Lionroar Crew - Suppression — Conqueror's Blade Birlik Rehberi
Exotic artillery that can turn a whole battle: area denial, breaking bridges and gates, and pressure on everyone in range.
Quick facts
- Unit type: ranged
- Tier / era: T5 / golden
- Weapon type: Special
- Leadership cost: 325
- Role / classification: artillery, exotic, area-denial, structure-destruction, team-dependent
- Recommended veterancy line: Bottom line (19/19 points)
- Core doctrines: Health & Defence Doctrine V (All), Epic Leadership Doctrine, Mobility Doctrine V, Lionroar Crew - Veteran, Blood of Iron
- My tier: A
Updated 1 November 2026
My take: A tier

Overview
Exotic artillery that can turn a whole battle: area denial, breaking bridges and gates, and pressure on everyone in range. It needs a team that protects it. With that team, it gives you map control nothing else does.
Strengths
- Area denial: enemies avoid the zone or take massive damage
- Destroys bridges, gates and barricades
- Multiplies your team's pressure when protected
- Forces the enemy to change position and plan
- Controls choke points and approach routes
Weaknesses
- Extremely slow, even more with cannons deployed
- Useless without a front line and coordination
- Not for solo queue
- Very exposed while repositioning
- Needs map knowledge and planning
- Tower destruction was nerfed, the job is now bridges and gates
How to Play
- Plan your spot before the fight. Where you deploy is where you stay.
- High ground for angles and vision.
- Flanks covered by walls, terrain or teammates.
- Always a way out behind you. Never deploy in a dead end.
- Cover choke points, flag approaches and the places where the enemy gathers.
- Break the Wall Fort bridge to cut off reinforcements or isolate a fight. Break map gates to open a flanking route. Time both with a team push.
- Leave them at home when you're in solo queue, when your team has no front line or doesn't talk, when the enemy brings a lot of cavalry, or when the map is all movement with few spots to defend.
Doctrines
- Slot 1 · Health & Defence Doctrine V (All)
+440 health · +40 all defences
Health plus armour on all types.
- Slot 2 · Epic Leadership Doctrine
−16% Leadership cost
Room for one more unit.
NEW · 325 → about 273 leadership
- Slot 3 · Mobility Doctrine V
+7% speed · Sprint +15% for 12 s
Faster, with a sprint.
- Slot 4 · Lionroar Crew - Veteran
−2 s time of deploying cannon
Cannon set up faster.
- Slot 5 · Blood of Iron
+500 cannon endurance
Tougher cannons.

Veterancy
Start
- The Soldier's Life: 3/3 points · +15% unit health
Per level: Lv 1: +5% unit health / Lv 2: +10% unit health / Lv 3: +15% unit health
Top line
- Better Bullets: 3/3 points · +30% ammo
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo / Lv 3: +30% ammo
- Large Bullets: 3/3 points · +15% blunt armour penetration of projectiles
Per level: Lv 1: +5% blunt armour penetration of projectiles / Lv 2: +10% blunt armour penetration of projectiles / Lv 3: +15% blunt armour penetration of projectiles
- Optimizing: 1/3 points · blunt damage +0.02 points
Per level: Lv 1: blunt damage +0.02 points / Lv 2: blunt damage +0.04 points / Lv 3: blunt damage +0.06 points
- Hailstorm: 0/3 points · Not taken
Per level: Lv 1: +3% piercing defense of cannons / Lv 2: +6% piercing defense of cannons / Lv 3: +9% piercing defense of cannons
- Skillful Craftsmanship: 0/3 points · Not taken
Per level: Lv 1: +5% endurance of cannons / Lv 2: +10% endurance of cannons / Lv 3: +15% endurance of cannons
MISMATCH
- Corned Gunpowder: 0/3 points · Not taken
Per level: Lv 1: +10% ammo / Lv 2: +20% ammo / Lv 3: +30% ammo
- Impact: 0/1 points · Not taken
Bottom line
- Toughen Up: 3/3 points · +9% slashing defense of cannons
Per level: Lv 1: +3% slashing defense of cannons / Lv 2: +6% slashing defense of cannons / Lv 3: +9% slashing defense of cannons
- Garrison: 3/3 points · −15% ranged damage taken
Per level: Lv 1: −5% ranged damage taken / Lv 2: −10% ranged damage taken / Lv 3: −15% ranged damage taken
- Toughness: 3/3 points · +9% piercing defense
Per level: Lv 1: +3% piercing defense / Lv 2: +6% piercing defense / Lv 3: +9% piercing defense
- Repetition: 3/3 points · Each level increases available cannon by 1
Tooltip: Each level increases available cannon by 1
- Spirited Movement: 3/3 points · +9% movement speed
Per level: Lv 1: +3% movement speed / Lv 2: +6% movement speed / Lv 3: +9% movement speed
- Group Training: 3/3 points · +150% artillery reload speed
Per level: Lv 1: +50% artillery reload speed / Lv 2: +100% artillery reload speed / Lv 3: +150% artillery reload speed
MISMATCH
- Unity: 1/1 points · Increase cannon deployment speed by 3s
Unit identification changed to: Lionroar Crew - Contingent
Tooltip: Increase cannon deployment speed by 3s Unit identification changed to: Lionroar Crew - Contingent
Build totals
- +15% · unit health
- +30% · ammo
- +15% · blunt armour penetration of projectiles
- +9% · slashing defense of cannons
- −15% · ranged damage taken
- +9% · piercing defense
- +9% · movement speed
- +150% · artillery reload speed
Values from game files · client 1.10.3721.330067.

