Ironcap Scout Cavalry — 戰意兵種攻略
Quick facts
- Unit type: cavalry
- Tier / era: T2 / chivalric
- Weapon type: Blade Cavalry
- Leadership cost: 110
- Recommended veterancy line: Top line (12/12 points)
- Core doctrines: Carnage Doctrine V, Gallop Doctrine V, Epic Leadership Doctrine, Sword Cavalry Doctrine V, Hero Damage Doctrine V
- My tier: B
Updated 1 November 2026
My take: B tier

Doctrines
- Slot 1 · Carnage Doctrine V
+250 damage dealt to infantry · −7 s charge cooldown
Cuts through infantry, charges more often.
- Slot 2 · Gallop Doctrine V
+30% movement speed · +90 slashing damage · +60 slashing armour penetration
Speed and slashing power.
- Slot 3 · Epic Leadership Doctrine
−16% Leadership cost
Room for one more unit.
NEW · 110 → about 92 leadership
- Slot 4 · Sword Cavalry Doctrine V
Furious Strike: up to 4 hits, +2 targets
Unlocks Furious Strike.
- Slot 5 · Hero Damage Doctrine V
+115 vs heroes · +110 all armour penetration
Hunt heroes, pierce armour.
Veterancy
Start
- Shield Rush: 1/1 points · Unlocks Charge.
Tooltip: Unlocks Charge.
Top line
- Hone: 1/1 points · +5% slashing armour penetration
Per level: Lv 1: +5% slashing armour penetration
- Drive a Wedge: 1/1 points · Unlocks Wedge formation.
Tooltip: Unlocks Wedge formation.
- Move as One: 2/2 points · +10% movement speed
Per level: Lv 1: +5% movement speed / Lv 2: +10% movement speed
- Razor-Sharp: 1/1 points · +2% slashing damage
Per level: Lv 1: +2% slashing damage
- Fear Nothing: 3/3 points · Each level increases charge damage by 7%.
Tooltip: Each level increases charge damage by 7%.
- Razor-Sharp: 2/2 points · +4% slashing damage
Per level: Lv 1: +2% slashing damage / Lv 2: +4% slashing damage
- In the Blink of An Eye: 1/1 points · +4% Critical Hit Chance
Per level: Lv 1: +4% Critical Hit Chance
- Fear Nothing: 1/1 points · Increases charge damage by 22%.
Changes unit appearance.
Tooltip: Increases charge damage by 22%. Changes unit appearance.
Bottom line
- The Soldier's Life: 2/2 points · +6% health
Per level: Lv 1: +3% health / Lv 2: +6% health
- Mustering: 1/1 points · Adds 1 more soldier to the unit.
Tooltip: Adds 1 more soldier to the unit.
- Open Ground: 1/2 points · Increases damage dealt in Field Battles by 5%.
Tooltip: Increases damage dealt in Field Battles by 5%.
- Move as One: 0/2 points · Not taken
Per level: Lv 1: +5% movement speed / Lv 2: +10% movement speed
- New Steel: 0/1 points · Not taken
Per level: Lv 1: −20% unit food consumption
- Live Off The Land: 0/1 points · Not taken
Per level: Lv 1: −20% unit food consumption
- Mustering: 0/2 points · Not taken
- Mustering: 0/1 points · Not taken
Build totals
- +5% · slashing armour penetration
- +10% · movement speed
- +6% · slashing damage
- +4% · critical hit chance
- +6% · health
Values from game files · client 1.10.3721.330067.
Balance history
2025-05-15 · buff
Leadership cost reduced: 120 -> 110.
May 15 Update Log2024-04-17 · bugfix
Fixed the issue where some nodes in the unit's training did not match the icons.
April 18th Update Log2024-04-03 · rework
Optimized growth nodes by swapping the position of the Charge skill node with the first node.
April 3rd Update Log2024-03-27 · rework
The node of 'Decrease Unit Losses in the World, Unit Resupply Cost' changed to 'Reduce Food Consumption'.
News Update on March 28th2024-03-21 · nerf
Leadership cost increased from 95 to 120. Dominate the World skill no longer causes a Dazed effect on Heroes.
New Season Dragonrise is Available Now!2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2024-01-10 · rework
Added Unit Mastery: Includes buffs to slashing penetration, health, and slashing damage. Adds a new skill [Dominate the World] (multiple quick charges) and mastery nodes to reduce its cooldown and increase duration.
January 11 Update Log2024-01-10 · bugfix
Fixed the issue where the [Ironcap Scout Cavalry]’s charge damage occasionally failed to register.
January 11 Update Log2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-09-20 · buff
Soldier count increased from 18 to 21. Leadership cost reduced from 115 to 95.
September 21st Update Log2023-09-19 · buff
Soldier count increased from 18 to 21. Leadership cost reduced 115 to 95.
BALANCE CHANGES2023-03-29 · bugfix
Fixed issue where damage reduction/increase effects for Chivalric units only triggered after a successful block.
MAR 30 UPDATE LOG2023-03-22 · buff
Improved the hitbox of charge skills for melee cavalry and Coutiliers, reducing chance of missing.
MAR 23 UPDATE LOG2022-09-01 · buff
Increased slashing armor penetration for moving attacks and Charge by 30%; movement speed damage bonus increased to 60% (from 30%); adds knockback at high speeds; increased attack frequency and improved attack prediction during movement.
Spet. 1st Balance Change Notice
Questions about Ironcap Scout Cavalry
Which veterancy line do I use for Ironcap Scout Cavalry?
My imported build puts the most points in Top line: 12/12 points.
Which doctrines are in the Ironcap Scout Cavalry guide?
Carnage Doctrine V, Gallop Doctrine V, Epic Leadership Doctrine, Sword Cavalry Doctrine V, Hero Damage Doctrine V
How much leadership does Ironcap Scout Cavalry cost?
Ironcap Scout Cavalry costs 110 leadership.
What is the latest recorded balance change for Ironcap Scout Cavalry?
2025-05-15 · buff: Leadership cost reduced: 120 -> 110.
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines