Aug 12 Update & Maintenance Announcement

Released 12 August 2026

Overview

This update focuses heavily on stabilizing Hero Spirit mechanics, particularly resolving broken Resonance effects for Guan Yu and Zhang Jiao. Tactical shifts include targeted nerfs to Sun Ce's burst damage, significant mobility and utility overhauls for Sun Shangxiang, Dian Wei, and Sun Jian, alongside AI lethality buffs in Rebel Purge stages and critical stability fixes for Pursuit and Territory War deployments.

Keynotes

  • Spirit Resonance Fixes: Resolved critical bugs preventing Guan Yu's 60% and Zhang Jiao's 100% Resonance node effects from applying.
  • Sun Ce Subjugation: Halved the blunt damage multiplier of Torrential Strike to permit tactical counter-play.
  • Sun Shangxiang Overhaul: Integrated directional displacement and hitstun cleansing into Rending Spin, while adjusting Bleed duration and stack decay mechanics.
  • Shield Assault Reworks: Dian Wei and Sun Jian replace their defensive Spirit stances with active charge assaults inflicting knockdown and granting sustain/shielding.
  • Rebel Purge Escalation: Bosses Zhang Yan and Qiao Rui now possess counterattack mechanics, low-health buffs, and two new lethal skills.
  • Deployment Stability: Rectified multiple loading screen stalls occurring during Pursuit engagements and Territory War transitions.

Unit Changes

Winged Bear Reapers

Nerfs

  • Reduced the Knockdown probability upon hitting targets by 22%.

Fearless Rangers

Reworks

  • Adjusted the toxic mist visual effects generated by attacks.

Incendiary Archers

Bugfixes

  • Fixed an issue with abnormal ammo consumption when casting Blazing Wildfire.

Crossbow Militia

Bugfixes

  • Fixed the missing skill icon for Piercing Bolts while the unit is in Volley Formation.

Hero Class Changes

Sun Ce Spirit

Weapon Skills

  • Torrential Strike
  • Blunt Damage multiplier: 400% 200%.

Sun Shangxiang Spirit

Weapon Skills

  • Rending Spin
  • Now features a slight displacement distance, allowing forward or backward rotation based on movement input (W or S).
  • The backward displacement slash now Cleanses hitstun effects applied on oneself.
  • Hidden Edge
  • Slashing Damage: 35% 50%.
  • Returning Phoenix
  • Fixed an issue where the damage of the first, third, and final hits was too low, and the Bleed effect failed to apply upon hitting.

Passive Skills / Traits

  • Bleed Effect
  • Damage Value: 50 damage every 2 seconds 30 damage every 2 seconds.
  • Duration: 5 seconds 10 seconds.
  • Action upon expiration: Remove all stacks Remove 10 stacks.

Dian Wei Spirit

Weapon Skills

  • Banner Guard
  • Can now heavily Knockup enemies.
  • Tiger's Fury - Defend
  • Skill removed.
  • Tiger's Fury
  • Skill added. A single right-click will now execute a shield charge, dealing damage, inflicting a Knockdown on enemies hit, and granting a certain amount of shield value. Cooldown: 8 seconds.

Sun Jian Spirit

Weapon Skills

  • Unstoppable - Defend
  • Skill removed.
  • Unstoppable
  • Skill added. A single right-click will now actuate a whirling charge attack against enemies, restoring a certain amount of Health upon every corresponding hit.
  • General Spirit Skills
  • Fixed an issue where the skill description was incorrect and the cooldown refund was not taking effect.

Zhenji Spirit

Bugfixes

  • Fixed an issue where the Freezing Clouds Spirit skill missed its slow and freeze effects upon hitting.
  • Fixed an issue where the Biting Frost Spirit skill failed to freeze enemies.
  • Fixed an issue where enemies were only frozen for a split second by the Luo River Glacier Spirit skill.
  • Fixed an issue where enemies could still use dodging/dashing skills while affected by the freeze effect caused by Zhenji's Spirit skills.

Zhao Yun Spirit

Bugfixes

  • Fixed an issue where the Spirit had a chance of failing to Knockback Units.

Guan Yu Spirit

Skill Tree / Talents

  • Fixed an issue where the 60% Resonance failed to apply.

Zhang Jiao Spirit

Skill Tree / Talents

  • Fixed an issue where the increased lightning strike count from the 100% Resonance failed to take effect.

Doctrines & Systems

Rebel Purge Adjustments

Buffs

  • Stage bosses Zhang Yan and Qiao Rui will now counterattack when attacked, and gain a series of buffs when their Health is low.
  • Added 2 powerful new skills: Black Dragon Spear and Mountain Shatter. Mountain Shatter is activated when the boss's Health drops to a certain percentage.

Territory War

Buffs

  • Increased the number and strength of defenders for Settlements of the "Township" type.

Interface & Navigation

Reworks

  • Romance Scroll: Added jump buttons to all Open World region-related quests. Clicking navigates directly to the quest's location on the map.
  • Map Exploration: Unexplored ruins (e.g., "Yellow Turban Altar") now display as question marks on the map, fully revealing once explored.
  • Stargazing Access: Clicking Stargazing on the Open World panel now bypasses menus and directly opens the interface. Added an [Enter Observatory] button in the interface to teleport into the area.

New Content

Stargazing UP Pools Update

All Stargazing UP pools will become available simultaneously from Aug 14 (00:00) until the end of the season.

  • [Peerless Under Heaven]: Lu Bu, Dian Wei
  • [Eternal Loyalty]: Guan Yu, Zhenji
  • [The Yellow Sky]: Zhang Jiao, Cao Cao
  • [Dance of Ruin]: Diaochan, Liu Bei
  • [Dragon's Wrath]: Zhao Yun, Sun Ce
  • [Phoenix Descent]: Sun Shangxiang, Huang Zhong

One Million Jade Prize Pool Phase 2

The new campaign phase [Rise of the Guandong Coalition] is live.

  • Bounty Fiefs/Passes: Xiangyang, Ji, Tanxian, Yecheng, Linzi, Puyang, Yangdi.
  • Mechanic: Upon settlement, occupy any bounty Fief/Pass to share the prize pool.
  • Registration: Aug 12 - Aug 16, 23:59:59 (Clans registered in Phase 1 do not need to register again).
  • Settlement: Aug 24, 00:00:00.

Bugfixes

  • Fixed an issue where joining or leaving Pursuit Battles and Territory Wars had a chance of getting stuck on the loading screen.
  • Fixed an issue where repeatedly joining the same battle during a Territory War had a chance to get stuck on the loading screen.
  • Fixed an issue where engaging in pursuit had a chance to get stuck on the loading screen.
  • Fixed an issue where Open World defender battles could not be joined midway.
  • Fixed an issue where the post-match score display for Territory War was incorrect.
  • Fixed an issue where question mark events in [Chronicles] could not be unlocked.
  • Fixed the filter bar categorization in the Military Arsenal; gathered by-products will now correctly appear under the [Special Resources] tab.
  • Fixed the misaligned descriptions for Triple-Bow Ballista and Piercing Arbalest.
  • Fixed the misalignment of the highlighted confirmation button for replenishing Units in the newbie quests.
  • Fixed the misalignment of highlighted guide boxes under special display resolutions during the newbie tutorial.

Schedule

  • Date: Aug 12
  • Maintenance Window: 14:00-17:00 (UTC+8) / 07:00-10:00 (UTC+1)
  • Duration: Estimated 3 hours. Maintenance compensation will be distributed upon completion.
Official announcement