Ironcap Spearmen — przewodnik po jednostkach Conqueror's Blade

Silver-era shield infantry with tower shields.

Quick facts

Updated 1 November 2026

Infantry units · Tier 3 units

My take: C tier

Ironcap Spearmen – Conqueror's Blade T3 infantry unit

Overview

Silver-era shield infantry with tower shields. Built to stand and hold. 7,500 Honour.

Strengths

  • Tower shields protect the front very well
  • Schiltron covers all sides
  • Large health pool
  • Cheap for what they hold

Weaknesses

  • Weak from behind
  • Little damage
  • Needs flank cover

How to Play

  • Best at choke points and narrow passages.
  • Schiltron for all-round defence.
  • Have other units cover the flanks and rear.
  • Great for soaking damage and collecting MVD commendations.

Doctrines

  • Slot 1 · Epic Spear Doctrine VI

    Stand Fast: 2.5 s CC immunity · 60 s cooldown

    Stand Fast: no CC for a moment.

  • Slot 2 · Block Doctrine V

    +300 block · −90 damage taken

    Wall of shields, less chip damage.

  • Slot 3 · First Aid Doctrine V

    −35% damage when armour pierced · heal 150/s for 15 s

    Less pierce damage, plus a heal.

  • Slot 4 · Steadfast Doctrine V

    +130 all defences · −6% damage taken

    Heavy armour, less damage taken.

Veterancy

Start

  • The Soldier's Life: 1/1 points · +3% health

    Per level: Lv 1: +3% health

Top line

  • Stand Fast: 2/2 points · block +80 points

    Per level: Lv 1: block +40 points / Lv 2: block +80 points

  • The Soldier's Life: 1/1 points · +3% health

    Per level: Lv 1: +3% health

  • Immovable: 2/2 points · +40% blocking recovery

    Per level: Lv 1: +20% blocking recovery / Lv 2: +40% blocking recovery

  • Rearguard: 1/1 points · Reduces damage taken when attacked from behind by 10%.

    Tooltip: Reduces damage taken when attacked from behind by 10%.

  • The Soldier's Life: 3/3 points · +9% health

    Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health

  • Admiral: 1/1 points · +5 Block

    Per level: Lv 1: +5 Block

  • Shoulder to Shoulder: 1/1 points · −5% piercing damage

    Per level: Lv 1: −5% piercing damage

  • Mustering: 1/1 points · Adds 4 more soldiers to the unit.

    Tooltip: Adds 4 more soldiers to the unit.

Middle line

  • Reflexes: 0/2 points · Not taken

    Per level: Lv 1: −10% ranged damage taken / Lv 2: −15% ranged damage taken

    MISMATCH

  • Stand Fast: 0/2 points · Not taken

    Per level: Lv 1: block +40 points / Lv 2: block +80 points

  • Immovable: 0/1 points · Not taken

    Per level: Lv 1: +20% Block recovery

  • Shoulder to Shoulder: 0/2 points · Not taken
  • Garrison: 0/3 points · Not taken
  • Mustering: 0/1 points · Not taken

Bottom line

  • Iron Will: 2/2 points · Each level reduces damage taken when armour pierced by 15%.

    Tooltip: Each level reduces damage taken when armour pierced by 15%.

  • Rearguard: 1/1 points · Reduces damage taken when attacked from behind by 10%.

    Tooltip: Reduces damage taken when attacked from behind by 10%.

  • Unwavering: 1/3 points · −3% damage taken

    Per level: Lv 1: −3% damage taken / Lv 2: −6% damage taken / Lv 3: −9% damage taken

  • Non-Attack: 0/1 points · Not taken

    Per level: Lv 1: −10% damage dealt

Build totals

  • +15% · health
  • +40% · blocking recovery
  • +5 · block
  • −5% · piercing damage
  • −3% · damage taken

Values from game files · client 1.10.3721.330067.

Traits:

- Heavy Shields: Excellent frontal protection, vulnerable to rear attacks

- Shieldbearers: Reduces ranged damage when shields raised

- Ring of Steel: Enables Schiltron formation (360° defense)

- Firm Footing: Faster recovery from CC, temp attack/defense boost every 10s + 5s CC Immunity

- Weak Spot: Increased damage from rear attacks

Formations:

- Turtle: Tight defensive formation

- Schiltron: Circular all-around defense

Balance history

  1. 2024-03-21 · buff

    Leadership cost reduced from 150 to 130. Base health increased by 30%.

    New Season Dragonrise is Available Now!
  2. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  3. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  4. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  5. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  6. 2023-09-26 · buff

    Movement speed increased from 4 to 4.5.

    Patch Notes: Update Log Sep 27
  7. 2023-09-20 · buff

    Leadership cost reduced from 155 to 150.

    September 21st Update Log
  8. 2023-09-19 · buff

    Leadership cost reduced 155 to 150.

    BALANCE CHANGES
  9. 2023-07-26 · rework

    Added Mastery tree: Increases slashing defense and max health, successful blocks Concuss enemies for 0.5s, reduces damage taken from 4-star and 5-star units, and gains 0.3s damage dodge/DoT removal after being hit (1.5s internal CD).

    JUl 27 UPDATE LOG
  10. 2022-10-18 · rework

    Removed the least used shield-switching function (Stow/Use Shield) for units with 5 or more skills to prevent UI clashes.

    OCT 20 UPDATE LOG

Questions about Ironcap Spearmen

Which veterancy line do I use for Ironcap Spearmen?

My imported build puts the most points in Top line: 12/12 points.

Which doctrines are in the Ironcap Spearmen guide?

Epic Spear Doctrine VI, Block Doctrine V, First Aid Doctrine V, Steadfast Doctrine V

How much leadership does Ironcap Spearmen cost?

Ironcap Spearmen costs 130 leadership.

What is the latest recorded balance change for Ironcap Spearmen?

2024-03-21 · buff: Leadership cost reduced from 150 to 130. Base health increased by 30%.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines