Varg's Fangs Guide – Conqueror's Blade

Heroic buckler infantry with Troop Slayer and high slashing damage.

Quick facts

Updated 1 November 2026

Infantry units · Tier 4 units

My take: D tier

Varg's Fangs – Conqueror's Blade T4 infantry unit

Overview

Heroic buckler infantry with Troop Slayer and high slashing damage. 21 men, 215 leadership.

Strengths

  • High slashing damage and armour penetration (1,585)
  • Troop Slayer: strong against large groups

Weaknesses

  • Only 21 men
  • Depends on positioning and the right doctrines

How to Play

  • Go where the enemy stands packed. That's what Troop Slayer is for.
  • Position them for maximum slashing damage.

Doctrines

  • Slot 1 · Unit Damage Doctrine V

    +120 vs units · +80 all damage

    Main damage slot.

  • Slot 2 · Huskarl Raider Doctrine

    +10% movement speed of Huskarls · +15% Sea Surge's damage · +15% Huskarl Charge's damage

    Faster with stronger skills.

  • Slot 3 · Anti-Infantry Doctrine V

    +200 damage dealt to infantry · +250 block

    Wins the infantry trades.

  • Slot 4 · Epic Sword Doctrine I

    +70 slashing damage · +70 blunt damage

    More slashing and blunt damage.

  • Slot 5 · Iron Damage Doctrine V

    Ironsides: +175 defences for 12 s · +120 all damage while active

    Ironsides with a damage boost.

Veterancy

Start

  • The Soldier's Life: 2/2 points · +6% health

    Per level: Lv 1: +3% health / Lv 2: +6% health

Top line

  • Razor-Sharp: 3/3 points · +12% slashing armour penetration

    Per level: Lv 1: +4% slashing armour penetration / Lv 2: +8% slashing armour penetration / Lv 3: +12% slashing armour penetration

  • Hone: 2/2 points · +10% slashing damage

    Per level: Lv 1: +5% slashing damage / Lv 2: +10% slashing damage

  • Polearm Parry: 1/2 points · Each level increases damage dealt to pikemen by 5%.

    Tooltip: Each level increases damage dealt to pikemen by 5%.

  • Second Wind: 0/2 points · Not taken
  • Forceful Advance: 0/3 points · Not taken

    Per level: Lv 1: +4% blunt armour penetration / Lv 2: +8% blunt armour penetration / Lv 3: +12% blunt armour penetration

  • Rearguard: 0/3 points · Not taken
  • Vargr's Fang: 0/1 points · Not taken

Middle line

  • Resilient: 2/2 points · +10% slashing defence

    Per level: Lv 1: +5% slashing defence / Lv 2: +10% slashing defence

  • Toughen Up: 2/2 points · +10% piercing defence

    Per level: Lv 1: +5% piercing defence / Lv 2: +10% piercing defence

  • Anti-Cavalry Training: 2/2 points · −10% damage taken from cavalry

    Per level: Lv 1: −5% damage taken from cavalry / Lv 2: −10% damage taken from cavalry

  • Polearm Parry: 2/2 points · Each level increases damage dealt to pikemen by 5%.

    Tooltip: Each level increases damage dealt to pikemen by 5%.

  • Block: 3/3 points · block +180 points

    Per level: Lv 1: block +60 points / Lv 2: block +120 points / Lv 3: block +180 points

  • Reflexes: 3/3 points · −12% ranged damage taken

    Per level: Lv 1: −6% ranged damage taken / Lv 2: −12% ranged damage taken / Lv 3: −12% ranged damage taken

    MISMATCH

  • Giant's Mallet: 1/1 points · After being shield-bashed by this unit the target gets a 6% Slow effect for 10 seconds. Can stack up to 4 times. After stacking 4 times, it immediately removes all Slow effects and deals a 2 second Stun effect to the target.

    Tooltip: After being shield-bashed by this unit the target gets a 6% Slow effect for 10 seconds. Can stack up to 4 times. After stacking 4 times, it immediately removes all Slow effects and deals a 2 second Stun effect to the target.

Bottom line

  • Disciplined: 0/3 points · Not taken

    Per level: Lv 1: +4% blunt damage / Lv 2: +8% blunt damage / Lv 3: +12% blunt damage

  • Anti-Infantry Training: 0/3 points · Not taken

    Per level: Lv 1: −4% damage taken from melee units / Lv 2: −8% damage taken from melee units / Lv 3: −12% damage taken from melee units

  • Unswerving: 0/2 points · Not taken
  • Song of the War God: 0/1 points · Not taken

Build totals

  • +6% · health
  • +12% · slashing armour penetration
  • +10% · slashing damage
  • +10% · slashing defence
  • +10% · piercing defence
  • −10% · damage taken from cavalry
  • −12% · ranged damage taken

Values from game files · client 1.10.3721.330067.

Overview:

- Type: Melee Infantry – Buckler Shield

- Stars: ★★★★ (4-Star)

- Special Traits: Troop Slayer

- Leadership: 215 | Unit Count: 21/21

Attack Stats:

- Slashing Armour Penetration: 1,585

- Slashing Damage: 1,603

- Blunt Damage: 768

Balance history

  1. 2026-03-26 · rework

    Can now be unlocked via Honour in the all-new 'Soul of the Norse' Unit Tree.

    [Season Echo] Update Log
  2. 2025-11-20 · buff

    Increased base Block; Skill coefficients for Huskarl Charge and Sea Surge increased; CC removal added to skills; Cooldowns reduced; Reworked Skald's Song to restore count on kills/assists; Song of War mastery improved.

    November 20 Balance Adjustment Announcement
  3. 2025-09-29 · buff

    Skald's Song durations increased for all verses (V1: 15s, V2: 20s, V3: 25s). Attack interval decreased by 28%. Improved target acquisition for skills. Added new skill 'Song Unending' to rekindle morale. Training node recovery increased to 1% HP/sec and removal of damage taken penalties. Heim's Warsong now grants 40% damage reduction. Stun duration increased to 2s (middle path).

    September 29 Update and Maintenance Log
  4. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  5. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  6. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  7. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  8. 2023-09-20 · buff

    Improved block ability against ranged attacks, including ability to block arrows while moving and fighting.

    September 21st Update Log
  9. 2023-09-19 · buff

    Improved block ability against ranged attacks; can now block arrows while moving and fighting.

    BALANCE CHANGES
  10. 2023-07-06 · bugfix

    Fixed an issue where the charge of some sword & shield units failed to block ranged attacks.

    JUL 6 UPDATE LOG
  11. 2023-06-28 · bugfix

    Fixed an issue where sword & shield units were unable to block ranged attacks during [Shield Rush].

    JUN 29 UPDATE LOG
  12. 2023-03-22 · buff

    Improved the hitbox of sword & shield units' charge skills, reducing the chance of missing.

    MAR 23 UPDATE LOG

Questions about Varg's Fangs

Which veterancy line do I use for Varg's Fangs?

My imported build puts the most points in Middle line: 15/15 points.

Which doctrines are in the Varg's Fangs guide?

Unit Damage Doctrine V, Huskarl Raider Doctrine, Anti-Infantry Doctrine V, Epic Sword Doctrine I, Iron Damage Doctrine V

How much leadership does Varg's Fangs cost?

Varg's Fangs costs 215 leadership.

What is the latest recorded balance change for Varg's Fangs?

2026-03-26 · rework: Can now be unlocked via Honour in the all-new 'Soul of the Norse' Unit Tree.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines