Chevaliers — гайд по отрядам Conqueror's Blade

Elite lance cavalry.

Quick facts

Updated 1 November 2026

Cavalry units · Tier 5 units

My take: D tier

Chevaliers – Conqueror's Blade T5 cavalry unit

Overview

Elite lance cavalry. Everything about them is the charge.

How to Play

  • Wedge for the charge.
  • Take a long run-up every time. Distance is damage.
  • Hit unbraced infantry and ranged units from the side.
  • Switch to Dispersed while repositioning so arrows hurt less.
  • Never charge braced pikes from the front.

Doctrines

Veterancy

Start

  • The Soldier's Life: 1/1 points · +5% health

    Per level: Lv 1: +5% health

Top line

  • Cold Blood: 3/3 points · +9% piercing damage

    Per level: Lv 1: +3% piercing damage / Lv 2: +6% piercing damage / Lv 3: +9% piercing damage

  • Force: 3/3 points · +9% piercing armour penetration

    Per level: Lv 1: +3% piercing armour penetration / Lv 2: +6% piercing armour penetration / Lv 3: +9% piercing armour penetration

  • Move as One: 3/3 points · +9% movement speed

    Per level: Lv 1: +3% movement speed / Lv 2: +6% movement speed / Lv 3: +9% movement speed

  • Built for Battle: 3/3 points · Each level reduces Lance Thrust's cooldown by 2 seconds.

    Tooltip: Each level reduces Lance Thrust's cooldown by 2 seconds.

  • Fierce Strikes: 2/2 points · Attacking an enemy inflicts a Slow effect on the target that lasts for 1 second per level.

    Tooltip: Attacking an enemy inflicts a Slow effect on the target that lasts for 1 second per level.

  • Anti-Cavalry: 0/3 points · Not taken
  • The Soldier's Life: 0/3 points · Not taken

    Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health

  • Assault Training: 0/1 points · Not taken
  • Bloodbath: 0/3 points · Not taken
  • Blessed Lance: 0/1 points · Not taken

Bottom line

  • Unwavering: 3/3 points · +9% piercing defence

    Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence

  • Resilient: 3/3 points · +9% slashing defence

    Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence / Lv 3: +9% slashing defence

  • Reflexes: 3/3 points · −12% ranged damage taken

    Per level: Lv 1: −6% ranged damage taken / Lv 2: −8% ranged damage taken / Lv 3: −12% ranged damage taken

    MISMATCH

  • Rushing Thunder: 3/3 points · Every level reduces Assault cooldown by 3 seconds.

    Tooltip: Every level reduces Assault cooldown by 3 seconds.

  • Spirited: 2/2 points · After Chevaliers attack a target, their retinue will deal 15% more damage to the target.

    Tooltip: After Chevaliers attack a target, their retinue will deal 15% more damage to the target.

  • Toughen Up: 0/3 points · Not taken

    Per level: Lv 1: −5% damage taken from cavalry / Lv 2: −10% damage taken from cavalry / Lv 3: −15% damage taken from cavalry

  • The Soldier's Life: 0/2 points · Not taken

    Per level: Lv 1: +5% health / Lv 2: +10% health

  • Move as One: 0/2 points · Not taken

    Per level: Lv 1: +5% movement speed / Lv 2: +10% movement speed

  • Disciplined: 0/3 points · Not taken

    Per level: Lv 1: −5% melee damage taken / Lv 2: −10% melee damage taken / Lv 3: −15% melee damage taken

    MISMATCH

  • Solemn Oaths: 0/1 points · Not taken

Build totals

  • +5% · health
  • +9% · piercing damage
  • +9% · piercing armour penetration
  • +9% · movement speed
  • +9% · piercing defence
  • +9% · slashing defence
  • −12% · ranged damage taken

Values from game files · client 1.10.3721.330067.

Balance history

  1. 2026-01-22 · buff

    Increased Health (7044 to 9019). Reduced Leadership to 310.

    January 22 Unit Balance Adjustments
  2. 2025-11-20 · buff

    Leadership reduced from 340 to 320.

    November 20 Balance Adjustment Announcement
  3. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  4. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  5. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  6. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  7. 2023-10-12 · bugfix

    Fixed the 5% HP training node not functioning as intended.

    Patch Notes: Oct 12th Update Log
  8. 2023-09-26 · buff

    Added Long-distance Charge characteristic.

    Patch Notes: Update Log Sep 27
  9. 2023-03-22 · buff

    Improved the hitbox of charge skills for melee cavalry and Coutiliers, reducing chance of missing.

    MAR 23 UPDATE LOG
  10. 2023-03-16 · nerf

    Reduced the average number of arrows fired by the Demesne Arbalists and Demesne Crossbowmen when using [Glory Charge] and [Lance Thrust]. For [Lance Thrust] (no Double Shot), average arrows reduced from 2 to 1.7. With Double Shot, [Glory Charge] reduced from 2 to 1.7 and [Lance Thrust] reduced from 3 to 2.5.

    March 16 Balance Changes
  11. 2023-02-09 · nerf

    The unit must now be closer to enemy units in order to use the Lance Thrust skill.

    FEB 9 UPDATE LOG
  12. 2022-10-13 · bugfix

    Amended the description of the Veterancy Point [Spirited] node. It now correctly displays 15% extra damage for the retinue instead of 30%.

    OCT 13 UPDATE LOG
  13. 2022-09-21 · nerf

    Reduced Demesne Arbalists retinue rate of fire by 26% during [Assault].

    Unit Balance Changes Announcement
  14. 2022-09-21 · nerf

    Reduced Demesne Arbalists retinue rate of fire by 38% during [Lance Thrust].

    Unit Balance Changes Announcement

Questions about Chevaliers

Which veterancy line do I use for Chevaliers?

My imported build puts the most points in Top line: 14/25 points.

Which doctrines are in the Chevaliers guide?

Pressure Doctrine V, Lancer Charge Doctrine V, Health & Resistance Doctrine V, Chevaliers Defence Doctrine, Defence Doctrine V

How much leadership does Chevaliers cost?

Chevaliers costs 310 leadership.

What is the latest recorded balance change for Chevaliers?

2026-01-22 · buff: Increased Health (7044 to 9019). Reduced Leadership to 310.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines