Khorchins — гайд по отрядам Conqueror's Blade

Quick facts

Updated 1 November 2026

Cavalry units · Tier 3 units

My take: D tier

Doctrines

Veterancy

Start

  • Cold Blood: 1/1 points · +2% piercing damage

    Per level: Lv 1: +2% piercing damage

Top line

  • A Hundred Paces: 2/2 points · +9% weapons range

    Per level: Lv 1: +3% weapons range / Lv 2: +9% weapons range

    MISMATCH

  • Cold Blood: 2/2 points · +4% piercing damage

    Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage

  • Force: 3/3 points · +15% armour penetration

    Per level: Lv 1: +5% armour penetration / Lv 2: +10% armour penetration / Lv 3: +15% armour penetration

  • Improved Supplies: 2/2 points · +20% ammo

    Per level: Lv 1: +10% ammo / Lv 2: +20% ammo

  • Sharp Shot: 3/3 points · Each level increases firing accuracy by 10%.

    Tooltip: Each level increases firing accuracy by 10%.

  • In the Blink of An Eye: 2/2 points · +8% critical value

    Per level: Lv 1: +4% critical value / Lv 2: +8% critical value

  • Force: 1/1 points · +5% armour penetration

    Per level: Lv 1: +5% armour penetration

  • Cold Blood: 1/1 points · +6% piercing damage

    Per level: Lv 1: +6% piercing damage

Bottom line

  • Open Ground: 0/2 points · Not taken
  • Live Off The Land: 0/1 points · Not taken

    Per level: Lv 1: −20% unit food consumption

  • The Soldier's Life: 0/3 points · Not taken

    Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health

  • Toughen Up: 0/3 points · Not taken

    Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence

  • Open Ground: 0/1 points · Not taken
  • Move as One: 0/1 points · Not taken

    Per level: Lv 1: +5% movement speed

Build totals

  • +12% · piercing damage
  • +9% · weapons range
  • +20% · armour penetration
  • +20% · ammo
  • +8% · critical value

Values from game files · client 1.10.3721.330067.

Balance history

  1. 2026-04-01 · bugfix

    Fixed UI issue where the Sprint icon remained highlighted after cooldown when using specific Doctrines.

    April 2 Update and Maintenance Log
  2. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  3. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  4. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  5. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  6. 2023-09-20 · buff

    Leadership cost reduced from 170 to 140.

    September 21st Update Log
  7. 2023-09-19 · buff

    Leadership cost reduced 170 to 140.

    BALANCE CHANGES
  8. 2023-03-22 · buff

    Improved the hitbox of charge skills for melee cavalry and Coutiliers, reducing chance of missing.

    MAR 23 UPDATE LOG

Questions about Khorchins

Which veterancy line do I use for Khorchins?

My imported build puts the most points in Top line: 16/16 points.

Which doctrines are in the Khorchins guide?

Spoiler Doctrine V, Epic Mounted Archery Doctrine I, Mobility Doctrine V, Epic Leadership Doctrine, Incendiary Doctrine V

How much leadership does Khorchins cost?

Khorchins costs 140 leadership.

What is the latest recorded balance change for Khorchins?

2026-04-01 · bugfix: Fixed UI issue where the Sprint icon remained highlighted after cooldown when using specific Doctrines.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines