Vassal Longbowmen — Conqueror's Blade Einheiten-Guide
Long-range archers with high sustained damage and armour-piercing arrows.
Quick facts
- Unit type: ranged
- Tier / era: T4 / heroic
- Weapon type: Bow
- Leadership cost: 225
- Role / classification: ranged, archer, longbow, sustained-damage
- Recommended veterancy line: Top line (16/16 points)
- Core doctrines: Artemis, Precision Doctrine V, Bowstring Doctrine V, Projectile Doctrine V
- My tier: B
Updated 1 November 2026
My take: B tier

Overview
Long-range archers with high sustained damage and armour-piercing arrows.
Doctrines
- Slot 1 · Artemis
Double Strings · 2 arrows/shot for 12 s · 40 s cooldown
Burst window: two arrows per shot.
- Slot 2 · Precision Doctrine V
+120 piercing damage · +80 piercing armour penetration · +9% rate of fire
Damage, penetration and fire rate.
- Slot 3 · Bowstring Doctrine V
+9 m range · +9% rate of fire
Shoot from further, shoot faster.
- Slot 4 · Projectile Doctrine V
+60% ammo · +50 piercing armour penetration
Much more ammo.
Veterancy
Start
- Cold Blood: 1/1 points · +2% piercing damage
Per level: Lv 1: +2% piercing damage
Top line
- A Hundred Paces: 3/3 points · +12% maximum range
Per level: Lv 1: +6% maximum range / Lv 2: +9% maximum range / Lv 3: +12% maximum range
MISMATCH
- Force: 3/3 points · +15% armour penetration
Per level: Lv 1: +5% armour penetration / Lv 2: +10% armour penetration / Lv 3: +15% armour penetration
- In the Blink of An Eye: 3/3 points · +10% critical value
Per level: Lv 1: +4% critical value / Lv 2: +8% critical value / Lv 3: +10% critical value
MISMATCH
- A Hundred Paces: 3/3 points · +12% maximum range
Per level: Lv 1: +6% maximum range / Lv 2: +9% maximum range / Lv 3: +12% maximum range
MISMATCH
- Improved Supplies: 3/3 points · +30% ammo
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo / Lv 3: +30% ammo
- Precision Training: 1/1 points · Increases damage against Ranged and Javelin Infantry by 40%
Tooltip: Increases damage against Ranged and Javelin Infantry by 40%
Bottom line
- Garrison: 1/1 points · Increases damage dealt in Siege Battles by 5%.
Tooltip: Increases damage dealt in Siege Battles by 5%.
- The Soldier's Life: 3/3 points · +9% health
Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health
- Improved Supplies: 2/3 points · +20% ammo
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo / Lv 3: +30% ammo
- Garrison: 0/1 points · Not taken
- New Steel: 0/1 points · Not taken
Per level: Lv 1: −20% resupply cost
- Tenacity: 0/1 points · Not taken
Per level: Lv 1: −20% permanent unit losses from battles in the open world
MISMATCH
- Rapid Firing: 0/1 points · Not taken
Build totals
- +2% · piercing damage
- +24% · maximum range
- +15% · armour penetration
- +10% · critical value
- +50% · ammo
- +9% · health
Values from game files · client 1.10.3721.330067.
Veterancy Line: See image.
Budget Doctrines: See image.
Best in Slot Doctrines: See image.
Balance history
2026-01-22 · rework
Precision Training node now increases damage dealt to Ranged Units and Javelin Infantry by 40%.
January 22 Unit Balance Adjustments2025-06-27 · nerf
Overwatch cooldown increased from 5s to 15s, though first two volleys gain 100% fire rate.
June 26 Balance Update Annoucement2025-01-16 · nerf
Steel Spike Arrow attack speed bonus reduced to 25%. Wall of Agincourt damage bonus from consecutive hits reduced from 40% to 30% (cavalry bonus reduced proportionally).
January 16 Mastery & Balance Adjustments Announcement2024-08-28 · rework
Added Unit Mastery. Node 5: Successful hits reduce target movement speed by 25% (50% vs cavalry) and increase rate of fire by 30%. Node 6: +50% accuracy for Covering Fire. Node 7: +400 piercing damage vs Ranged units. Node 8: Consecutive hits increase damage by up to 40% (80% vs cavalry).
August 29 Update Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-09-20 · buff
Piercing Armor Penetration increased from 1464 to 1598.
September 21st Update Log2023-09-19 · buff
Piercing Armor Penetration increased 1464 to 1598.
BALANCE CHANGES2022-09-29 · rework
Received balance adjustments (details in separate notice).
SEP 29 UPDATE LOG2022-09-29 · bugfix
Fixed text description of Kit Repair veterancy node to correctly display 'reduces unit resupply cost by 20%' (was 5%).
SEP 29 UPDATE LOG2022-09-29 · buff
Base attack speed increased by 32% and skill damage by 11%. Improved accuracy significantly (90% at max range) and refined Covering Fire targeting.
Sept. 29 Balance Changes2022-09-23 · other
Scheduled for balance changes in the September 29 update. Details to be announced.
Preview | September 29 Balance Changes
Questions about Vassal Longbowmen
Which veterancy line do I use for Vassal Longbowmen?
My imported build puts the most points in Top line: 16/16 points.
Which doctrines are in the Vassal Longbowmen guide?
Artemis, Precision Doctrine V, Bowstring Doctrine V, Projectile Doctrine V
How much leadership does Vassal Longbowmen cost?
Vassal Longbowmen costs 225 leadership.
What is the latest recorded balance change for Vassal Longbowmen?
2026-01-22 · rework: Precision Training node now increases damage dealt to Ranged Units and Javelin Infantry by 40%.
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines