Ironcap Scout Cavalry — 戰意兵種攻略

Quick facts

Updated 1 November 2026

Cavalry units · Tier 2 units

My take: B tier

Ironcap Scout Cavalry – Conqueror's Blade T2 cavalry unit

Doctrines

  • Slot 1 · Carnage Doctrine V

    +250 damage dealt to infantry · −7 s charge cooldown

    Cuts through infantry, charges more often.

  • Slot 2 · Gallop Doctrine V

    +30% movement speed · +90 slashing damage · +60 slashing armour penetration

    Speed and slashing power.

  • Slot 3 · Epic Leadership Doctrine

    −16% Leadership cost

    Room for one more unit.

    NEW · 110 → about 92 leadership

  • Slot 4 · Sword Cavalry Doctrine V

    Furious Strike: up to 4 hits, +2 targets

    Unlocks Furious Strike.

  • Slot 5 · Hero Damage Doctrine V

    +115 vs heroes · +110 all armour penetration

    Hunt heroes, pierce armour.

Veterancy

Start

  • Shield Rush: 1/1 points · Unlocks Charge.

    Tooltip: Unlocks Charge.

Top line

  • Hone: 1/1 points · +5% slashing armour penetration

    Per level: Lv 1: +5% slashing armour penetration

  • Drive a Wedge: 1/1 points · Unlocks Wedge formation.

    Tooltip: Unlocks Wedge formation.

  • Move as One: 2/2 points · +10% movement speed

    Per level: Lv 1: +5% movement speed / Lv 2: +10% movement speed

  • Razor-Sharp: 1/1 points · +2% slashing damage

    Per level: Lv 1: +2% slashing damage

  • Fear Nothing: 3/3 points · Each level increases charge damage by 7%.

    Tooltip: Each level increases charge damage by 7%.

  • Razor-Sharp: 2/2 points · +4% slashing damage

    Per level: Lv 1: +2% slashing damage / Lv 2: +4% slashing damage

  • In the Blink of An Eye: 1/1 points · +4% Critical Hit Chance

    Per level: Lv 1: +4% Critical Hit Chance

  • Fear Nothing: 1/1 points · Increases charge damage by 22%. Changes unit appearance.

    Tooltip: Increases charge damage by 22%. Changes unit appearance.

Bottom line

  • The Soldier's Life: 2/2 points · +6% health

    Per level: Lv 1: +3% health / Lv 2: +6% health

  • Mustering: 1/1 points · Adds 1 more soldier to the unit.

    Tooltip: Adds 1 more soldier to the unit.

  • Open Ground: 1/2 points · Increases damage dealt in Field Battles by 5%.

    Tooltip: Increases damage dealt in Field Battles by 5%.

  • Move as One: 0/2 points · Not taken

    Per level: Lv 1: +5% movement speed / Lv 2: +10% movement speed

  • New Steel: 0/1 points · Not taken

    Per level: Lv 1: −20% unit food consumption

  • Live Off The Land: 0/1 points · Not taken

    Per level: Lv 1: −20% unit food consumption

  • Mustering: 0/2 points · Not taken
  • Mustering: 0/1 points · Not taken

Build totals

  • +5% · slashing armour penetration
  • +10% · movement speed
  • +6% · slashing damage
  • +4% · critical hit chance
  • +6% · health

Values from game files · client 1.10.3721.330067.

Balance history

  1. 2025-05-15 · buff

    Leadership cost reduced: 120 -> 110.

    May 15 Update Log
  2. 2024-04-17 · bugfix

    Fixed the issue where some nodes in the unit's training did not match the icons.

    April 18th Update Log
  3. 2024-04-03 · rework

    Optimized growth nodes by swapping the position of the Charge skill node with the first node.

    April 3rd Update Log
  4. 2024-03-27 · rework

    The node of 'Decrease Unit Losses in the World, Unit Resupply Cost' changed to 'Reduce Food Consumption'.

    News Update on March 28th
  5. 2024-03-21 · nerf

    Leadership cost increased from 95 to 120. Dominate the World skill no longer causes a Dazed effect on Heroes.

    New Season Dragonrise is Available Now!
  6. 2024-02-01 · bugfix

    Fixed the issue of unit models floating in the air after death.

    Feb 1st UPDATE LOG
  7. 2024-01-10 · rework

    Added Unit Mastery: Includes buffs to slashing penetration, health, and slashing damage. Adds a new skill [Dominate the World] (multiple quick charges) and mastery nodes to reduce its cooldown and increase duration.

    January 11 Update Log
  8. 2024-01-10 · bugfix

    Fixed the issue where the [Ironcap Scout Cavalry]’s charge damage occasionally failed to register.

    January 11 Update Log
  9. 2023-12-07 · bugfix

    Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.

    December 7th Update Notice
  10. 2023-12-07 · bugfix

    Fixes the issue where some Units couldn't face the enemy while using their skills.

    December 7th Update Notice
  11. 2023-12-07 · bugfix

    Fixed the issue where changing units might cause skill locking with a certain probability.

    December 7th Update Notice
  12. 2023-09-20 · buff

    Soldier count increased from 18 to 21. Leadership cost reduced from 115 to 95.

    September 21st Update Log
  13. 2023-09-19 · buff

    Soldier count increased from 18 to 21. Leadership cost reduced 115 to 95.

    BALANCE CHANGES
  14. 2023-03-29 · bugfix

    Fixed issue where damage reduction/increase effects for Chivalric units only triggered after a successful block.

    MAR 30 UPDATE LOG
  15. 2023-03-22 · buff

    Improved the hitbox of charge skills for melee cavalry and Coutiliers, reducing chance of missing.

    MAR 23 UPDATE LOG
  16. 2022-09-01 · buff

    Increased slashing armor penetration for moving attacks and Charge by 30%; movement speed damage bonus increased to 60% (from 30%); adds knockback at high speeds; increased attack frequency and improved attack prediction during movement.

    Spet. 1st Balance Change Notice

Questions about Ironcap Scout Cavalry

Which veterancy line do I use for Ironcap Scout Cavalry?

My imported build puts the most points in Top line: 12/12 points.

Which doctrines are in the Ironcap Scout Cavalry guide?

Carnage Doctrine V, Gallop Doctrine V, Epic Leadership Doctrine, Sword Cavalry Doctrine V, Hero Damage Doctrine V

How much leadership does Ironcap Scout Cavalry cost?

Ironcap Scout Cavalry costs 110 leadership.

What is the latest recorded balance change for Ironcap Scout Cavalry?

2025-05-15 · buff: Leadership cost reduced: 120 -> 110.

Related units

All Conqueror's Blade units · Best units for beginners · All doctrines