Conqueror's Blade 7th Anniversary | Brand-New Epic Shortsword & Shield and Dual Blades Arrive!

Released 14 August 2026

Overview

Field operations update marking the 7th Anniversary deployments. The armory expands with two new Epic Weapon Schematics for the Shortsword & Shield and Dual Blades, introducing dynamic multi-tiered traits, skill replacements, and lethal augmentations.

Keynotes

  • 7th Anniversary Armory Expansion: Introduction of new Epic Weapon Schematics for the Shortsword & Shield [Eclipse & Dawn] and Dual Blades [Silent Knell].
  • Tactical Skill Replacements: Epic Schematics introduce direct replacements for baseline skills, transforming standard basic attacks or defensive stances into complex multi-stage strikes.
  • Shortsword & Shield Tremor Strike: The standard [Defend] is replaced by [Tremor Strike], integrating block recovery, blunt damage, and knockback into an offensive sequence.
  • Dual Blades Whirling Wind: A new combo-chain basic attack is introduced, enabling rapid four-strike slashes after any active skill or roll.
  • Dynamic Trait Scaling: Each weapon class receives six distinct, five-tier scaling traits that alter primary combat skills.
  • Strategic Drawbacks: High-impact trait buffs introduce calculated trade-offs, applying cooldown penalties to [Kick] and increased vulnerability during [Deity's Footsteps].

Hero Class Changes

Shortsword & Shield

Weapon Skills

  • Defend / Tremor Strike
  • New Right-Click Skill: Replaces the [Defend] skill with the attack skill [Tremor Strike]. Single-clicking Right Mouse Button unleashes a three-stage sequence.
  • [Tremor Strike I]: Deals 264% base Blunt Damage and grants a [Block] effect.
  • [Tremor Strike II]: Deals 126% base Slashing Damage.
  • [Tremor Strike III]: Deals 138% base Slashing Damage and triggers a [Knockback] effect.
  • Epic Trait 6: Hitting an enemy with the first attack of [Tremor Strike] restores 100 / 200 / 300 / 400 / 500 Block (Scaling with Tiers 1-5).
  • Throw Shield
  • Epic Trait 1: After an initial hit, subsequent hits on the same target inflict a 1-second concussion (Triggers maximum once every 4 seconds). The follow-up strike requirement and time window scale by tier: 4 hits in 3 seconds / 3 hits in 3 seconds / 3 hits in 3.5 seconds / 3 hits in 4 seconds / 2 hits in 4 seconds.
  • Ironsides
  • Epic Trait 2: When hit by an enemy's melee attack during duration, reduces the attacker's defenses of all types by 20 / 30 / 40 / 50 / 60 points for 4 seconds (Scaling with Tiers 1-5). This effect stacks up to 5 times.
  • Kick
  • Buffs: Epic Trait 3 applies a knockdown effect to every hit of the skill.
  • Nerfs: Epic Trait 3 increases the skill cooldown by 8 / 7 / 6 / 5 / 4 seconds (Penalty reduces with Tiers 1-5).
  • Barricade
  • Epic Trait 4: Hitting an enemy consumes 300 Block to deal bleeding damage equal to 3.5% / 4.5% / 5.5% / 6.5% / 7.5% of their current health (Scaling with Tiers 1-5).
  • Thunderstruck
  • Epic Trait 5: Smash attack reduces the movement speed of enemies within 5 meters by 10% / 15% / 20% / 25% / 30%.
  • Epic Trait 5 (Secondary): After a 3-second delay, enemies in range are concussed for 0.5 / 0.75 / 1.0 / 1.25 / 1.5 seconds and take 350 / 450 / 550 / 650 / 750 bleeding damage (Damage is fixed from Tier 2 onwards).

Dual Blades

Weapon Skills

  • Whirling Wind
  • New Left-Click Skill: Replaces the standard basic attack when triggered immediately following an active skill or [Roll].
  • Deals 75% base Slashing Damage per hit, attacking 4 times total.
  • Epic Trait 4: Inflicts bleeding on hit, causing the enemy to lose 80 HP/sec for 4s / 120 HP/sec for 4s / 160 HP/sec for 4s / 160 HP/sec for 5s / 160 HP/sec for 6s (Scaling with Tiers 1-5).
  • Sneak
  • Epic Trait 1: Upon entry, stamina recovery speed is increased by 48% / 56% / 64% / 72% / 80% (Scaling with Tiers 1-5).
  • Deity's Footsteps
  • Buffs: Epic Trait 2 reduces the skill cooldown by 32% / 40% / 48% / 56% / 64% (Scaling with Tiers 1-5).
  • Nerfs: Epic Trait 2 increases damage taken while active by 30% across all tiers.
  • Ambush
  • Epic Trait 3: Hitting an enemy currently suffering from continuous damage (inflicted by [Bo-Shurikens], [Skylark], [Butterfly], or [Whirling Wind]) increases base critical hit rate to 20% / 30% / 40% / 50% / 60% for 1 second (Scaling with Tiers 1-5).
  • The Dance of Death
  • Epic Trait 5: Hitting an enemy suffering from continuous damage (inflicted by [Bo-Shurikens], [Skylark], [Butterfly], or [Whirling Wind]) causes the first 2 / 4 / 6 / 8 / 10 hits of the skill to [Concuss] the target for 0.6 seconds (Scaling with Tiers 1-5).
  • Marked for Death
  • Epic Trait 6: Killing a Hero with this skill refunds 6 / 8 / 10 / 12 / 14 seconds of its cooldown (Scaling with Tiers 1-5).

New Content

  • 7th Anniversary Epic Schematics
  • New forgeable Epic Weapon for the Shortsword & Shield: [Eclipse & Dawn].
  • New forgeable Epic Weapon for the Dual Blades: [Silent Knell].
Official announcement