Silla Guards — Conqueror's Blade Einheiten-Guide
Seasonal spear and shield unit from Season 22: Silla – Hwarang's Oath.
Quick facts
- Unit type: infantry
- Tier / era: T3 / silver
- Weapon type: Poleaxe
- Leadership cost: 150
- Role / classification: seasonal, shield-throw, stun, frontline
- Recommended veterancy line: Main line (15/15 points)
- Core doctrines: Epic Polearm Doctrine II, Epic Polearm Doctrine I, Silla Guards - Repelling Vanguard, Silla Guards: Royal Escort, Rare Polearm Doctrine I
- My tier: D
Updated 1 November 2026
My take: D tier

Overview
Seasonal spear and shield unit from Season 22: Silla – Hwarang's Oath. A front-line unit with a shield throw for crowd control.
Strengths
- Crowd control with shield throws and stuns
- Long spear reach, good for narrow passages
- Works on defence and attack
Weaknesses
- Shield throw is single-use and costs shield durability
- Needs timing, a wasted throw leaves them exposed
- Only available during the Silla season
How to Play
- Shield Throw at a choke point to stun several enemies and open the way for a push.
- Spear Slam right after.
- Keep your spacing. Use the spears from behind a shield wall for the most reach.
Doctrines
- Slot 1 · Epic Polearm Doctrine II
Brace dazes
Brace dazes what hits it.
- Slot 2 · Epic Polearm Doctrine I
+80 piercing damage · +120 piercing armour penetration
Core polearm damage.
- Slot 3 · Silla Guards - Repelling Vanguard
Shield Throw stuns for 3 s
Shield Throw stuns.
- Slot 4 · Silla Guards: Royal Escort
−5 s Guardian cooldown
Unit skill upgrade.
- Slot 5 · Rare Polearm Doctrine I
+100 damage while bracing
Stronger brace hits.
Veterancy
Start
- The Soldier's Life: 2/2 points · +12% health
Per level: Lv 1: +6% health / Lv 2: +12% health
Main line
- Move as One: 2/2 points · +6% movement speed
Per level: Lv 1: +3% movement speed / Lv 2: +6% movement speed
- Reflexes: 2/2 points · Each level reduces ranged damage taken by 10% while [Specter Shield] is active.
Tooltip: Each level reduces ranged damage taken by 10% while [Specter Shield] is active.
- Toughen Up: 2/2 points · +6% piercing defence
Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence
- Bloodbath: 2/2 points · +6% slashing defence
Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence
- Battle Frenzy: 2/2 points · Each level increases damage by 10% after [Specter Shield] is destroyed.
Tooltip: Each level increases damage by 10% after [Specter Shield] is destroyed.
- Unswerving: 2/2 points · +6% blunt defence
Per level: Lv 1: +3% blunt defence / Lv 2: +6% blunt defence
- Facehardened: 2/2 points · piercing armour penetration +200 points; blunt armour penetration +200 points
Per level: Lv 1: piercing armour penetration +100 points; blunt armour penetration +100 points / Lv 2: piercing armour penetration +200 points; blunt armour penetration +200 points
- Oathbound: 1/1 points · [Spear Slam] inflicts bleeding damage lasting for 5s to target unit
Unit designation changed to: Silla Guards - Oathbound
Tooltip: [Spear Slam] inflicts bleeding damage lasting for 5s to target unit Unit designation changed to: Silla Guards - Oathbound
Build totals
- +12% · health
- +6% · movement speed
- +6% · piercing defence
- +6% · slashing defence
- +6% · blunt defence
Values from game files · client 1.10.3721.330067.
Traits:
- Polearm Specialists: Armed with long spears and rectangular shields
- Shield Throw: Hurls shields to stun enemies, breaking enemy lines
- Elite Discipline: Balanced attack and defense, suited for chokepoints
Skills:
- Shield Throw: Launches a shield dealing blunt damage and stunning target
- Spear Slam: Melee spear strike; additional follow-up if shield is lost
- Brace/Spear Formation: Maintain frontline integrity
Balance history
2025-07-24 · buff
New Season Doctrine [Silla Guards - Repelling Vanguard]: [Shield Throw] stuns targeted Units for 3 seconds.
July 24 Update Log2025-05-08 · buff
Leadership reduced from 160 to 150.
May 8 Update Log2025-03-27 · bugfix
Fixed the issue where the [Silla Guards] would have abnormal shield status in following order when the [Specter Shield]'s durability reached zero.
March 27 Update Log2025-03-19 · other
New 3-star Seasonal Unit. Armed with square shields and long spears. Features 'Shield Throw' and 'Spear Slam' skills. Redues cooldown of Spear Slam by 5s with exclusive doctrine.
[Silla] Season Update Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2022-10-18 · rework
Removed the least used shield-switching function (Stow/Use Shield) for units with 5 or more skills to prevent UI clashes.
OCT 20 UPDATE LOG
Questions about Silla Guards
Which veterancy line do I use for Silla Guards?
My imported build puts the most points in Main line: 15/15 points.
Which doctrines are in the Silla Guards guide?
Epic Polearm Doctrine II, Epic Polearm Doctrine I, Silla Guards - Repelling Vanguard, Silla Guards: Royal Escort, Rare Polearm Doctrine I
How much leadership does Silla Guards cost?
Silla Guards costs 150 leadership.
What is the latest recorded balance change for Silla Guards?
2025-07-24 · buff: New Season Doctrine [Silla Guards - Repelling Vanguard]: [Shield Throw] stuns targeted Units for 3 seconds.
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