Balance history
2025-12-18 · nerf
Leadership cost increased from 320 to 325.
Roses: Ash and Bloom Season Update - Part 22025-10-15 · bugfix
Fixed an issue where the Full Quiver Rune would incorrectly affect the unit.
October 16 Online Update Log2025-02-19 · bugfix
Fixed an error when using attack commands under special circumstances.
February 20 Update Log2025-02-19 · other
The unit is now unable to use the Sprint skill between starting Set Up Artillery and other actions.
February 20 Update Log2025-01-15 · buff
New Selection Box Doctrine (Lionroar Crew - Guard): Reduces the cooldown of [Defense Shooting] by 3 seconds.
January 16 Update Log2024-12-18 · bugfix
Fixed the Bronze Coin issue with replenishing kits.
[Sparta] Season Update Log2024-11-21 · buff
Can now directly perform cannon attacks after using Defense Shooting during cannon construction without manual re-commanding.
November 21 Update Log2024-10-24 · buff
New Seasonal Doctrine [Lionroar Crew - Guard]: Reduces the cooldown of [Defense Shooting] by 3s.
October 24 Update Log2024-10-24 · buff
Artillery deployment time reduced to 9s; range increased to 120; push speed increased to 2.7; damage falloff on siege engines reduced to 75%; added UI/description improvements.
October 24 Unit Balance Adjustment Notice2024-10-17 · bugfix
Fixed an issue where error messages were displayed when moving artillery.
October 17 Update Log2024-10-17 · bugfix
Fixed an issue where the unit could not re-control artillery after leaving it.
October 17 Update Log2024-09-19 · other
New T5 unit introduced: mobile artillery unit using shotgun shells. Skills: Set Up/Move Artillery, Attack Area, Defensive Shooting.
[Lionfire] Season Update Log2024-09-16 · other
Introduction of the new T5 unit: Lionroar Crew. Features three artillery groups that fire shells for saturation attacks. Skills include Set Up/Move Artillery, Attack Area, and Defensive Shooting (pistol).
[Lionfire] Season Unit Spotlight_ Lionroar Crew (T5)2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice
Questions about Lionroar Crew - Suppression
Which veterancy line do I use for Lionroar Crew - Suppression?
My imported build puts the most points in Bottom line: 19/19 points.
Which doctrines are in the Lionroar Crew - Suppression guide?
Health & Defence Doctrine V (All), Epic Leadership Doctrine, Mobility Doctrine V, Lionroar Crew - Veteran, Blood of Iron
How much leadership does Lionroar Crew - Suppression cost?
Lionroar Crew - Suppression costs 325 leadership.
What is the latest recorded balance change for Lionroar Crew - Suppression?
2025-12-18 · nerf: Leadership cost increased from 320 to 325.
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines