Demesne Spearmen — Conqueror's Blade Birlik Rehberi

Chivalric shield spearmen that can both attack and hold.

Quick facts

Updated 1 November 2026

Infantry units · Tier 2 units

My take: B tier

Demesne Spearmen – Conqueror's Blade T2 infantry unit

Overview

Chivalric shield spearmen that can both attack and hold. Their back is the weak spot, always. Costs 2,000 Honour or 20 Signaculum.

Strengths

  • Shield Wall holds a front line
  • Pure Attack hits hard, and at Mastery VIII it deals +50% damage plus an extra strike
  • Turtle protects from all sides
  • Shields up means less ranged damage

Weaknesses

  • Extra damage from behind
  • No ranged or AoE attacks
  • Average speed, tied to cooldowns
  • Pure Attack leaves them without shields

How to Play

  • Pure Attack (about 13s): shields away, charge for heavy piercing damage.
  • Advance (about 10s): shields up, push forward safely.
  • Shield Wall: tight block to the front.
  • Turtle: shields in every direction.
  • Break in with Pure Attack, then switch to Shield Wall and hold.
  • Keep the enemy in front of you. From behind they take extra damage.

Doctrines

  • Slot 1 · Steadfast Doctrine V

    +130 all defences · −6% damage taken

    Heavy armour, less damage taken.

  • Slot 2 · Block Doctrine V

    +300 block · −90 damage taken

    Wall of shields, less chip damage.

  • Slot 3 · First Aid Doctrine V

    −35% damage when armour pierced · heal 150/s for 15 s

    Less pierce damage, plus a heal.

  • Slot 4 · Epic Spear Doctrine VI

    Stand Fast: 2.5 s CC immunity · 60 s cooldown

    Stand Fast: no CC for a moment.

Veterancy

Start

  • The Soldier's Life: 1/1 points · +3% health

    Per level: Lv 1: +3% health

Top line

  • Stand Fast: 3/3 points · block +120 points

    Per level: Lv 1: block +40 points / Lv 2: block +80 points / Lv 3: block +120 points

  • Mustering: 1/1 points · Adds 5 more soldiers to the unit.

    Tooltip: Adds 5 more soldiers to the unit.

  • Immovable: 1/1 points · +20% Block recovery

    Per level: Lv 1: +20% Block recovery

  • Iron Will: 1/1 points · Reduces damage taken when armour pierced by 20%.

    Tooltip: Reduces damage taken when armour pierced by 20%.

  • Rearguard: 1/1 points · Reduces damage taken when attacked from behind by 10%.

    Tooltip: Reduces damage taken when attacked from behind by 10%.

  • The Soldier's Life: 2/2 points · +6% health

    Per level: Lv 1: +3% health / Lv 2: +6% health

  • Stand Fast: 3/3 points · block +120 points

    Per level: Lv 1: block +40 points / Lv 2: block +80 points / Lv 3: block +120 points

  • Garrison: 1/1 points · Increases damage dealt in Siege Battles by 10%.

    Tooltip: Increases damage dealt in Siege Battles by 10%.

Bottom line

  • Cold Blood: 2/2 points · +4% piercing damage

    Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage

  • Shoulder to Shoulder: 1/2 points · Each level Increases damage dealt by 12%, piercing damage by 12%, Minimum Damage Dealt by 6% while in a non-Dispersed formation.

    Tooltip: Each level Increases damage dealt by 12%, piercing damage by 12%, Minimum Damage Dealt by 6% while in a non-Dispersed formation.

  • Assault Training: 0/1 points · Not taken
  • Move as One: 0/1 points · Not taken

    Per level: Lv 1: +5% movement speed

  • Cold Blood: 0/2 points · Not taken

    Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage

  • Shoulder to Shoulder: 0/1 points · Not taken
  • Reflexes: 0/2 points · Not taken

    Per level: Lv 1: −10% ranged damage taken / Lv 2: −20% ranged damage taken

  • Dauntless: 0/1 points · Not taken

    Per level: Lv 1: −6% damage taken

Build totals

  • +9% · health
  • +20% · block recovery
  • +4% · piercing damage

Values from game files · client 1.10.3721.330067.

Balance history

  1. 2025-05-15 · buff

    Leadership cost reduced: 105 -> 90.

    May 15 Update Log
  2. 2025-02-13 · bugfix

    Fixed missing text in the Mastery description.

    February 13 Update Log
  3. 2024-07-04 · buff

    Veterancy final node: Damage reduction increased from 5% to 6%.

    July 4th Update Log
  4. 2024-07-04 · buff

    Veterancy node Shoulder to Shoulder: Changed from 12% damage to 12% piercing armor penetration, 12% piercing damage, and 6% minimum damage while in non-Dispersed formation.

    July 4th Update Log
  5. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  6. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  7. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  8. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  9. 2023-08-30 · buff

    Mastery system added: Increases max health (twice), slashing defense, and piercing defense. Provides Straight Push (triple damage on contact), reduced damage from infantry, and health recovery from ranged damage. Final mastery [Pure Attack] increases damage by 50% and grants an additional attack.

    August 31st Update Log
  10. 2023-08-16 · buff

    Leadership cost reduced from 220 to 215.

    Update Log for August 17
  11. 2023-05-30 · other

    New exclusive doctrine 'Zealous Knight' added: converts 100 ranged damage taken into bleed damage over 3s, while increasing damage and movement speed by 15% during the effect.

    Sengoku: Blazing Katana Season Notice
  12. 2023-03-29 · bugfix

    Fixed issue where damage reduction/increase effects for Chivalric units only triggered after a successful block.

    MAR 30 UPDATE LOG
  13. 2022-10-18 · rework

    Removed the least used shield-switching function (Stow/Use Shield) for units with 5 or more skills to prevent UI clashes.

    OCT 20 UPDATE LOG

Questions about Demesne Spearmen

Which veterancy line do I use for Demesne Spearmen?

My imported build puts the most points in Top line: 13/13 points.

Which doctrines are in the Demesne Spearmen guide?

Steadfast Doctrine V, Block Doctrine V, First Aid Doctrine V, Epic Spear Doctrine VI

How much leadership does Demesne Spearmen cost?

Demesne Spearmen costs 90 leadership.

What is the latest recorded balance change for Demesne Spearmen?

2025-05-15 · buff: Leadership cost reduced: 105 -> 90.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines