Siphonarioi — przewodnik po jednostkach Conqueror's Blade

Seven men with Greek fire.

Quick facts

Updated 1 November 2026

Ranged units · Tier 5 units

My take: S tier

Siphonarioi – Conqueror's Blade T5 ranged unit

Overview

Seven men with Greek fire. Firestorm (1) is a cone of flame, Scorched Earth (2) leaves the ground burning. The damage ignores most fire resistance. The price: 15m range and they die to almost anything.

Strengths

  • Blunt and fire damage that ignores most fire resistance
  • Firestorm: hard CC and burn in a cone
  • Scorched Earth: denies ground for seconds
  • Lethal at gates, breaches and tunnels
  • Can decide a siege on their own when screened well

Weaknesses

  • 15m range
  • Dies at once to ranged focus or cavalry
  • Only 7 men
  • In the open, enemies dodge straight-line combos

How to Play

  • They delete choke points. They are not a front-line unit. Always keep shields or heavy infantry in front of them.
  • At gates, 1 then 2: Firestorm burns and controls everything in the cone, Scorched Earth keeps the spot on fire so nobody walks back in.
  • 2 then 1 only when the enemy is packed tight in a gate, tunnel or breach.
  • In the open, use angles. Lay Scorched Earth where they have to walk, step behind your line, then Firestorm across them from the side as they cross.
  • Never walk up and fire 2 then 1 in a straight line in open space. People just step out.
  • Aim Firestorm slightly up into a wall or ramp so it hits heads and chests. Spraying the floor wastes it.
  • Best places: gates, breaches, tunnels, stairs, narrow streets. Territory Wars are full of them.

Doctrines

Siphonarioi doctrines – Conqueror's Blade

Veterancy

Start

  • The Soldier's Life: 1/1 points · +6% health

    Per level: Lv 1: +6% health

Top line

  • Cooldown: 3/3 points · Each level reduces Firestorm's cooldown by 2 seconds.

    Tooltip: Each level reduces Firestorm's cooldown by 2 seconds.

  • Fiery Impact: 3/3 points · blunt damage +300 points

    Per level: Lv 1: blunt damage +100 points / Lv 2: blunt damage +200 points / Lv 3: blunt damage +300 points

  • Move as One: 1/1 points · +3% movement speed

    Per level: Lv 1: +3% movement speed

  • Improved Supplies: 3/3 points · +60% ammo

    Per level: Lv 1: +20% ammo / Lv 2: +40% ammo / Lv 3: +60% ammo

  • Purifying Hellfire: 3/3 points · Each level increases fire damage by 80.

    Tooltip: Each level increases fire damage by 80.

  • Cooldown: 3/3 points · Each level reduces Firestorm's cooldown by 2 seconds.

    Tooltip: Each level reduces Firestorm's cooldown by 2 seconds.

  • Improved Pump Seals: 1/1 points · Substantially increases Firestorm's rate of fire.

    Tooltip: Substantially increases Firestorm's rate of fire.

  • Cooldown: 0/3 points · Not taken
  • Eternal Flame: 0/1 points · Not taken

Bottom line

  • Improved Supplies: 1/1 points · +10% ammo

    Per level: Lv 1: +10% ammo

  • Toughen Up: 3/3 points · +9% piercing defence

    Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence

  • Bloodbath: 3/3 points · +9% slashing defence

    Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence / Lv 3: +9% slashing defence

  • A Land of Fire: 2/2 points · Each level increases duration of flames on the ground by 2 seconds.

    Tooltip: Each level increases duration of flames on the ground by 2 seconds.

  • Refined Hellfire: 2/3 points · Each level increases duration of burning by 1.5 seconds.

    Tooltip: Each level increases duration of burning by 1.5 seconds.

  • Improved Pump Seals: 0/1 points · Not taken
  • Improved Supplies: 0/2 points · Not taken

    Per level: Lv 1: −5% ranged damage taken / Lv 2: −10% ranged damage taken

  • Move as One: 0/2 points · Not taken

    Per level: Lv 1: +3% movement speed / Lv 2: +6% movement speed

  • Fiery Impact: 0/3 points · Not taken

    Per level: Lv 1: blunt damage +100 points / Lv 2: blunt damage +200 points / Lv 3: blunt damage +300 points

  • Thick Armour: 0/1 points · Not taken

    Per level: Lv 1: +20% all defences

Build totals

  • +6% · health
  • +3% · movement speed
  • +70% · ammo
  • +9% · piercing defence
  • +9% · slashing defence

Values from game files · client 1.10.3721.330067.

Siphonarioi veterancy line – Conqueror's Blade

Balance history

  1. 2026-02-09 · bugfix

    Fixed an issue where the unit dealt abnormal damage after interacting with supply points.

    February 9 Update and Maintenance Log
  2. 2026-01-22 · buff

    Increased Blunt Damage and Movement Speed. Reduced Leadership to 270.

    January 22 Unit Balance Adjustments
  3. 2025-05-08 · bugfix

    Fixed abnormal animation when pushing siege towers.

    May 8 Update Log
  4. 2025-03-13 · bugfix

    Fixed an issue where the unit could not equip the Legendary Balance Doctrine and Epic Balance Doctrine.

    March 13 Update Log
  5. 2025-02-13 · bugfix

    Fixed an issue where the unit could not equip Piercing, Slashing, or Blunt Defence & Health Doctrines.

    February 13 Update Log
  6. 2024-11-07 · bugfix

    Fixed the issue where Siphonarioi cannot activate the limited-time Leadership-reduction Doctrine of the Lionfire season.

    November 7 Update Log
  7. 2024-08-15 · bugfix

    Optimized flame jet trajectory and fixed abnormal range issues when attacking targets at close range.

    August 15 Update Log
  8. 2024-03-21 · buff

    Leadership cost reduced from 315 to 300. Basic blunt damage increased by 200. Basic health increased by 20%.

    New Season Dragonrise is Available Now!
  9. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  10. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  11. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  12. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  13. 2023-06-28 · buff

    Leadership cost reduced from 330 to 315.

    JUN 29 UPDATE LOG
  14. 2023-03-22 · buff

    Hitbox size of all flames increased by 40%. Targeting range increased to 18m (was 12m). Target locking logic improved to target torso and miss less at close range. Attack interval reduced by 26%. Initial flame speed increased by 35% and drop rate increased 27% to support 18m range.

    MAR 23 UPDATE LOG

Questions about Siphonarioi

Which veterancy line do I use for Siphonarioi?

My imported build puts the most points in Top line: 17/21 points.

Which doctrines are in the Siphonarioi guide?

Siphonarioi Hellfire Doctrine, Scorching Doctrine V, Siphonarioi Flamethrower Doctrine, Unit Damage Doctrine V, Epic Combat Doctrine

How much leadership does Siphonarioi cost?

Siphonarioi costs 270 leadership.

What is the latest recorded balance change for Siphonarioi?

2026-02-09 · bugfix: Fixed an issue where the unit dealt abnormal damage after interacting with supply points.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines