Royal Janissaries — Conqueror's Blade 유닛 가이드
Musket infantry with a Prepared Volley mechanic: they deploy firing rests before they shoot, and the longer they hold a position, the deadlier they get.
Quick facts
- Unit type: ranged
- Tier / era: T3 / silver
- Weapon type: Arquebus
- Leadership cost: 140
- Role / classification: musket, positional, armor-piercing, hero-killer, stationary
- Core doctrines: Unit Damage Doctrine V, Epic Arquebus Doctrine I, Epic Leadership Doctrine, Fusillade Doctrine V, Gun Defence Doctrine V
- My tier: D
Updated 1 November 2026
My take: D tier

Overview
Musket infantry with a Prepared Volley mechanic: they deploy firing rests before they shoot, and the longer they hold a position, the deadlier they get. They play a position, they don't shoot on the move. Low leadership for the damage.
Strengths
- Very high piercing damage and armour penetration
- Kills heroes on raw damage
- Plenty of ammo
- Works against shielded units when well placed
- Low leadership for the damage
- Accuracy builds while they stand still
Weaknesses
- Extremely fragile, dies when caught out of position
- Slow to deploy and slow to fire
- Cavalry charges and flanks
- Needs time to set up and reach full accuracy
- Weak in melee
How to Play
- Set them up behind a strong front line, at a choke point or a defensive line.
- Give them time to deploy the firing rests.
- Hold. Accuracy builds the longer they stay.
- Once they're set up, don't move them.
- Cover the flanks with shield infantry or terrain. Never show them to cavalry.
- Targets: heavy infantry and heroes first.
Doctrines
- Slot 1 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
- Slot 2 · Epic Arquebus Doctrine I
+20% shooting accuracy
Bullets land more often.
- Slot 3 · Epic Leadership Doctrine
−16% Leadership cost
Room for one more unit.
NEW · 140 → about 117 leadership
- Slot 4 · Fusillade Doctrine V
+20% rate of fire · +8% damage dealt to cavalry
Faster volleys, better vs cavalry.
- Slot 5 · Gun Defence Doctrine V
+60 all defences · +200 health · +10% ammo
Sturdier gunners, more ammo.
Veterancy
Start
- Sharp Shot: 0/2 points · Not taken
Per level: Lv 1: +15% accuracy / Lv 2: +30% accuracy
MISMATCH
L1
- Formations: 0/2 points · Not taken
Per level: Lv 1: +5% reload speed / Lv 2: +10% reload speed
UNVERIFIED
- Impact: 0/3 points · Not taken
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage / Lv 3: +6% piercing damage
- Force: 0/3 points · Not taken
Per level: Lv 1: +5% armour penetration / Lv 2: +10% armour penetration / Lv 3: +15% armour penetration
- Improved Supplies: 0/3 points · Not taken
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo / Lv 3: +30.1% ammo
MISMATCH
- Practice: 0/2 points · Not taken
Per level: Lv 1: +15% accuracy / Lv 2: +30% accuracy
MISMATCH
- Firepower: 0/1 points · Not taken
L2
- Cold Blood: 0/2 points · Not taken
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage
- Move as One: 0/3 points · Not taken
Per level: Lv 1: +3% movement speed / Lv 2: +6% movement speed / Lv 3: +9% movement speed
- Force: 0/2 points · Not taken
Per level: Lv 1: +5% armour penetration / Lv 2: +10% armour penetration
- Precision: 0/3 points · Not taken
- Like Clockwork: 0/2 points · Not taken
Per level: Lv 1: +5% rate of fire / Lv 2: +10% rate of fire
UNVERIFIED
- Technique: 0/1 points · Not taken
Per level: Lv 1: Attack interval -10% (= attack rate +10%)
UNVERIFIED
L3
- Devshirme: 0/1 points · Not taken
Per level: Lv 1: piercing damage +50 points
- Penance: 0/1 points · Not taken
Per level: Lv 1: Attack interval -6% (= attack rate +6%)
UNVERIFIED
- Conversion: 0/1 points · Not taken
Per level: Lv 1: piercing damage +50 points
- Capital Garrison: 0/1 points · Not taken
Per level: Lv 1: Attack interval -6% (= attack rate +6%)
UNVERIFIED
- White Plume: 0/1 points · Not taken
- Grim Bastion: 0/1 points · Not taken
- Frenzy: 0/1 points · Not taken
- Battle of Chaldiran: 0/1 points · Not taken
Values from game files · client 1.10.3721.330067.
Balance history
2026-02-09 · buff
Added 'Startle the Horses' trait: Ranged attacks stop charging cavalry/cause deviation, +26% damage against cavalry, and -60% cavalry speed for 2s.
February 9 Update and Maintenance Log2025-12-18 · buff
Mastery added: Nodes 1 & 3: +50 Piercing Damage; Nodes 2 & 4: +6% Firing Speed; Node 5: +50% MS after stance; Node 6: +300 damage vs Polearms; Node 7: +400 damage vs Cavalry; Node 8: Continuous fire damage ramp-up +15%.
Roses: Ash and Bloom Season Update - Part 12025-12-17 · buff
New Doctrine 'Firearm - Steel Core' added: +50 ranged Block Break, +100 Piercing Damage, but -20% Ammo.
[Roses: Ash and Bloom] Season Events and Maintenance Announcement2025-12-17 · other
Unit added to the 'Heart of the Mediterranean' Unit Tree, allowing for free unlocking. Existing owners receive compensation vouchers.
[Roses: Ash and Bloom] Season Events and Maintenance Announcement2025-05-08 · buff
Leadership reduced from 180 to 160.
May 8 Update Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-09-20 · buff
Leadership cost reduced from 190 to 180.
September 21st Update Log2023-09-19 · buff
Leadership cost reduced 190 to 180.
BALANCE CHANGES
Questions about Royal Janissaries
Which doctrines are in the Royal Janissaries guide?
Unit Damage Doctrine V, Epic Arquebus Doctrine I, Epic Leadership Doctrine, Fusillade Doctrine V, Gun Defence Doctrine V
How much leadership does Royal Janissaries cost?
Royal Janissaries costs 140 leadership.
What is the latest recorded balance change for Royal Janissaries?
2026-02-09 · buff: Added 'Startle the Horses' trait: Ranged attacks stop charging cavalry/cause deviation, +26% damage against cavalry, and -60% cavalry speed for 2s.
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines