pierce 2 targets, disrupt/slow cavalry).
May 29 Update Log2025-05-08 · buff
Leadership reduced from 160 to 140.
May 8 Update Log2025-04-10 · bugfix
Fixed an issue where the unit could not deal damage with melee attacks.
April 10 Update Log2025-02-27 · bugfix
Fixed abnormal rate of fire when equipped with the Epic Impale Doctrine.
February 27 Update Log2024-12-31 · bugfix
Fixed an issue where the Epic Impale Doctrine caused the unit to shoot through walls.
January 2 Update Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-09-20 · buff
Piercing Armor Penetration increased from 1449 to 1869. Leadership cost reduced from 180 to 160.
September 21st Update Log2023-09-19 · buff
Piercing Armor Penetration increased 1449 to 1869. Leadership cost reduced 180 to 160.
BALANCE CHANGES2022-10-13 · nerf
Reduced base rate of fire during Lance Thrust by 14% and increased ammo consumption for Demesne Arbalists when part of the Chevaliers retinue.
OCT 13 UPDATE LOG2022-10-13 · nerf
Reduced base rate of fire during Glory Charge by 5% for Demesne Arbalists when part of the Chevaliers retinue.
OCT 13 UPDATE LOG
Questions about Demesne Arbalists
Which veterancy line do I use for Demesne Arbalists?
My imported build puts the most points in Top line: 13/14 points.
Which doctrines are in the Demesne Arbalists guide?
Epic Impale Doctrine, Double Fire Doctrine V, Epic Crossbow Doctrine II, New Ammo Doctrine V
How much leadership does Demesne Arbalists cost?
Demesne Arbalists costs 150 leadership.
What is the latest recorded balance change for Demesne Arbalists?
2025-05-29 · rework: Added Mastery Path. Highlights: Piercing Bolts skill (pierce 2 targets, disrupt/slow cavalry).
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines