Qin's Footbow — przewodnik po jednostkach Conqueror's Blade

Terracotta ranged unit with heavy foot-drawn bows and extreme range.

Quick facts

Updated 1 November 2026

Ranged units · Tier 3 units

My take: D tier

Qin's Footbow – Conqueror's Blade T3 ranged unit

Overview

Terracotta ranged unit with heavy foot-drawn bows and extreme range. Normal bolts put Spark stacks on enemies, Spark Detonation blows them all up at once. They have to set up to shoot and pack up to move. 40 men.

Strengths

  • Extreme range, hits back ranks over the front line
  • Spark: stack, then detonate for massive burst
  • AoE on detonation shreds packed formations
  • Strong in sieges

Weaknesses

  • Can't move and shoot. Set up, pack up
  • Slow, can't use siege engines or climb ladders
  • No auto-attack, every shot needs an order
  • Exposed while setting up and packing up
  • Needs positioning and support

How to Play

  • Set Up Footbow before the fight.
  • Attack Area (2): normal bolts build Spark on everything they hit.
  • When several enemies carry Spark, Spark Detonation (3). The more stacks go off together, the bigger the hit.
  • Build stacks first. Don't detonate early.
  • Detonate when the enemy is packed tight.
  • Pack up and move before the next fight.
  • Set up where nobody reaches you easily.
  • In sieges, the range lets you suppress defenders from safety.

Doctrines

Veterancy

Start

  • Cold Blood: 3/3 points · +6% Piercing Damage

    Per level: Lv 1: +2% Piercing Damage / Lv 2: +4% Piercing Damage / Lv 3: +6% Piercing Damage

Main line

  • Force: 3/3 points · +15% Piercing Armour Penetration

    Per level: Lv 1: +5% Piercing Armour Penetration / Lv 2: +10% Piercing Armour Penetration / Lv 3: +15% Piercing Armour Penetration

  • Move as One: 2/2 points · +6% Movement Speed

    Per level: Lv 1: +3% Movement Speed / Lv 2: +6% Movement Speed

  • The Soldier's Life: 3/3 points · +9% Health

    Per level: Lv 1: +3% Health / Lv 2: +6% Health / Lv 3: +9% Health

  • Surge: 3/3 points · Each level reduces the cooldown of [Spark Detonation] by 2 s.

    Tooltip: Each level reduces the cooldown of [Spark Detonation] by 2 s.

  • Razor-Sharp: 2/2 points · Each level increases the damage of [Spark Detonation] by 150.

    Tooltip: Each level increases the damage of [Spark Detonation] by 150.

  • Incineration: 1/1 points · [Spark Detonation] can execute enemies with 10 stacks of Spark. Unit designation changed to: Qin's Footbow - Incineration

    Tooltip: [Spark Detonation] can execute enemies with 10 stacks of Spark. Unit designation changed to: Qin's Footbow - Incineration

Build totals

  • +6% · piercing damage
  • +15% · piercing armour penetration
  • +6% · movement speed
  • +9% · health

Values from game files · client 1.10.3721.330067.

Balance history

  1. 2026-05-28 · bugfix

    Fixed missing tags for state-switching skills [Set Up Crossbow] and [Pack Up Crossbow].

    May 28 Update and Maintenance Log
  2. 2025-11-20 · buff

    Leadership reduced from 150 to 130.

    November 20 Balance Adjustment Announcement
  3. 2025-07-24 · buff

    New Season Doctrine [Qin's Footbow - Blaze]: Increases [Ignition Bolt] duration by 3 seconds.

    July 24 Update Log
  4. 2025-07-09 · bugfix

    Fixed model issue in the personal tent.

    July 10 Update Log
  5. 2025-07-02 · bugfix

    Fixed an issue where the penetration target count on the unit trait [Heavy Footbow] was displayed incorrectly.

    July 3 Online Update Log
  6. 2025-06-27 · buff

    Base Piercing Damage increased (1596 to 1746), Piercing Armour Penetration increased (2024 to 2124), Attack Penetration targets increased from 2 to 3, and Penetration Damage Reduction reduced (50% to 40%).

    June 26 Balance Update Annoucement
  7. 2025-06-19 · other

    New Seasonal Unit: A large crossbow unit specializing in long-range (100-150m) attacks that pierce up to 2 targets. Features a 'Spark' stacking mechanic that deals damage upon detonation. Movement is slow and they cannot push siege engines or climb ladders.

    [Dynasty Awakening: Terracotta's Art of War] Season Update Log
  8. 2025-06-19 · buff

    New Unit-exclusive Rare Doctrine [Qin's Footbow - Blaze]: Increase [Ignition Bolt] duration by 3 seconds.

    [Dynasty Awakening: Terracotta's Art of War] Season Update Log
  9. 2025-06-13 · other

    New unit introduced in the Dynasty Awakening season, equipped with powerful bows.

    "YOUR CHAOS ENDS NOW!"丨 Season Dynasty Awakening| Reveal Trailer
  10. 2025-06-06 · other

    A new 3-star season unit based on the Qin military of the Warring States era will be introduced. Pre-ordering the Season Pass grants early access.

    [Season Preview] From Dust We Rise
  11. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  12. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  13. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  14. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice

Questions about Qin's Footbow

Which veterancy line do I use for Qin's Footbow?

My imported build puts the most points in Main line: 14/14 points.

Which doctrines are in the Qin's Footbow guide?

Double Fire Doctrine V, Epic Leadership Doctrine, Unit Damage Doctrine V, Gunsight Doctrine V, Epic Crossbow Doctrine II

How much leadership does Qin's Footbow cost?

Qin's Footbow costs 130 leadership.

What is the latest recorded balance change for Qin's Footbow?

2026-05-28 · bugfix: Fixed missing tags for state-switching skills [Set Up Crossbow] and [Pack Up Crossbow].

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All Conqueror's Blade units · Best units for beginners · All doctrines