Axes of the North — Guide des unités Conqueror's Blade

Front-line unit with two modes: shield to get in, axes to break the line.

Quick facts

Updated 1 November 2026

Infantry units · Tier 5 units

My take: C tier

Axes of the North – Conqueror's Blade T5 infantry unit

Overview

Front-line unit with two modes: shield to get in, axes to break the line. Built to break shields.

Strengths

  • Breaks shield block
  • Tank or burst, depending on Rage
  • Very high burst at full Rage
  • Unbreakable: 30% less damage, +30% damage for 1.4s after a block
  • Great Sweep: 180° cleave with heavy knockback

Weaknesses

  • Slow until the Rage is there
  • Small squad, every loss costs output
  • Cavalry dives in axe mode
  • Ranged AoE like Flamethrowers and Shenji

How to Play

  • Rage comes from blocking damage and from kills. You spend it on axe mode.
  • Unbreakable (7s): shield wall. 30% less damage taken, 40% slower movement and attacks. After a successful block, +30% damage for 1.4s. Use it on the approach to soak arrows or a pike charge.
  • Raging Onslaught: swap to axes. +400 damage and armour penetration, and two Rage skills unlock. Press it at 80 Rage or more.
  • Shatter Shield: overhead smash that breaks block and staggers. Open with it against shields.
  • Great Sweep: 180° cleave with heavy knockback. Chain 3 or 4 of them while the Rage lasts.
  • The loop: Unbreakable, block to build Rage, Raging Onslaught, Shatter Shield, Great Sweeps.
  • Rage under about 20? Back to the shield, Unbreakable, build again.
  • In axe mode they have no block. Keep a friendly shield or pike line on your flanks, that's when cavalry gets them.
  • Siege attack: after the breach, shield up under the arrows, then axes on the clustered defenders.
  • Siege defence: stand at the inner gate, let them stack, then Onslaught and cleave.
  • Field battle: behind your shield infantry. When the enemy is pinned, step through and go.

Doctrines

  • Slot 1 · Anti-Infantry Doctrine V

    +200 damage dealt to infantry · +250 block

    Wins the infantry trades.

  • Slot 2 · Linebreaker Doctrine V

    After 3 hits: much better block break for 2 s

    Opens shield walls.

  • Slot 3 · Defiance Doctrine V

    Below 70% HP: +150 damage & defences for 3 s · below 60%: heal 6% max HP (every 3 s)

    Fights back harder when hurt.

    NEW · values confirmed from the game files

  • Slot 4 · Iron Damage Doctrine V

    Ironsides: +175 defences for 12 s · +120 all damage while active

    Ironsides with a damage boost.

Axes of the North doctrines – Conqueror's Blade

Veterancy

Start

  • The Soldier's Life: 2/2 points · +6% health

    Per level: Lv 1: +3% health / Lv 2: +6% health

Top line

  • Toughen Up: 2/2 points · +6% piercing defence

    Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence

  • Reflexes: 2/2 points · −10% ranged damage taken

    Per level: Lv 1: −5% ranged damage taken / Lv 2: −10% ranged damage taken

  • Rearguard: 1/1 points · Reduces damage taken from rear attacks by 10%.

    Tooltip: Reduces damage taken from rear attacks by 10%.

  • Unwavering: 0/3 points · Not taken

    Per level: Lv 1: +5% block recovery rate / Lv 2: +10% block recovery rate / Lv 3: +15% block recovery rate

  • The Soldier's Life: 0/3 points · Not taken

    Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health

  • Close Quarters: 0/3 points · Not taken
  • Shield of the Empire: 0/1 points · Not taken

    Per level: Lv 1: −10% melee damage taken

Middle line (shared start)

  • Razor-Sharp: 2/2 points · +6% slashing damage

    Per level: Lv 1: +3% slashing damage / Lv 2: +6% slashing damage

  • Cold Blood: 2/2 points · +6% slashing armour penetration

    Per level: Lv 1: +3% slashing armour penetration / Lv 2: +6% slashing armour penetration

  • Move as One: 1/1 points · +10% movement speed

    Per level: Lv 1: +10% movement speed

  • Cold Blood: 2/2 points · +6% slashing armour penetration

    Per level: Lv 1: +3% slashing armour penetration / Lv 2: +6% slashing armour penetration

Middle line (upper branch)

  • Rushing Thunder: 3/3 points · Each level increases Great Sweep's blocking break by 5%.

    Tooltip: Each level increases Great Sweep's blocking break by 5%.

  • Bloodbath: 3/3 points · Each level increases Colossal Strike's damage by 5%.

    Tooltip: Each level increases Colossal Strike's damage by 5%.

  • Assault Training: 3/3 points · Each level increases Shatter Shields's blocking break by 5%.

    Tooltip: Each level increases Shatter Shields's blocking break by 5%.

  • Axe of the North: 1/1 points · Each level increases damage dealt to infantry by 15%.

    Tooltip: Each level increases damage dealt to infantry by 15%.

Middle line (lower branch)

  • Hone: 2/2 points · +6% piercing damage

    Per level: Lv 1: +3% piercing damage / Lv 2: +6% piercing damage

  • Butcher's Bill: 2/2 points · +6% blunt damage

    Per level: Lv 1: +3% blunt damage / Lv 2: +6% blunt damage

  • Breakthrough: 1/1 points · Increases the number of enemies each soldier can attack with a single normal strike by 1.

    Tooltip: Increases the number of enemies each soldier can attack with a single normal strike by 1.

Bottom line

  • Toughen Up: 0/2 points · Not taken

    Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence

  • Reflexes: 0/2 points · Not taken

    Per level: Lv 1: −5% ranged damage taken / Lv 2: −10% ranged damage taken

  • Unswerving: 0/2 points · Not taken

    Per level: Lv 1: +3% blunt defence / Lv 2: +6% blunt defence

  • Shield Bash: 0/1 points · Not taken

Build totals

  • +6% · health
  • +6% · piercing defence
  • −10% · ranged damage taken
  • +6% · slashing damage
  • +12% · slashing armour penetration
  • +10% · movement speed
  • +6% · piercing damage
  • +6% · blunt damage

Values from game files · client 1.10.3721.330067.

Axes of the North veterancy line – Conqueror's Blade

Linked doctrines

  • Epic Combat Doctrine

    Every 3rd hit +11% · every 6th heals 15% · every 9th 2.5 s CC immune

    Rewards staying in the fight.

    NEW · every 9th hit: 2.5 s CC immunity (was missing in the old text)

  • Linebreaker Doctrine V
  • Iron Damage Doctrine V
  • Anti-Infantry Doctrine V
  • Unshakable Ward

    Acala's Aegis: −75% damage over time · no daze or knock-back · 7 s · 28 s cooldown

    Ignore damage over time and dazes.

Balance history

  1. 2026-03-26 · rework

    Can now be unlocked via Honour in the all-new 'Soul of the Norse' Unit Tree.

    [Season Echo] Update Log
  2. 2026-01-22 · buff

    Increased Health (11550 to 12627).

    January 22 Unit Balance Adjustments
  3. 2025-12-04 · other

    New Epic Rupture Doctrine added to the Windswept Plain pool. Effect: When enemy Units take damage from Unit 5 times within 3 seconds, they are inflicted with Bleed and Slow for 3 seconds.

    December 4 Update and Maintenance Log
  4. 2025-11-20 · bugfix

    Fixed health recovery delay and targeting/cooldown issues with specific doctrines and skills.

    November 20 Balance Adjustment Announcement
  5. 2025-11-20 · buff

    Increased base Piercing Damage, Slashing Armour Penetration, and Slashing Damage; Raging Onslaught grants temporary Health limit; Skill durations for Great Sweep, Colossal Strike, and Shatter Shields increased; Great Sweep Block Break doubled.

    November 20 Balance Adjustment Announcement
  6. 2025-02-27 · bugfix

    Fixed abnormal attack damage when pressing and holding V.

    February 27 Update Log
  7. 2024-10-17 · bugfix

    Fixed an issue where the shield did not have a blocking effect while in the shield-back position.

    October 17 Update Log
  8. 2024-04-17 · bugfix

    Fixed abnormal attack animation when activating Unbreakable while in formation.

    April 18th Update Log
  9. 2024-03-21 · buff

    Damage reduction of Unbreakable increased from 30% to 40%. All types of armor penetration during Raging Onslaught increased from 300 to 400.

    New Season Dragonrise is Available Now!
  10. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  11. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  12. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  13. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  14. 2023-09-20 · buff

    Improved block ability against ranged attacks, including ability to block arrows while moving and fighting.

    September 21st Update Log
  15. 2023-09-19 · buff

    Improved block ability against ranged attacks; can now block arrows while moving and fighting.

    BALANCE CHANGES
  16. 2023-08-16 · buff

    Increased the number of targets hit with battle-axe attacks by 1 (can now hit 4-5 enemies). Leadership cost reduced from 300 to 290.

    Update Log for August 17
  17. 2023-07-06 · bugfix

    Fixed an issue where the charge of some sword & shield units failed to block ranged attacks.

    JUL 6 UPDATE LOG
  18. 2023-06-28 · bugfix

    Fixed an issue where sword & shield units were unable to block ranged attacks during [Shield Rush].

    JUN 29 UPDATE LOG
  19. 2023-06-28 · buff

    Leadership cost reduced from 315 to 300.

    JUN 29 UPDATE LOG
  20. 2023-03-22 · buff

    Improved the hitbox of sword & shield units' charge skills, reducing the chance of missing.

    MAR 23 UPDATE LOG
  21. 2023-01-16 · bugfix

    Fixed an issue where crowd-control immunity had too short duration when using skills in axe form.

    JAN 17 UPDATE LOG
  22. 2022-12-15 · nerf

    While [Raging Onslaught] is active, all skills share a 3-second cooldown during which the unit attacks freely with axes, reducing burst control.

    Dec 15 Balance Changes
  23. 2022-12-14 · nerf

    While Raging Onslaught is active, all skills share a 2-second cooldown to prevent excessive burst and allow for better counterplay.

    Balance Changes
  24. 2022-09-07 · bugfix

    Fixed a bug where the unit might attack before throwing axes or strike the air during multiple attacks.

    SEP 8 UPDATE LOG
  25. 2022-09-07 · nerf

    Colossal Strike reduced to 1 strike (down from 2).

    SEP 8 UPDATE LOG
  26. 2022-09-07 · buff

    Shatter Shields increased to 3 strikes (up from 2) and damage increased by 25%.

    SEP 8 UPDATE LOG
  27. 2022-09-07 · rework

    Raging Onslaught adjusted to hit 2-4 targets; strike damage increased by 25%.

    SEP 8 UPDATE LOG
  28. 2022-09-07 · buff

    Colossal Strike damage increased by 50%.

    SEP 8 UPDATE LOG

Questions about Axes of the North

Which veterancy line do I use for Axes of the North?

My imported build puts the most points in Middle line (upper branch): 10/10 points.

Which doctrines are in the Axes of the North guide?

Anti-Infantry Doctrine V, Linebreaker Doctrine V, Defiance Doctrine V, Iron Damage Doctrine V

How much leadership does Axes of the North cost?

Axes of the North costs 290 leadership.

What is the latest recorded balance change for Axes of the North?

2026-03-26 · rework: Can now be unlocked via Honour in the all-new 'Soul of the Norse' Unit Tree.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines