Elite Tercio Arquebusiers — Guía de unidades de Conqueror's Blade
Quick facts
- Unit type: ranged
- Tier / era: T5 / golden
- Weapon type: Arquebus
- Leadership cost: 270
- Recommended veterancy line: Top line (23/23 points)
- Core doctrines: Fusillade Doctrine V, Defence Doctrine, Epic Balance Doctrine, Health & Piercing Defence Doctrine, Tactic: Trench Warfare
- My tier: C
Updated 1 November 2026
My take: C tier

Doctrines
Recommended doctrines for Tercio Arquebusiers:
Veterancy
Start
- Cold Blood: 1/1 points · +2% piercing damage
Per level: Lv 1: +2% piercing damage
Top line
- Use Oilcloth: 1/1 points · Reduces rain debuffs by 50%.
Tooltip: Reduces rain debuffs by 50%.
- Force: 3/3 points · +15% armour penetration
Per level: Lv 1: +5% armour penetration / Lv 2: +10% armour penetration / Lv 3: +15% armour penetration
- Thick Armour: 3/3 points · +6% all defences
Per level: Lv 1: +2% all defences / Lv 2: +4% all defences / Lv 3: +6% all defences
- Sharp Shot: 2/2 points · Each level increases firing accuracy by 10%.
Tooltip: Each level increases firing accuracy by 10%.
- Cold Blood: 3/3 points · +9% piercing damage
Per level: Lv 1: +3% piercing damage / Lv 2: +6% piercing damage / Lv 3: +9% piercing damage
- Like Clockwork: 3/3 points · +18% rate of fire
Per level: Lv 1: +6% rate of fire / Lv 2: +12% rate of fire / Lv 3: +18% rate of fire
UNVERIFIED
- Large Bullets: 1/1 points · Bullets can break enemy's Blocking status.
Tooltip: Bullets can break enemy's Blocking status.
- Cold Blood: 3/3 points · +6% piercing damage
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage / Lv 3: +6% piercing damage
- Reflexes: 3/3 points · −15% ranged damage taken
Per level: Lv 1: −5% ranged damage taken / Lv 2: −10% ranged damage taken / Lv 3: −15% ranged damage taken
- Like Clockwork: 1/1 points · +12% rate of fire
Per level: Lv 1: +12% rate of fire
UNVERIFIED
Bottom line
- The Soldier's Life: 2/2 points · +6% health
Per level: Lv 1: +3% health / Lv 2: +6% health
- Thick Armour: 3/3 points · +6% all defences
Per level: Lv 1: +2% all defences / Lv 2: +4% all defences / Lv 3: +6% all defences
- Heavy Stab: 0/3 points · Not taken
- Shieldbreaker: 0/1 points · Not taken
- Close Quarters: 0/3 points · Not taken
Per level: Lv 1: −5% incoming melee damage / Lv 2: −10% incoming melee damage / Lv 3: −15% incoming melee damage
- Repetition: 0/2 points · Not taken
Per level: Lv 1: +6% rate of attack / Lv 2: +12% rate of attack
UNVERIFIED
- In the Blink of An Eye: 0/2 points · Not taken
Per level: Lv 1: +4% critical value / Lv 2: +8% critical value
- To The Point: 0/3 points · Not taken
- Repetition: 0/3 points · Not taken
Per level: Lv 1: +6% rate of attack / Lv 2: +12% rate of attack / Lv 3: +12% rate of attack
UNVERIFIED
- Effortless: 0/1 points · Not taken
Per level: Lv 1: −4% melee damage taken
MISMATCH
Build totals
- +17% · piercing damage
- +15% · armour penetration
- +12% · all defences
- +30% · rate of fire
- −15% · ranged damage taken
- +6% · health
Values from game files · client 1.10.3721.330067.
Linked doctrines
- Epic Balance Doctrine
Above 50% HP: −4% dealt, −6% taken · below: +6% dealt, +4% taken
Tanky early, deadly when low.
- Health & Piercing Defence Doctrine
+440 health · +125 piercing defence
Health plus piercing armour.
- Fusillade Doctrine V
+20% rate of fire · +8% damage dealt to cavalry
Faster volleys, better vs cavalry.
- Tactic: Trench Warfare
Defense Works after 10 s standing still
Dig in when standing still.
- Defence Doctrine
+80 piercing defence · +80 slashing defence
Older defence option.
Balance history
2026-01-22 · buff
Increased Rate of Fire (20%) and Piercing Damage. Reduced Leadership to 270.
January 22 Unit Balance Adjustments2025-04-16 · buff
Piercing damage increased (2488 to 2748) and attack interval reduced by 20%.
Unit Mastery and Balance Adjustments2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-09-20 · buff
Soldier count increased from 18 to 21.
September 21st Update Log2023-09-19 · buff
Soldier count increased from 18 to 21.
BALANCE CHANGES2023-08-16 · buff
Base piercing damage increased from 2184 to 2488. Leadership cost reduced from 300 to 280.
Update Log for August 172023-06-28 · buff
Leadership cost reduced from 310 to 300.
JUN 29 UPDATE LOG
Questions about Elite Tercio Arquebusiers
Which veterancy line do I use for Elite Tercio Arquebusiers?
My imported build puts the most points in Top line: 23/23 points.
Which doctrines are in the Elite Tercio Arquebusiers guide?
Fusillade Doctrine V, Defence Doctrine, Epic Balance Doctrine, Health & Piercing Defence Doctrine, Tactic: Trench Warfare
How much leadership does Elite Tercio Arquebusiers cost?
Elite Tercio Arquebusiers costs 270 leadership.
What is the latest recorded balance change for Elite Tercio Arquebusiers?
2026-01-22 · buff: Increased Rate of Fire (20%) and Piercing Damage. Reduced Leadership to 270.
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines