Empire Chariot — 戰意兵種攻略
A fast disruption unit you drive yourself.
Quick facts
- Unit type: cavalry
- Tier / era: T5 / golden
- Weapon type: Special
- Leadership cost: 310
- Role / classification: chariot, cavalry, disruption, knockdown, longsword-synergy
- Recommended veterancy line: Top line (25/25 points)
- Core doctrines: Empire Chariot-Axle Blade, Empire Chariot - Breakthrough, Unit Damage Doctrine V, Hero Damage Doctrine V
- My tier: D
Updated 1 November 2026
My take: D tier

Overview
A fast disruption unit you drive yourself. It doesn't take normal orders. You charge into a fight that's already running and chain knockdowns. One rule above all: play it with Longsword, so you survive being dismounted and get back on.
Strengths
- Knockdowns that scatter whole formations
- Two to four chariots together are very hard to stop
- Fast enough to flank, reposition and escape
- Forces the enemy to hold their dismount skills
- Bottom line: flat damage reduction and passive healing
Weaknesses
- Pike right-click, Shortsword ult and Poleaxe ult take you off instantly
- A single chariot gets focused and killed
- Braced pikes shut the charge down completely
- Bad timing means instant death
- Without Longsword a dismount kills you
How to Play
- Equip Longsword at the start, or swap at the supply point when you take the chariot. You WILL get dismounted, and Longsword keeps you alive.
- Longsword heals a share of max HP, and the chariot gives you the most HP in the game.
- Never go in without speed.
- Charge 5 to 15 seconds after the fight has started. Too early and everyone shoots you, too late and it's over.
- Best moment: right after the enemy has used a dismount on someone else (Pike right-click, Shortsword ult, Poleaxe ult).
- Come from the side or behind. Head-on into pikes is death.
- Ride an arc around the edge of the fight. Don't drive straight through and get stuck.
- Fake a charge and turn away to bait their dismounts.
- Dismounted: heal, use the Longsword ult for CC immunity and space, speed buff, get back on. Low HP, leave.
- Stagger charges with other chariots so the knockdowns never stop.
Doctrines
- Slot 1 · Empire Chariot-Axle Blade
Movement Like Thunder: axle blade causes bleed
Axle blades make them bleed.
- Slot 2 · Empire Chariot - Breakthrough
+10% movement speed
Faster chariot.
- Slot 3 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
- Slot 4 · Hero Damage Doctrine V
+115 vs heroes · +110 all armour penetration
Hunt heroes, pierce armour.
Veterancy
Start
- The Soldier's Life: 2/2 points · health +480 points
Per level: Lv 1: health +240 points / Lv 2: health +480 points
Top line
- Unswerving: 3/3 points · +9% Blunt Defense
Per level: Lv 1: +3% Blunt Defense / Lv 2: +6% Blunt Defense / Lv 3: +9% Blunt Defense
- Facehardened: 3/3 points · blunt armour penetration +90 points
Per level: Lv 1: blunt armour penetration +30 points / Lv 2: blunt armour penetration +60 points / Lv 3: blunt armour penetration +90 points
- Hone: 3/3 points · slashing armour penetration +90 points
Per level: Lv 1: slashing armour penetration +30 points / Lv 2: slashing armour penetration +60 points / Lv 3: slashing armour penetration +90 points
- Force: 3/3 points · piercing armour penetration +90 points
Per level: Lv 1: piercing armour penetration +30 points / Lv 2: piercing armour penetration +60 points / Lv 3: piercing armour penetration +90 points
- Forceful Advance: 3/3 points · Each level increases Damage to Tower Shield Units by 5%
Tooltip: Each level increases Damage to Tower Shield Units by 5%
- Razor-Sharp: 3/3 points · slashing damage +60 points
Per level: Lv 1: slashing damage +20 points / Lv 2: slashing damage +40 points / Lv 3: slashing damage +60 points
- Cold Blood: 3/3 points · piercing damage +60 points
Per level: Lv 1: piercing damage +20 points / Lv 2: piercing damage +40 points / Lv 3: piercing damage +60 points
- Quick Reflex: 3/3 points · blunt damage +60 points
Per level: Lv 1: blunt damage +20 points / Lv 2: blunt damage +40 points / Lv 3: blunt damage +60 points
- Thunder: 1/1 points · Reduces the minimum speed required for the chariot to impact by 1
Unit designation changed to: Empire Chariot - Thunder
Tooltip: Reduces the minimum speed required for the chariot to impact by 1 Unit designation changed to: Empire Chariot - Thunder
Bottom line
- Thick Armour: 2/3 points · +6% Slashing Defense
Per level: Lv 1: +3% Slashing Defense / Lv 2: +6% Slashing Defense / Lv 3: +9% Slashing Defense
- Reflexes: 0/3 points · Not taken
- Anti-Infantry: 0/3 points · Not taken
- Vigorous Strike: 0/2 points · Not taken
- Surge: 0/2 points · Not taken
- The Soldier's Life: 0/2 points · Not taken
Per level: Lv 1: health +500 points / Lv 2: health +1000 points
- Facehardened: 0/3 points · Not taken
Per level: Lv 1: blunt armour penetration +30 points / Lv 2: blunt armour penetration +60 points / Lv 3: blunt armour penetration +90 points
- Quick Reflex: 0/3 points · Not taken
Per level: Lv 1: blunt damage +20 points / Lv 2: blunt damage +40 points / Lv 3: blunt damage +60 points
- Undying: 0/1 points · Not taken
Build totals
- +9% · blunt defense
- +6% · slashing defense
Values from game files · client 1.10.3721.330067.
