Imperial Archers — Conqueror's Blade Birlik Rehberi
Heroic mid-range archers for precise fire.
Quick facts
- Unit type: ranged
- Tier / era: T4 / heroic
- Weapon type: Bow
- Leadership cost: 220
- Role / classification: archer, armor-piercing, snipe, suppression, t4
- Recommended veterancy line: Top line (16/16 points)
- Core doctrines: Hero Damage Doctrine V, Epic Leadership Doctrine, Precision Doctrine V, Bowstring Doctrine V, Projectile Doctrine V
- My tier: C
Updated 1 November 2026
My take: C tier

Overview
Heroic mid-range archers for precise fire. Their arrows ignore 50% of armour, Snipe resets on a kill, and standing still for 2 seconds gives +15% accuracy. 28 archers, 220 leadership.
Strengths
- Arrows ignore 50% of armour
- Snipe resets on kill
- +15% accuracy after 2s standing still
- Fast AoE volleys to pin a formation
Weaknesses
- Low health and armour, dies to cavalry and melee
- Has to stand still for the accuracy bonus
- Loses to counter-fire and skirmishers
How to Play
- Bodkin Arrows: five armour-piercing volleys.
- Snipe: two precise volleys that reset on a kill. Use it on heroes and to chain-kill anyone standing alone.
- Stop them before you shoot. Two seconds still and Steady Aiming is on.
- Shoot shield walls and heavy infantry, that's where the armour-piercing pays off.
- Stay behind shields or pikes. Never in melee.
- Time volleys with your team's CC so the target can't walk out.
Doctrines
- Slot 1 · Hero Damage Doctrine V
+115 vs heroes · +110 all armour penetration
Hunt heroes, pierce armour.
- Slot 2 · Epic Leadership Doctrine
−16% Leadership cost
Room for one more unit.
NEW · 220 → about 184 leadership
- Slot 3 · Precision Doctrine V
+120 piercing damage · +80 piercing armour penetration · +9% rate of fire
Damage, penetration and fire rate.
- Slot 4 · Bowstring Doctrine V
+9 m range · +9% rate of fire
Shoot from further, shoot faster.
- Slot 5 · Projectile Doctrine V
+60% ammo · +50 piercing armour penetration
Much more ammo.
Veterancy
Start
- Force: 1/1 points · +5% armour penetration
Per level: Lv 1: +5% armour penetration
Top line
- Cold Blood: 3/3 points · +6% piercing damage
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage / Lv 3: +6% piercing damage
- A Hundred Paces: 3/3 points · +18% maximum range
Per level: Lv 1: +6% maximum range / Lv 2: +12% maximum range / Lv 3: +18% maximum range
- Improved Supplies: 2/2 points · +20% ammo
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo
- In the Blink of An Eye: 2/2 points · +12% critical value
Per level: Lv 1: +6% critical value / Lv 2: +12% critical value / Lv 3: +10% Critical Hit Chance
MISMATCH
- Like Clockwork: 2/2 points · Each level reduces Precision Volley's cooldown by 1 second.
Tooltip: Each level reduces Precision Volley's cooldown by 1 second.
- Cold Blood: 3/3 points · +6% piercing damage
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage / Lv 3: +6% piercing damage
- Heavy Arrow Training: 1/1 points · +15% armour penetration
Per level: Lv 1: +15% armour penetration
Bottom line
- Like Clockwork: 2/2 points · Each level reduces Precision Volley's cooldown by 1 second.
Tooltip: Each level reduces Precision Volley's cooldown by 1 second.
- The Soldier's Life: 2/2 points · +6% health
Per level: Lv 1: +3% health / Lv 2: +6% health
- Improved Supplies: 2/2 points · +20% ammo
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo
- Like Clockwork: 0/2 points · Not taken
- Anti-Cavalry: 0/1 points · Not taken
- Force: 0/1 points · Not taken
Per level: Lv 1: +8% armour penetration
- Anti-Infantry: 0/1 points · Not taken
Build totals
- +20% · armour penetration
- +12% · piercing damage
- +18% · maximum range
- +40% · ammo
- +12% · critical value
- +6% · health
Values from game files · client 1.10.3721.330067.
Balance history
2025-12-25 · rework
Mastery 5 Snipe now fires three volleys. Mastery 8 reduces cooldown by 10s and adds two additional volleys.
December 25 Update and Maintenance Log2024-05-22 · bugfix
Fixed the issue of mastery deactivation for the units provided by the Champion Trove.
May 23rd Update log2024-04-17 · bugfix
Fixed the issue where the unit might gain the Sniper skill after interacting with a supply point without unlocking Constellations.
April 18th Update Log2024-03-14 · bugfix
Fixed the conflict between Switching Melee and Sprint commands when both Arrow Rain and Sprint doctrines are applied in Unit Mastery.
Mar 14 Update Log2024-02-29 · rework
[Bodkin Arrows] no longer selects a new target; its attack target remains the same as Free Attack. Added Mastery system including new skill [Weapons Range] which launches targeted rounds of Bodkin Arrows.
News Update for February 292024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-09-20 · buff
Piercing Armor Penetration increased from 1277 to 1436.
September 21st Update Log2023-09-19 · buff
Piercing Armor Penetration increased 1277 to 1436.
BALANCE CHANGES2023-08-16 · buff
Leadership cost reduced from 255 to 235.
Update Log for August 172022-09-29 · rework
Received balance adjustments (details in separate notice).
SEP 29 UPDATE LOG2022-09-29 · buff
Increased base firing rate by 15%. Bodkin Arrows reworked to launch volleys with higher penetration and fire rate. Arrow Rain now uses armor-penetrating arrows. Veterancy nodes improved.
Sept. 29 Balance Changes2022-09-23 · other
Scheduled for balance changes in the September 29 update. Details to be announced.
Preview | September 29 Balance Changes
Questions about Imperial Archers
Which veterancy line do I use for Imperial Archers?
My imported build puts the most points in Top line: 16/16 points.
Which doctrines are in the Imperial Archers guide?
Hero Damage Doctrine V, Epic Leadership Doctrine, Precision Doctrine V, Bowstring Doctrine V, Projectile Doctrine V
How much leadership does Imperial Archers cost?
Imperial Archers costs 220 leadership.
What is the latest recorded balance change for Imperial Archers?
2025-12-25 · rework: Mastery 5 Snipe now fires three volleys. Mastery 8 reduces cooldown by 10s and adds two additional volleys.
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines