Imperial Archers — Guia de unidades de Conqueror's Blade

Heroic mid-range archers for precise fire.

Quick facts

Updated 1 November 2026

Ranged units · Tier 4 units

My take: C tier

Imperial Archers – Conqueror's Blade T4 ranged unit

Overview

Heroic mid-range archers for precise fire. Their arrows ignore 50% of armour, Snipe resets on a kill, and standing still for 2 seconds gives +15% accuracy. 28 archers, 220 leadership.

Strengths

  • Arrows ignore 50% of armour
  • Snipe resets on kill
  • +15% accuracy after 2s standing still
  • Fast AoE volleys to pin a formation

Weaknesses

  • Low health and armour, dies to cavalry and melee
  • Has to stand still for the accuracy bonus
  • Loses to counter-fire and skirmishers

How to Play

  • Bodkin Arrows: five armour-piercing volleys.
  • Snipe: two precise volleys that reset on a kill. Use it on heroes and to chain-kill anyone standing alone.
  • Stop them before you shoot. Two seconds still and Steady Aiming is on.
  • Shoot shield walls and heavy infantry, that's where the armour-piercing pays off.
  • Stay behind shields or pikes. Never in melee.
  • Time volleys with your team's CC so the target can't walk out.

Doctrines

  • Slot 1 · Hero Damage Doctrine V

    +115 vs heroes · +110 all armour penetration

    Hunt heroes, pierce armour.

  • Slot 2 · Epic Leadership Doctrine

    −16% Leadership cost

    Room for one more unit.

    NEW · 220 → about 184 leadership

  • Slot 3 · Precision Doctrine V

    +120 piercing damage · +80 piercing armour penetration · +9% rate of fire

    Damage, penetration and fire rate.

  • Slot 4 · Bowstring Doctrine V

    +9 m range · +9% rate of fire

    Shoot from further, shoot faster.

  • Slot 5 · Projectile Doctrine V

    +60% ammo · +50 piercing armour penetration

    Much more ammo.

Veterancy

Start

  • Force: 1/1 points · +5% armour penetration

    Per level: Lv 1: +5% armour penetration

Top line

  • Cold Blood: 3/3 points · +6% piercing damage

    Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage / Lv 3: +6% piercing damage

  • A Hundred Paces: 3/3 points · +18% maximum range

    Per level: Lv 1: +6% maximum range / Lv 2: +12% maximum range / Lv 3: +18% maximum range

  • Improved Supplies: 2/2 points · +20% ammo

    Per level: Lv 1: +10% ammo / Lv 2: +20% ammo

  • In the Blink of An Eye: 2/2 points · +12% critical value

    Per level: Lv 1: +6% critical value / Lv 2: +12% critical value / Lv 3: +10% Critical Hit Chance

    MISMATCH

  • Like Clockwork: 2/2 points · Each level reduces Precision Volley's cooldown by 1 second.

    Tooltip: Each level reduces Precision Volley's cooldown by 1 second.

  • Cold Blood: 3/3 points · +6% piercing damage

    Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage / Lv 3: +6% piercing damage

  • Heavy Arrow Training: 1/1 points · +15% armour penetration

    Per level: Lv 1: +15% armour penetration

Bottom line

  • Like Clockwork: 2/2 points · Each level reduces Precision Volley's cooldown by 1 second.

    Tooltip: Each level reduces Precision Volley's cooldown by 1 second.

  • The Soldier's Life: 2/2 points · +6% health

    Per level: Lv 1: +3% health / Lv 2: +6% health

  • Improved Supplies: 2/2 points · +20% ammo

    Per level: Lv 1: +10% ammo / Lv 2: +20% ammo

  • Like Clockwork: 0/2 points · Not taken
  • Anti-Cavalry: 0/1 points · Not taken
  • Force: 0/1 points · Not taken

    Per level: Lv 1: +8% armour penetration

  • Anti-Infantry: 0/1 points · Not taken

Build totals

  • +20% · armour penetration
  • +12% · piercing damage
  • +18% · maximum range
  • +40% · ammo
  • +12% · critical value
  • +6% · health

Values from game files · client 1.10.3721.330067.

Balance history

  1. 2025-12-25 · rework

    Mastery 5 Snipe now fires three volleys. Mastery 8 reduces cooldown by 10s and adds two additional volleys.

    December 25 Update and Maintenance Log
  2. 2024-05-22 · bugfix

    Fixed the issue of mastery deactivation for the units provided by the Champion Trove.

    May 23rd Update log
  3. 2024-04-17 · bugfix

    Fixed the issue where the unit might gain the Sniper skill after interacting with a supply point without unlocking Constellations.

    April 18th Update Log
  4. 2024-03-14 · bugfix

    Fixed the conflict between Switching Melee and Sprint commands when both Arrow Rain and Sprint doctrines are applied in Unit Mastery.

    Mar 14 Update Log
  5. 2024-02-29 · rework

    [Bodkin Arrows] no longer selects a new target; its attack target remains the same as Free Attack. Added Mastery system including new skill [Weapons Range] which launches targeted rounds of Bodkin Arrows.

    News Update for February 29
  6. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  7. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  8. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  9. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  10. 2023-09-20 · buff

    Piercing Armor Penetration increased from 1277 to 1436.

    September 21st Update Log
  11. 2023-09-19 · buff

    Piercing Armor Penetration increased 1277 to 1436.

    BALANCE CHANGES
  12. 2023-08-16 · buff

    Leadership cost reduced from 255 to 235.

    Update Log for August 17
  13. 2022-09-29 · rework

    Received balance adjustments (details in separate notice).

    SEP 29 UPDATE LOG
  14. 2022-09-29 · buff

    Increased base firing rate by 15%. Bodkin Arrows reworked to launch volleys with higher penetration and fire rate. Arrow Rain now uses armor-penetrating arrows. Veterancy nodes improved.

    Sept. 29 Balance Changes
  15. 2022-09-23 · other

    Scheduled for balance changes in the September 29 update. Details to be announced.

    Preview | September 29 Balance Changes

Questions about Imperial Archers

Which veterancy line do I use for Imperial Archers?

My imported build puts the most points in Top line: 16/16 points.

Which doctrines are in the Imperial Archers guide?

Hero Damage Doctrine V, Epic Leadership Doctrine, Precision Doctrine V, Bowstring Doctrine V, Projectile Doctrine V

How much leadership does Imperial Archers cost?

Imperial Archers costs 220 leadership.

What is the latest recorded balance change for Imperial Archers?

2025-12-25 · rework: Mastery 5 Snipe now fires three volleys. Mastery 8 reduces cooldown by 10s and adds two additional volleys.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines