Order of the Dragon - The Arbiter — Conqueror's Blade Einheiten-Guide
Elite cavalry you steer yourself.
Quick facts
- Unit type: cavalry
- Tier / era: T5 / golden
- Weapon type: Special
- Leadership cost: 310
- Role / classification: cavalry, special, micro, charge, sustain
- Recommended veterancy line: Top line (17/17 points)
- Core doctrines: Order of the Dragon-Imperial Might, Order of the Dragon-Imperial Edict, Epic Combat Doctrine, Unit Damage Doctrine V
- My tier: A
Updated 1 November 2026
My take: A tier

Overview
Elite cavalry you steer yourself. Emperor's Expedition puts them in a command mode where you control the movement and aim the skills. High damage, and they heal themselves.
Strengths
- Very mobile
- CC immune while attacking
- Self-heal
- Strong charge in Wedge
- Hard-hitting single-target skill
Weaknesses
- Needs active micro
- Cooldowns have to be managed
- Exposed when caught out of position
How to Play
- Emperor's Expedition (40s): command mode, you steer by hand. Turn it on before you engage and drive into a flank.
- Sacred Verdict: dash to the target and strike, CC immune while attacking. During Expedition it advances and hits everyone along the path, so that's when it reaches furthest.
- Blessing of Light: removes bleed, burn and poison and restores HP over 5 seconds. Keep it ready for long fights.
- Wedge for charges, Dispersed while repositioning under ranged fire.
Hero Class Synergy
Cavalry-focused hero classes that benefit from charge bonuses and mobility buffs.
Doctrines
- Slot 1 · Order of the Dragon-Imperial Might
+200 bracing damage while in Line Formation
Stronger braced line.
- Slot 2 · Order of the Dragon-Imperial Edict
Movement Speed increased by 15%
Unit skill upgrade.
- Slot 3 · Epic Combat Doctrine
Every 3rd hit +11% · every 6th heals 15% · every 9th 2.5 s CC immune
Rewards staying in the fight.
NEW · every 9th hit: 2.5 s CC immunity (was missing in the old text)
- Slot 4 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
Veterancy
Start
- Iron Will: 1/1 points · damage taken -5%
Per level: Lv 1: damage taken -5%
Top line
- The Soldier's Life: 3/3 points · +9% Health
Per level: Lv 1: +3% Health / Lv 2: +6% Health / Lv 3: +9% Health
- Razor-Sharp: 3/3 points · +6% Slashing Damage
Per level: Lv 1: +2% Slashing Damage / Lv 2: +4% Slashing Damage / Lv 3: +6% Slashing Damage
- Hone: 3/3 points · +6% slashing armour penetration
Per level: Lv 1: +2% slashing armour penetration / Lv 2: +4% slashing armour penetration / Lv 3: +6% slashing armour penetration
- Move as One: 2/2 points · +6% Movement Speed
Per level: Lv 1: +3% Movement Speed / Lv 2: +6% Movement Speed
- Battle Frenzy: 1/1 points · Each level increases the Damage of [Sacred Verdict] by 150.
Tooltip: Each level increases the Damage of [Sacred Verdict] by 150.
- Razor-Sharp: 2/2 points · Each level increases damage dealt to infantry by 5%.
Tooltip: Each level increases damage dealt to infantry by 5%.
- Battle Frenzy: 2/2 points · Each level increases [Sacred Verdict]'s block break by 60.
Tooltip: Each level increases [Sacred Verdict]'s block break by 60.
- The Arbiter: 1/1 points · During [Emperor's Expedition], deal 15% more damage
Unit designation changed to: Order of the Dragon - The Arbiter
Tooltip: During [Emperor's Expedition], deal 15% more damage Unit designation changed to: Order of the Dragon - The Arbiter
Bottom line
- Toughen Up: 3/3 points · +9% piercing defence
Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence
- Thick Armour: 3/3 points · +9% slashing defence
Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence / Lv 3: +9% slashing defence
- The Soldier's Life: 3/3 points · +9% health
Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health
- Unwavering: 2/2 points · +4% all defences
Per level: Lv 1: +2% all defences / Lv 2: +4% all defences
- Inner Energy: 0/1 points · Not taken
- Reflexes: 0/2 points · Not taken
Per level: Lv 1: −10% ranged damage taken / Lv 2: −20% ranged damage taken
- Unwavering: 0/2 points · Not taken
Per level: Lv 1: −5% Melee Damage taken / Lv 2: −10% Melee Damage taken
- The Blessed: 0/1 points · Not taken
Build totals
- +18% · health
- +6% · slashing damage
- +6% · slashing armour penetration
- +6% · movement speed
- +9% · piercing defence
- +9% · slashing defence
- +4% · all defences
Values from game files · client 1.10.3721.330067.
Balance history
2026-01-14 · nerf
Added [Combat Penalty vs Heroes] tag: All attacks deal 15% less damage to Heroes.
January 15 Online Update Log2025-11-25 · bugfix
Fixed an issue where the default Unit banners were displayed incorrectly.
November 6 Update and Maintenance Log2025-11-20 · buff
Unit Headcount increased from 14 to 17; Charge behavior improved when target is far; Maximum camera height increased.
November 20 Balance Adjustment Announcement2025-10-23 · bugfix
Fixed camera shifting issues and inactivity timer accumulation during Emperor's Expedition.
October 23 Update and Maintenance Log2025-10-23 · buff
Reduced attack interval for Sacred Verdict; optimized target acquisition and attack range. The unit no longer prioritizes previous targets during this skill.
October 23 Update and Maintenance Log2025-10-23 · buff
Increased camera entry speed for Emperor's Expedition and added mouse scroll height adjustment. Improved cavalry navigation/pathing during this mode to reduce blocking by allies or targets.
October 23 Update and Maintenance Log2025-10-23 · buff
Normal attacks and Sacred Verdict now trigger Epic Combat Doctrine effects based on the number of targets hit.
October 23 Update and Maintenance Log2025-09-18 · other
New 5-star Seasonal Unit. Elite noble knights with a unique mouse-directed control mode called 'Emperor’s Expedition' and a self-heal/cleanse skill.
[Sacrum Romanum: Crown and Cross] Season Update Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-03-22 · buff
Improved the hitbox of charge skills for melee cavalry and Coutiliers, reducing chance of missing.
MAR 23 UPDATE LOG
Questions about Order of the Dragon - The Arbiter
Which veterancy line do I use for Order of the Dragon - The Arbiter?
My imported build puts the most points in Top line: 17/17 points.
Which doctrines are in the Order of the Dragon - The Arbiter guide?
Order of the Dragon-Imperial Might, Order of the Dragon-Imperial Edict, Epic Combat Doctrine, Unit Damage Doctrine V
How much leadership does Order of the Dragon - The Arbiter cost?
Order of the Dragon - The Arbiter costs 310 leadership.
What is the latest recorded balance change for Order of the Dragon - The Arbiter?
2026-01-14 · nerf: Added [Combat Penalty vs Heroes] tag: All attacks deal 15% less damage to Heroes.
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