May 14 Update and Maintenance Log
Released 14 May 2026
Overview
Maintenance Window:
- APAC: May 14, 14:00-17:00 (UTC+8)
- EU/AMS: May 14, 07:00-10:00 (UTC+1)
- Duration: ~3 hours. Compensation: Bronze Coins x8000, Honour x300, Unit Medal x15.
I. Update Highlights
1. All or Nothing event opens — earn rewards including the historical season weapon Sealed Attire selection box.
2. Echo Treasury Phase 4 opens, adding new returning attires to the prize pool.
3. Attire Chests [War Stampede] returns; Unit Illusion Orbs [Winged Hussars - Golden Spike] and [Dagger-Axe Lancers - Wildfire] available.
4. Season Runes balance adjustments — [Hwarang Resolve], [Divine Right], and [Competitive Edge] adjusted.
5. In-match Loadouts now support canceling applied presets.
6. Map, House Vault, and various system fixes for stability.
II. Events
1. All or Nothing — Win consecutive battles to accumulate stars; one loss clears them. 1 Iron / 2 Silver / 3 Gold Treasure Trove. First Gold Trove guarantees Historical Season Weapon Sealed Attire Selection Box (S12–S19). Leadership refund mode, 1800 LD, max 3 cavalry per player, max 5-star units. Duration: May 14 (after maint.) – May 28 (before maint.)
2. Champion Login Gift — Daily sign-in for Proof of Hope x65, Silver Key x5, Greater Scroll of Glory x5. May 14 – May 28.
3. Echo Treasury Phase 4 — New [Echo Legendary/Epic Attire Selection Box · IV] with S6, S7, S8, S11 BP returning attires. Echo Coins - War Horn expire after May 28 maint. May 14 – May 28.
4. Attire Chests [War Stampede] — Legendary 5.28% / Epic 12.37% / Rare 36.90% / Common 45.45%. Guaranteed Legendary Illusion Orb every 80 draws, no duplicates within phase. May 14 – May 28.
5. Map Rotation — [Decisive Showdown] closed; [Vanguard Trials] opens (Wall Fort, Sun City, Hidden City, Harbour City Siege, Dasuo Fort). May 14 – May 20, 23:59.
III. System Adjustments & Optimizations
1. Season Runes Balance
- Hwarang Resolve: Damage taken -10%; in Knockback/Knockdown/Knockup/Concussed states additional -5% -25%
- Divine Right: Non-Ranged Damage skills grant +25% all defenses for 8s
- Competitive Edge: Below 25% HP, Hero Damage taken -50%
2. Equipment System
- Loadouts can be canceled in-match
- Fixed weapons/skill set sync after Loadouts applied in countdown
3. Map & Level Optimizations
- Imperial Showdown: NPC unresponsive fix
- Conqueror''s City: PvP Supply Point C ownership display fix
- Harbour City Siege: added defender base artillery; respawn timings adjusted
- Hao Jing (Siege): defender base artillery added; respawn timings adjusted
- Reginopolis (Siege/Ranked): respawn timings adjusted
- Valley Fortress (Siege/Ranked): respawn timings adjusted
- Riverlands Castle (Siege): respawn timings adjusted
4. Territory War & GvG
- Fixed abnormal Prestige display on declare-war prompt UI
IV. Other Adjustments & Optimizations
- Dual Blades [Bo-Shurikens] skill tag changed to [Ranged Damage]
- Fixed Spear''s third Normal Attack damage being abnormally low
- Fixed Dual Blades [Marked for Death] entries shown in English
- Fixed inability to set up Artillery in some cases
- Fixed multi-language mail content transfer failure on server transfer
- Fixed temporary inventory slots not deleting while offline
- Fixed anomaly when closing the video in Unit Tree interface
- Fixed Knight team UI shared lineup text exceeding the frame
- Fixed icon error for "Echo" series attire selection boxes