Onna-musha — 战意兵种攻略
Heroic polearm infantry from Season XVI: Sengoku.
Quick facts
- Unit type: infantry
- Tier / era: T4 / heroic
- Weapon type: Poleaxe
- Leadership cost: 205
- Role / classification: poleaxe, anti-cavalry, disruptor, sengoku, agile
- Recommended veterancy line: Top line (13/17 points)
- Core doctrines: Unit Damage Doctrine V, Hero Damage Doctrine V, Onna-musha Blood Doctrine, Epic Polearm Doctrine I, Mobility Doctrine V
- My tier: D
Updated 1 November 2026
My take: D tier

Overview
Heroic polearm infantry from Season XVI: Sengoku. Agile, good at disrupting formations and countering cavalry. 30 soldiers, 205 leadership.
Strengths
- Skill hits disarm for 0.5s
- Anti-Cavalry: +26% damage against cavalry, 60% slow for 2s, blocks cavalry braces
- Fox Dance: fast movement for 5s after Shield Rush or Onslaught
- Charge (35s): leap and smash, breaks Block hard
- Onslaught (14s): fast naginata strikes that disarm
- High piercing (909 damage, 1,414 AP) and slashing (1,465 damage, 1,432 AP)
Weaknesses
- Struggles against heavily armoured pikes and high blunt damage
- No long head-on fights without support
- Gets focused down when badly placed
How to Play
- On a flank: Column and Charge to break the line, then Onslaught to disarm the key targets.
- Against cavalry: Block formation behind your spearmen. The Anti-Cavalry trait does the punishing.
- Fox Dance triggers after a skill. Use the speed to reposition or get out.
- Formations: Dispersed, Block, Column.
Doctrines
- Slot 1 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
- Slot 2 · Hero Damage Doctrine V
+115 vs heroes · +110 all armour penetration
Hunt heroes, pierce armour.
- Slot 3 · Onna-musha Blood Doctrine
Normal attacks drain 15% health
Attacks drain health.
- Slot 4 · Epic Polearm Doctrine I
+80 piercing damage · +120 piercing armour penetration
Core polearm damage.
- Slot 5 · Mobility Doctrine V
+7% speed · Sprint +15% for 12 s
Faster, with a sprint.
Veterancy
Start
- The Soldier's Life: 1/1 points · +3% health
Per level: Lv 1: +3% health
Top line
- Hone: 3/3 points · +15% slashing armour penetration
Per level: Lv 1: +5% slashing armour penetration / Lv 2: +10% slashing armour penetration / Lv 3: +15% slashing armour penetration
- Resilient: 2/2 points · Each level increases Charge's damage by 10%.
Tooltip: Each level increases Charge's damage by 10%.
- Bloodbath: 3/3 points · +6% slashing damage
Per level: Lv 1: +2% slashing damage / Lv 2: +4% slashing damage / Lv 3: +6% slashing damage
- Unwavering: 3/3 points · Each level increases Onslaught's damage by 8%.
Tooltip: Each level increases Onslaught's damage by 8%.
- Move as One: 2/2 points · Each level reduces Onslaught cooldown by 2 seconds.
Tooltip: Each level reduces Onslaught cooldown by 2 seconds.
- Razor-Sharp: 0/3 points · Not taken
Per level: Lv 1: +2% slashing damage / Lv 2: +4% slashing damage / Lv 3: +6% slashing damage
- Steadfastness: 0/1 points · Not taken
Bottom line
- Razor-Sharp: 3/3 points · +9% piercing defence
Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence
- Resilient: 3/3 points · Each level reduces Onslaught cooldown by 2 seconds.
Tooltip: Each level reduces Onslaught cooldown by 2 seconds.
- Inner Energy: 3/3 points · Onslaught now inflicts a drain health effect. Each level increases this effect by 15%.
Tooltip: Onslaught now inflicts a drain health effect. Each level increases this effect by 15%.
- Stand Fast: 0/3 points · Not taken
Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health
- Force: 0/1 points · Not taken
- Hone: 0/3 points · Not taken
Per level: Lv 1: +2% slashing damage / Lv 2: +4% slashing damage / Lv 3: +6% slashing damage
- Diligence: 0/1 points · Not taken
Build totals
- +3% · health
- +15% · slashing armour penetration
- +6% · slashing damage
- +9% · piercing defence
Values from game files · client 1.10.3721.330067.
Balance history
2026-01-22 · buff
Reduced Onslaught cooldown (14s to 11s) and Leadership (220 to 205).
January 22 Unit Balance Adjustments2025-12-18 · bugfix
Fixed an issue where the Disarm effect of [Disrupting Strike] would not display an icon after learning [Force].
Roses: Ash and Bloom Season Update - Part 22025-12-18 · other
Optimized the distance between formation points, bringing them closer to the Hero.
Roses: Ash and Bloom Season Update - Part 22025-12-17 · other
Unit added to the 'Heart of the Mediterranean' Unit Tree, allowing for free unlocking. Existing owners receive compensation vouchers.
[Roses: Ash and Bloom] Season Events and Maintenance Announcement2025-01-16 · buff
Disrupting Strike disarm duration increased from 0.5s to 0.8s.
January 16 Mastery & Balance Adjustments Announcement2024-05-09 · buff
Leadership cost reduced from 235 to 225. Charge base cooldown reduced from 55s to 35s. Added a new tag [Battlefield Kitsune] which increases movement speed by 23% for 5 seconds after Charge or Sakura Onslaught ends.
May 9th Update Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-09-20 · nerf
Disrupt duration reduced from 0.8s to 0.5s. Slashing Armor Penetration reduced from 1576 to 1352. Slashing Damage reduced from 1519 to 1314.
September 21st Update Log2023-09-19 · nerf
Disrupt duration reduced 0.8s to 0.5s. Slashing Armor Penetration reduced 1576 to 1352. Slashing Damage reduced 1519 to 1314.
BALANCE CHANGES2023-08-16 · nerf
Leadership cost increased from 225 to 235.
Update Log for August 172023-07-06 · buff
Charge attacks now knock soldiers down via new seasonal doctrine 'Onna-Musha: Topple'.
JUL 6 UPDATE LOG2023-06-08 · bugfix
Fixed text errors in the unit equipment description.
JUN 8 UPDATE LOG2023-05-30 · other
Added as a new 4-star unit for the Sengoku season. Wields long weapons with high lethality and graceful movement.
Sengoku: Blazing Katana Patch Notes2023-05-30 · other
Sengoku season preorder bundles available for the new 4-star unit.
Sengoku: Blazing Katana Season Notice2022-10-26 · buff
Damage to cavalry of [Impeding Force] characteristic increased to 26% (was 16%).
10.27 Unit Balance Changes
Questions about Onna-musha
Which veterancy line do I use for Onna-musha?
My imported build puts the most points in Top line: 13/17 points.
Which doctrines are in the Onna-musha guide?
Unit Damage Doctrine V, Hero Damage Doctrine V, Onna-musha Blood Doctrine, Epic Polearm Doctrine I, Mobility Doctrine V
How much leadership does Onna-musha cost?
Onna-musha costs 205 leadership.
What is the latest recorded balance change for Onna-musha?
2026-01-22 · buff: Reduced Onslaught cooldown (14s to 11s) and Leadership (220 to 205).
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