Balance history
2026-04-01 · bugfix
Fixed an issue where the unit could be sent onto city walls via ladders.
April 2 Update and Maintenance Log2025-11-25 · buff
Reduced the amount of Bronze Coins required to resupply.
November 6 Update and Maintenance Log2025-11-25 · buff
Reduced the resource requirements for Kit production.
November 6 Update and Maintenance Log2025-11-20 · nerf
Takes increased Instability damage from many infantry and all cavalry units; Earns 30% fewer Assist Points.
November 20 Balance Adjustment Announcement2025-09-04 · bugfix
Fixed an issue where the unit could access abnormal passable areas on maps such as Linwu Fortress, Hangu Pass, and Shield of the Capital.
September 4 Update Log2025-08-27 · bugfix
Fixed an issue where the Empire Chariot occasionally could not reach its maximum speed.
August 28 Online Update Log2025-08-07 · bugfix
Fixed an issue where the unit could traverse terrain or move to abnormal areas like walls on several maps (Kurak Castle, Wall Fort, Augolia, etc.).
August 7 Update Log2025-07-31 · bugfix
Fixed the issue where the Empire Chariot could be incorrectly moved onto the Siege Tower after colliding with it under certain circumstances.
July 31 Online Update Log2025-07-24 · buff
New Season Doctrine [Empire Chariot - Breakthrough]: Increases max movement speed by 10%.
July 24 Update Log2025-07-16 · rework
Added a 2-second internal interaction cooldown to prevent input errors from rapid clicking.
July 17 Online Update Log2025-07-16 · rework
Optimized collision with large objects (Siege Towers/Battering Rams) to match mount logic; heroes are now thrown off upon collision.
July 17 Online Update Log2025-07-16 · buff
Interaction cooldown reduced from 10 seconds to 5 seconds.
July 17 Online Update Log2025-07-16 · bugfix
Fixed an issue where skills without knock-back effects could throw a Hero off the Chariot.
July 17 Online Update Log2025-07-16 · other
Passable area logic updated to match Cavalry; restricted access to certain map edge areas.
July 17 Online Update Log2025-07-16 · buff
Now deals 50% of base damage to enemy-deployed Artillery upon collision.
July 17 Online Update Log2025-07-11 · other
New 5-Star vehicle-type unit introduced. Controlled directly by the Warlord using the interaction key rather than standard commands. Features high-speed collision mechanics, axle-cut damage, and stamina-based acceleration. Vulnerable to fire and long-range attacks on the steeds.
Empire Chariot – Unstoppable and ready to crush enemies in its path! New 5-Star Unit debuts in the [Dynasty Awakening] Season!2025-07-09 · bugfix
Fixed missing skill preview button in the Season Challenge.
July 10 Update Log2025-06-19 · other
New 5-star seasonal unit available for preorder.
[Dynasty Awakening] Seasonal Maintenance & Event Announcement2025-06-19 · buff
New Unit-exclusive Epic Doctrine [Empire Chariot - Axle Blade]: Targets sliced by the axle blade suffer extra bleeding damage.
[Dynasty Awakening: Terracotta's Art of War] Season Update Log2025-06-19 · buff
New Unit-exclusive Rare Doctrine [Empire Chariot - Right Guard]: Right dagger-axe guard can knock back enemies to protect the chariot.
[Dynasty Awakening: Terracotta's Art of War] Season Update Log2025-06-19 · other
New Seasonal Unit: High-speed assault platform. Features ramming damage based on horse stamina and a veering ram attack at high speeds.
[Dynasty Awakening: Terracotta's Art of War] Season Update Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-03-22 · buff
Improved the hitbox of charge skills for melee cavalry and Coutiliers, reducing chance of missing.
MAR 23 UPDATE LOG
Questions about Empire Chariot
Which veterancy line do I use for Empire Chariot?
My imported build puts the most points in Top line: 25/25 points.
Which doctrines are in the Empire Chariot guide?
Empire Chariot-Axle Blade, Empire Chariot - Breakthrough, Unit Damage Doctrine V, Hero Damage Doctrine V
How much leadership does Empire Chariot cost?
Empire Chariot costs 310 leadership.
What is the latest recorded balance change for Empire Chariot?
2026-04-01 · bugfix: Fixed an issue where the unit could be sent onto city walls via ladders.
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All Conqueror's Blade units · Best units for beginners · All doctrines