Varg's Fangs — Conqueror's Blade Einheiten-Guide
Heroic buckler infantry with Troop Slayer and high slashing damage.
Quick facts
- Unit type: infantry
- Tier / era: T4 / heroic
- Weapon type: Buckler
- Leadership cost: 215
- Role / classification: troop-slayer, slashing, 4-star
- Recommended veterancy line: Middle line (15/15 points)
- Core doctrines: Unit Damage Doctrine V, Huskarl Raider Doctrine, Anti-Infantry Doctrine V, Epic Sword Doctrine I, Iron Damage Doctrine V
- My tier: D
Updated 1 November 2026
My take: D tier

Overview
Heroic buckler infantry with Troop Slayer and high slashing damage. 21 men, 215 leadership.
Strengths
- High slashing damage and armour penetration (1,585)
- Troop Slayer: strong against large groups
Weaknesses
- Only 21 men
- Depends on positioning and the right doctrines
How to Play
- Go where the enemy stands packed. That's what Troop Slayer is for.
- Position them for maximum slashing damage.
Doctrines
- Slot 1 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
- Slot 2 · Huskarl Raider Doctrine
+10% movement speed of Huskarls · +15% Sea Surge's damage · +15% Huskarl Charge's damage
Faster with stronger skills.
- Slot 3 · Anti-Infantry Doctrine V
+200 damage dealt to infantry · +250 block
Wins the infantry trades.
- Slot 4 · Epic Sword Doctrine I
+70 slashing damage · +70 blunt damage
More slashing and blunt damage.
- Slot 5 · Iron Damage Doctrine V
Ironsides: +175 defences for 12 s · +120 all damage while active
Ironsides with a damage boost.
Veterancy
Start
- The Soldier's Life: 2/2 points · +6% health
Per level: Lv 1: +3% health / Lv 2: +6% health
Top line
- Razor-Sharp: 3/3 points · +12% slashing armour penetration
Per level: Lv 1: +4% slashing armour penetration / Lv 2: +8% slashing armour penetration / Lv 3: +12% slashing armour penetration
- Hone: 2/2 points · +10% slashing damage
Per level: Lv 1: +5% slashing damage / Lv 2: +10% slashing damage
- Polearm Parry: 1/2 points · Each level increases damage dealt to pikemen by 5%.
Tooltip: Each level increases damage dealt to pikemen by 5%.
- Second Wind: 0/2 points · Not taken
- Forceful Advance: 0/3 points · Not taken
Per level: Lv 1: +4% blunt armour penetration / Lv 2: +8% blunt armour penetration / Lv 3: +12% blunt armour penetration
- Rearguard: 0/3 points · Not taken
- Vargr's Fang: 0/1 points · Not taken
Middle line
- Resilient: 2/2 points · +10% slashing defence
Per level: Lv 1: +5% slashing defence / Lv 2: +10% slashing defence
- Toughen Up: 2/2 points · +10% piercing defence
Per level: Lv 1: +5% piercing defence / Lv 2: +10% piercing defence
- Anti-Cavalry Training: 2/2 points · −10% damage taken from cavalry
Per level: Lv 1: −5% damage taken from cavalry / Lv 2: −10% damage taken from cavalry
- Polearm Parry: 2/2 points · Each level increases damage dealt to pikemen by 5%.
Tooltip: Each level increases damage dealt to pikemen by 5%.
- Block: 3/3 points · block +180 points
Per level: Lv 1: block +60 points / Lv 2: block +120 points / Lv 3: block +180 points
- Reflexes: 3/3 points · −12% ranged damage taken
Per level: Lv 1: −6% ranged damage taken / Lv 2: −12% ranged damage taken / Lv 3: −12% ranged damage taken
MISMATCH
- Giant's Mallet: 1/1 points · After being shield-bashed by this unit the target gets a 6% Slow effect for 10 seconds. Can stack up to 4 times. After stacking 4 times, it immediately removes all Slow effects and deals a 2 second Stun effect to the target.
Tooltip: After being shield-bashed by this unit the target gets a 6% Slow effect for 10 seconds. Can stack up to 4 times. After stacking 4 times, it immediately removes all Slow effects and deals a 2 second Stun effect to the target.
Bottom line
- Disciplined: 0/3 points · Not taken
Per level: Lv 1: +4% blunt damage / Lv 2: +8% blunt damage / Lv 3: +12% blunt damage
- Anti-Infantry Training: 0/3 points · Not taken
Per level: Lv 1: −4% damage taken from melee units / Lv 2: −8% damage taken from melee units / Lv 3: −12% damage taken from melee units
- Unswerving: 0/2 points · Not taken
- Song of the War God: 0/1 points · Not taken
Build totals
- +6% · health
- +12% · slashing armour penetration
- +10% · slashing damage
- +10% · slashing defence
- +10% · piercing defence
- −10% · damage taken from cavalry
- −12% · ranged damage taken
Values from game files · client 1.10.3721.330067.
Overview:
- Type: Melee Infantry – Buckler Shield
- Stars: ★★★★ (4-Star)
- Special Traits: Troop Slayer
- Leadership: 215 | Unit Count: 21/21
Attack Stats:
- Slashing Armour Penetration: 1,585
- Slashing Damage: 1,603
- Blunt Damage: 768
Balance history
2026-03-26 · rework
Can now be unlocked via Honour in the all-new 'Soul of the Norse' Unit Tree.
[Season Echo] Update Log2025-11-20 · buff
Increased base Block; Skill coefficients for Huskarl Charge and Sea Surge increased; CC removal added to skills; Cooldowns reduced; Reworked Skald's Song to restore count on kills/assists; Song of War mastery improved.
November 20 Balance Adjustment Announcement2025-09-29 · buff
Skald's Song durations increased for all verses (V1: 15s, V2: 20s, V3: 25s). Attack interval decreased by 28%. Improved target acquisition for skills. Added new skill 'Song Unending' to rekindle morale. Training node recovery increased to 1% HP/sec and removal of damage taken penalties. Heim's Warsong now grants 40% damage reduction. Stun duration increased to 2s (middle path).
September 29 Update and Maintenance Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-09-20 · buff
Improved block ability against ranged attacks, including ability to block arrows while moving and fighting.
September 21st Update Log2023-09-19 · buff
Improved block ability against ranged attacks; can now block arrows while moving and fighting.
BALANCE CHANGES2023-07-06 · bugfix
Fixed an issue where the charge of some sword & shield units failed to block ranged attacks.
JUL 6 UPDATE LOG2023-06-28 · bugfix
Fixed an issue where sword & shield units were unable to block ranged attacks during [Shield Rush].
JUN 29 UPDATE LOG2023-03-22 · buff
Improved the hitbox of sword & shield units' charge skills, reducing the chance of missing.
MAR 23 UPDATE LOG
Questions about Varg's Fangs
Which veterancy line do I use for Varg's Fangs?
My imported build puts the most points in Middle line: 15/15 points.
Which doctrines are in the Varg's Fangs guide?
Unit Damage Doctrine V, Huskarl Raider Doctrine, Anti-Infantry Doctrine V, Epic Sword Doctrine I, Iron Damage Doctrine V
How much leadership does Varg's Fangs cost?
Varg's Fangs costs 215 leadership.
What is the latest recorded balance change for Varg's Fangs?
2026-03-26 · rework: Can now be unlocked via Honour in the all-new 'Soul of the Norse' Unit Tree.
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines