Kriegsrat Fusiliers — Conqueror's Blade Einheiten-Guide
Fusiliers with disciplined volley fire.
Quick facts
- Unit type: ranged
- Tier / era: T4 / heroic
- Weapon type: Arquebus
- Leadership cost: 210
- Role / classification: ranged, firearms, fusilier, volley
- Recommended veterancy line: Bottom line (14/14 points)
- Core doctrines: Hero Damage Doctrine V, Fusillade Doctrine V, Unit Damage Doctrine V, Gun Defence Doctrine V
- My tier: B
Updated 1 November 2026
My take: B tier

Overview
Fusiliers with disciplined volley fire. Steady ranged damage at medium range.
Doctrines
- Slot 1 · Hero Damage Doctrine V
+115 vs heroes · +110 all armour penetration
Hunt heroes, pierce armour.
- Slot 2 · Fusillade Doctrine V
+20% rate of fire · +8% damage dealt to cavalry
Faster volleys, better vs cavalry.
- Slot 3 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
- Slot 4 · Gun Defence Doctrine V
+60 all defences · +200 health · +10% ammo
Sturdier gunners, more ammo.
Veterancy
Start
- Force: 1/1 points · +5% armour penetration
Per level: Lv 1: +5% armour penetration
Top line
- Sharp Shot: 2/2 points · +30% firing accuracy
Per level: Lv 1: +15% firing accuracy / Lv 2: +30% firing accuracy
- Cold Blood: 2/2 points · +4% piercing damage
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage
- Like Clockwork: 2/2 points · +12% rate of fire
Per level: Lv 1: +6% rate of fire / Lv 2: +12% rate of fire
UNVERIFIED
- Sharp Shot: 2/2 points · +30% firing accuracy
Per level: Lv 1: +15% firing accuracy / Lv 2: +30% firing accuracy
- Quick Accuracy: 0/1 points · Not taken
Per level: Lv 1: Attack interval -12% (= attack rate +12%)
UNVERIFIED
Bottom line
- The Soldier's Life: 3/3 points · +9% health
Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health
- Heavy Stab: 3/3 points · Each level increases melee piercing damage by 8%.
Tooltip: Each level increases melee piercing damage by 8%.
- Garrison: 1/1 points · Increases damage dealt in Siege Battles by 5%.
Tooltip: Increases damage dealt in Siege Battles by 5%.
- Heavy Stab: 3/3 points · Each level increases melee piercing damage by 8%.
Tooltip: Each level increases melee piercing damage by 8%.
- Unwavering: 3/3 points · −9% damage taken
Per level: Lv 1: −3% damage taken / Lv 2: −6% damage taken / Lv 3: −9% damage taken
- Mustering: 1/1 points · Adds 2 more soldiers to the unit.
Tooltip: Adds 2 more soldiers to the unit.
Build totals
- +5% · armour penetration
- +60% · firing accuracy
- +4% · piercing damage
- +12% · rate of fire
- +9% · health
- −9% · damage taken
Values from game files · client 1.10.3721.330067.
Veterancy Line: See image.
Budget Doctrines: See image.
Best in Slot Doctrines: See image.
Balance history
2026-02-09 · buff
Added 'Startle the Horses' trait: Ranged attacks stop charging cavalry/cause deviation, +26% damage against cavalry, and -60% cavalry speed for 2s.
February 9 Update and Maintenance Log2026-02-09 · buff
Leadership reduced from 225 to 210.
February 9 Update and Maintenance Log2025-12-17 · buff
New Doctrine 'Firearm - Steel Core' added: +50 ranged Block Break, +100 Piercing Damage, but -20% Ammo.
[Roses: Ash and Bloom] Season Events and Maintenance Announcement2025-04-16 · buff
Piercing armour penetration increased (2614 to 2764), piercing damage increased (2698 to 2798), attack interval reduced by 20%, and base ammo increased by 150.
Unit Mastery and Balance Adjustments2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-10-25 · rework
Unit Mastery added including: Increased movement speed, increased Rate of Fire, ammunition rewards on kill, increased damage to cavalry and long-handle units, and stackable movement speed/damage buffs upon shooting.
Patch Notes: Oct 26th Update Log2023-09-20 · buff
Soldier count increased from 18 to 21.
September 21st Update Log2023-09-19 · buff
Soldier count increased from 18 to 21.
BALANCE CHANGES2023-08-16 · buff
Leadership cost reduced from 255 to 245.
Update Log for August 172022-10-26 · buff
Base health increased to 4,600; health growth to 92. Base firing accuracy increased by 28% and rate of fire by 6%.
10.27 Unit Balance Changes
Questions about Kriegsrat Fusiliers
Which veterancy line do I use for Kriegsrat Fusiliers?
My imported build puts the most points in Bottom line: 14/14 points.
Which doctrines are in the Kriegsrat Fusiliers guide?
Hero Damage Doctrine V, Fusillade Doctrine V, Unit Damage Doctrine V, Gun Defence Doctrine V
How much leadership does Kriegsrat Fusiliers cost?
Kriegsrat Fusiliers costs 210 leadership.
What is the latest recorded balance change for Kriegsrat Fusiliers?
2026-02-09 · buff: Added 'Startle the Horses' trait: Ranged attacks stop charging cavalry/cause deviation, +26% damage against cavalry, and -60% cavalry speed for 2s.
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