Bow Riders (Ironcap Bowriders) — гайд по отрядам Conqueror's Blade

Chivalric horse archers for the early game.

Quick facts

Updated 1 November 2026

Cavalry units · Tier 2 units

My take: D tier

Bow Riders (Ironcap Bowriders) – Conqueror's Blade T2 cavalry unit

Overview

Chivalric horse archers for the early game. They shoot while riding, they're very fast, and 22 riders cost only 80 leadership. Their job is to annoy: break up formations and pick on weak units.

Strengths

  • Fires on the move
  • Very fast, hard to pin down
  • Only 80 leadership
  • Available early

Weaknesses

  • Fragile against focused fire and melee
  • Low damage, weak against heavy armour
  • Short range, so they have to get close
  • Not built for long fights

How to Play

  • Shoot while moving. That's the whole unit.
  • Go for back lines, artillery crews and anyone standing alone.
  • Kite: stay at range and never let melee reach you.
  • Use the speed to grab or contest points.
  • Top veterancy line if you want them to survive the hit-and-run.

Doctrines

Veterancy

Start

  • Cold Blood: 1/1 points · +2% piercing damage

    Per level: Lv 1: +2% piercing damage

Top line

  • Sharp Shot: 1/1 points · Increases firing accuracy while moving slowly by 50%.

    Tooltip: Increases firing accuracy while moving slowly by 50%.

  • Hunters: 1/1 points · Increases rate of fire while moving fast by 20%.

    Tooltip: Increases rate of fire while moving fast by 20%.

  • In the Blink of An Eye: 2/2 points · +8% critical value

    Per level: Lv 1: +4% critical value / Lv 2: +8% critical value

  • Force: 2/2 points · +15% armour penetration

    Per level: Lv 1: +7.5% armour penetration / Lv 2: +15% armour penetration / Lv 3: +15% armour penetration

  • Improved Supplies: 2/2 points · +20% ammo

    Per level: Lv 1: +10% ammo / Lv 2: +20% ammo

  • A Hundred Paces: 2/2 points · +9% weapons range

    Per level: Lv 1: +3% weapons range / Lv 2: +9% weapons range

    MISMATCH

  • Focus Fire: 1/1 points · Unlocks Attack Area order.

    Tooltip: Unlocks Attack Area order.

  • Mustering: 1/1 points · Adds 2 more soldiers to the unit.

    Tooltip: Adds 2 more soldiers to the unit.

Bottom line

  • Mustering: 1/1 points · Adds 2 more soldiers to the unit.

    Tooltip: Adds 2 more soldiers to the unit.

  • The Soldier's Life: 2/2 points · +6% health

    Per level: Lv 1: +3% health / Lv 2: +6% health

  • Open Ground: 1/2 points · Increases damage dealt in Field Battles by 5%.

    Tooltip: Increases damage dealt in Field Battles by 5%.

  • Keep Your Distance: 0/1 points · Not taken
  • Move as One: 0/1 points · Not taken

    Per level: Lv 1: +5% movement speed

  • Mustering: 0/1 points · Not taken
  • Live Off The Land: 0/1 points · Not taken

    Per level: Lv 1: −20% unit food consumption

  • Mustering: 0/1 points · Not taken

Build totals

  • +2% · piercing damage
  • +8% · critical value
  • +15% · armour penetration
  • +20% · ammo
  • +9% · weapons range
  • +6% · health

Values from game files · client 1.10.3721.330067.

Balance history

  1. 2026-04-01 · bugfix

    Fixed UI issue where the Sprint icon remained highlighted after cooldown when using specific Doctrines.

    April 2 Update and Maintenance Log
  2. 2025-05-22 · bugfix

    Fixed errors in icons and attribute text on the Mastery overview interface.

    May 22 Update Log
  3. 2025-05-15 · buff

    Leadership cost reduced: 90 -> 80.

    May 15 Update Log
  4. 2025-05-08 · buff

    Leadership reduced from 195 to 155. Listed as Bedivere Rangers in notes (equivalent to Bow Riders).

    May 8 Update Log
  5. 2024-05-22 · bugfix

    Fixed the issue of mastery deactivation for the units provided by the Champion Trove.

    May 23rd Update log
  6. 2024-04-25 · buff

    Mastery added: Increases range, piercing damage/armor penetration, and grants 10 ammo per kill. Double Shots damage increased by 200. Bedevil effect doubled and adds a 10% max health heal over 3 seconds when triggered. Damage to infantry increased by 150.

    April 25th Update Log
  7. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  8. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  9. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  10. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  11. 2023-09-20 · buff

    Leadership cost reduced from 105 to 90.

    September 21st Update Log
  12. 2023-09-19 · buff

    Leadership cost reduced 105 to 90.

    BALANCE CHANGES
  13. 2023-03-29 · bugfix

    Fixed issue where damage reduction/increase effects for Chivalric units only triggered after a successful block.

    MAR 30 UPDATE LOG
  14. 2023-03-22 · buff

    Improved the hitbox of charge skills for melee cavalry and Coutiliers, reducing chance of missing.

    MAR 23 UPDATE LOG

Questions about Bow Riders (Ironcap Bowriders)

Which veterancy line do I use for Bow Riders (Ironcap Bowriders)?

My imported build puts the most points in Top line: 12/12 points.

Which doctrines are in the Bow Riders (Ironcap Bowriders) guide?

Incendiary Doctrine V, Spoiler Doctrine V, Rare Mounted Archery Doctrine, Epic Mounted Archery Doctrine I

How much leadership does Bow Riders (Ironcap Bowriders) cost?

Bow Riders (Ironcap Bowriders) costs 80 leadership.

What is the latest recorded balance change for Bow Riders (Ironcap Bowriders)?

2026-04-01 · bugfix: Fixed UI issue where the Sprint icon remained highlighted after cooldown when using specific Doctrines.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines