Demesne Arbalists — Conqueror's Blade ユニットガイド

Silver-era crossbowmen with high armour penetration.

Quick facts

Updated 1 November 2026

Ranged units · Tier 3 units

My take: B tier

Demesne Arbalists – Conqueror's Blade T3 ranged unit

Overview

Silver-era crossbowmen with high armour penetration. They shred shields and heavy infantry, cost little and carry plenty of ammo. Good against cavalry and clumps in choke points.

Strengths

  • High armour penetration against shields and heavy armour
  • Solid range and rate of fire
  • Cheap, with good ammo capacity
  • Strong against cavalry clumps

Weaknesses

  • Mediocre against light infantry and fast units
  • Helpless when flanked
  • Slower than bows against unarmoured targets
  • A lot of leadership for the early game

How to Play

  • Set them up at a choke point or behind your shields.
  • Shoot heavy infantry, shield walls and cavalry clumps.
  • Cover their flanks with melee.
  • They work best when your front line pushes at the same time.

Doctrines

Veterancy

Start

  • Force: 1/1 points · +5% armour penetration

    Per level: Lv 1: +5% armour penetration

Top line

  • A Hundred Paces: 1/1 points · +9% weapons range

    Per level: Lv 1: +9% weapons range

  • In the Blink of An Eye: 2/2 points · +8% critical value

    Per level: Lv 1: +4% critical value / Lv 2: +8% critical value

  • Cold Blood: 2/2 points · +4% piercing damage

    Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage

  • Force: 3/3 points · +15% armour penetration

    Per level: Lv 1: +5% armour penetration / Lv 2: +10% armour penetration / Lv 3: +15% armour penetration

  • In the Blink of An Eye: 2/2 points · +8% critical value

    Per level: Lv 1: +4% critical value / Lv 2: +8% critical value

  • Like Clockwork: 1/1 points · +12% rate of fire

    Per level: Lv 1: +12% rate of fire

    UNVERIFIED

  • Force: 2/2 points · +15% armour penetration

    Per level: Lv 1: +7.5% armour penetration / Lv 2: +15% armour penetration / Lv 3: +15% armour penetration

  • Like Clockwork: 0/1 points · Not taken

    Per level: Lv 1: +6% rate of fire

    UNVERIFIED

Bottom line

  • Improved Supplies: 2/2 points · +20% ammo

    Per level: Lv 1: +10% ammo / Lv 2: +20% ammo

  • Mustering: 1/1 points · Increases unit headcount by 3.

    Tooltip: Increases unit headcount by 3.

  • The Soldier's Life: 0/2 points · Not taken

    Per level: Lv 1: +3% health / Lv 2: +6% health

  • Like Clockwork: 0/2 points · Not taken

    Per level: Lv 1: +6% rate of fire / Lv 2: +12% rate of fire

    UNVERIFIED

  • Improved Supplies: 0/2 points · Not taken

    Per level: Lv 1: +10% ammo / Lv 2: +20% ammo

  • Toughen Up: 0/2 points · Not taken

    Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence

  • Close Shot: 0/1 points · Not taken
  • Hold Steady: 0/1 points · Not taken

Build totals

  • +35% · armour penetration
  • +9% · weapons range
  • +16% · critical value
  • +4% · piercing damage
  • +12% · rate of fire
  • +20% · ammo

Values from game files · client 1.10.3721.330067.

Balance history

  1. 2025-05-29 · rework

    Added Mastery Path. Highlights: Piercing Bolts skill (pierce 2 targets, disrupt/slow cavalry).

    May 29 Update Log
  2. 2025-05-08 · buff

    Leadership reduced from 160 to 140.

    May 8 Update Log
  3. 2025-04-10 · bugfix

    Fixed an issue where the unit could not deal damage with melee attacks.

    April 10 Update Log
  4. 2025-02-27 · bugfix

    Fixed abnormal rate of fire when equipped with the Epic Impale Doctrine.

    February 27 Update Log
  5. 2024-12-31 · bugfix

    Fixed an issue where the Epic Impale Doctrine caused the unit to shoot through walls.

    January 2 Update Log
  6. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  7. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  8. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  9. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  10. 2023-09-20 · buff

    Piercing Armor Penetration increased from 1449 to 1869. Leadership cost reduced from 180 to 160.

    September 21st Update Log
  11. 2023-09-19 · buff

    Piercing Armor Penetration increased 1449 to 1869. Leadership cost reduced 180 to 160.

    BALANCE CHANGES
  12. 2022-10-13 · nerf

    Reduced base rate of fire during Lance Thrust by 14% and increased ammo consumption for Demesne Arbalists when part of the Chevaliers retinue.

    OCT 13 UPDATE LOG
  13. 2022-10-13 · nerf

    Reduced base rate of fire during Glory Charge by 5% for Demesne Arbalists when part of the Chevaliers retinue.

    OCT 13 UPDATE LOG

Questions about Demesne Arbalists

Which veterancy line do I use for Demesne Arbalists?

My imported build puts the most points in Top line: 13/14 points.

Which doctrines are in the Demesne Arbalists guide?

Epic Impale Doctrine, Double Fire Doctrine V, Epic Crossbow Doctrine II, New Ammo Doctrine V

How much leadership does Demesne Arbalists cost?

Demesne Arbalists costs 150 leadership.

What is the latest recorded balance change for Demesne Arbalists?

2025-05-29 · rework: Added Mastery Path. Highlights: Piercing Bolts skill (pierce 2 targets, disrupt/slow cavalry).

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines