Vassal Longbowmen — 戰意兵種攻略

Long-range archers with high sustained damage and armour-piercing arrows.

Quick facts

Updated 1 November 2026

Ranged units · Tier 4 units

My take: B tier

Vassal Longbowmen – Conqueror's Blade T4 ranged unit

Overview

Long-range archers with high sustained damage and armour-piercing arrows.

Doctrines

  • Slot 1 · Artemis

    Double Strings · 2 arrows/shot for 12 s · 40 s cooldown

    Burst window: two arrows per shot.

  • Slot 2 · Precision Doctrine V

    +120 piercing damage · +80 piercing armour penetration · +9% rate of fire

    Damage, penetration and fire rate.

  • Slot 3 · Bowstring Doctrine V

    +9 m range · +9% rate of fire

    Shoot from further, shoot faster.

  • Slot 4 · Projectile Doctrine V

    +60% ammo · +50 piercing armour penetration

    Much more ammo.

Veterancy

Start

  • Cold Blood: 1/1 points · +2% piercing damage

    Per level: Lv 1: +2% piercing damage

Top line

  • A Hundred Paces: 3/3 points · +12% maximum range

    Per level: Lv 1: +6% maximum range / Lv 2: +9% maximum range / Lv 3: +12% maximum range

    MISMATCH

  • Force: 3/3 points · +15% armour penetration

    Per level: Lv 1: +5% armour penetration / Lv 2: +10% armour penetration / Lv 3: +15% armour penetration

  • In the Blink of An Eye: 3/3 points · +10% critical value

    Per level: Lv 1: +4% critical value / Lv 2: +8% critical value / Lv 3: +10% critical value

    MISMATCH

  • A Hundred Paces: 3/3 points · +12% maximum range

    Per level: Lv 1: +6% maximum range / Lv 2: +9% maximum range / Lv 3: +12% maximum range

    MISMATCH

  • Improved Supplies: 3/3 points · +30% ammo

    Per level: Lv 1: +10% ammo / Lv 2: +20% ammo / Lv 3: +30% ammo

  • Precision Training: 1/1 points · Increases damage against Ranged and Javelin Infantry by 40%

    Tooltip: Increases damage against Ranged and Javelin Infantry by 40%

Bottom line

  • Garrison: 1/1 points · Increases damage dealt in Siege Battles by 5%.

    Tooltip: Increases damage dealt in Siege Battles by 5%.

  • The Soldier's Life: 3/3 points · +9% health

    Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health

  • Improved Supplies: 2/3 points · +20% ammo

    Per level: Lv 1: +10% ammo / Lv 2: +20% ammo / Lv 3: +30% ammo

  • Garrison: 0/1 points · Not taken
  • New Steel: 0/1 points · Not taken

    Per level: Lv 1: −20% resupply cost

  • Tenacity: 0/1 points · Not taken

    Per level: Lv 1: −20% permanent unit losses from battles in the open world

    MISMATCH

  • Rapid Firing: 0/1 points · Not taken

Build totals

  • +2% · piercing damage
  • +24% · maximum range
  • +15% · armour penetration
  • +10% · critical value
  • +50% · ammo
  • +9% · health

Values from game files · client 1.10.3721.330067.

Veterancy Line: See image.

Budget Doctrines: See image.

Best in Slot Doctrines: See image.

Balance history

  1. 2026-01-22 · rework

    Precision Training node now increases damage dealt to Ranged Units and Javelin Infantry by 40%.

    January 22 Unit Balance Adjustments
  2. 2025-06-27 · nerf

    Overwatch cooldown increased from 5s to 15s, though first two volleys gain 100% fire rate.

    June 26 Balance Update Annoucement
  3. 2025-01-16 · nerf

    Steel Spike Arrow attack speed bonus reduced to 25%. Wall of Agincourt damage bonus from consecutive hits reduced from 40% to 30% (cavalry bonus reduced proportionally).

    January 16 Mastery & Balance Adjustments Announcement
  4. 2024-08-28 · rework

    Added Unit Mastery. Node 5: Successful hits reduce target movement speed by 25% (50% vs cavalry) and increase rate of fire by 30%. Node 6: +50% accuracy for Covering Fire. Node 7: +400 piercing damage vs Ranged units. Node 8: Consecutive hits increase damage by up to 40% (80% vs cavalry).

    August 29 Update Log
  5. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  6. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  7. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  8. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  9. 2023-09-20 · buff

    Piercing Armor Penetration increased from 1464 to 1598.

    September 21st Update Log
  10. 2023-09-19 · buff

    Piercing Armor Penetration increased 1464 to 1598.

    BALANCE CHANGES
  11. 2022-09-29 · rework

    Received balance adjustments (details in separate notice).

    SEP 29 UPDATE LOG
  12. 2022-09-29 · bugfix

    Fixed text description of Kit Repair veterancy node to correctly display 'reduces unit resupply cost by 20%' (was 5%).

    SEP 29 UPDATE LOG
  13. 2022-09-29 · buff

    Base attack speed increased by 32% and skill damage by 11%. Improved accuracy significantly (90% at max range) and refined Covering Fire targeting.

    Sept. 29 Balance Changes
  14. 2022-09-23 · other

    Scheduled for balance changes in the September 29 update. Details to be announced.

    Preview | September 29 Balance Changes

Questions about Vassal Longbowmen

Which veterancy line do I use for Vassal Longbowmen?

My imported build puts the most points in Top line: 16/16 points.

Which doctrines are in the Vassal Longbowmen guide?

Artemis, Precision Doctrine V, Bowstring Doctrine V, Projectile Doctrine V

How much leadership does Vassal Longbowmen cost?

Vassal Longbowmen costs 225 leadership.

What is the latest recorded balance change for Vassal Longbowmen?

2026-01-22 · rework: Precision Training node now increases damage dealt to Ranged Units and Javelin Infantry by 40%.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines