Aug 6 Update & Maintenance Announcement

Released 6 August 2026

Overview

This operational update targets frontline sustain and burst potential, introducing sweeping offensive enhancements to the Glaive and tactical efficiency reworks to the Nodachi. The Bastard Sword receives widespread tuning to curb its area-of-effect and armour penetration capabilities, alongside targeted defensive reductions to the White Plume Guards and Queen's Knights. Furthermore, the limited-time All or Nothing mode and Dragonhunter's Mantra events are deployed ahead of the 7th Anniversary.

Keynotes

  • Glaive Combat Sustain and Damage Amplified: Across-the-board increases to Slashing Damage multipliers and the introduction of the [Dragon's Ode] passive dramatically increase frontline viability.
  • Bastard Sword Area and Penetration Curbed: Reductions to maximum targets struck across multiple skills, alongside the removal of several Slashing Armour Penetration and Defence reduction talent nodes.
  • Nodachi Tactical Flow Optimized: Instant charge application achieved during [Bloodbath] and streamlined Normal Attack combo effects.
  • White Plume Guards Defensive Phalanx Weakened: Significant reductions applied to active skill Defence boosts and block drain mitigation.
  • Queen's Knights Durability Shifted: Base Health increased, but Block Value and [Run 'Em Through] damage immunity frames reduced.
  • All or Nothing Mode Deployment: Limited-time specialized combat operations featuring a Leadership refund mechanic, predetermined arsenals, and restricted Cavalry deployment.
  • 7th Anniversary Prelude: Preparatory systems and events initiated, including the Dragonhunter's Mantra and the retroactive deployment of returnee Unit rewards.

Unit Changes

White Plume Guards

Active Skills

  • White Plume Defense
  • Defence boost: 80% 40%
  • Duration: 10s 8s
  • Block drain reduction is decreased by 25%
  • Shattering Bash
  • Defence boost: 120% 80%
  • Block drain reduction is decreased by 30%
  • Long Live the Han
  • Applying [Resolve] to the active skill increases the [Last Stand] state duration: 3.5s 5s

Queen's Knights

Buffs

  • Base Health: 7,080 7,380

Nerfs

  • Base Block Value: 950 800

Active Skills

  • Run 'Em Through
  • Base Cooldown: 11s 12s
  • Damage immunity duration during execution: 1.6s 1.2s

Hero Class Changes

Bastard Sword

Weapon Skills

  • Cross Execution
  • Max targets attacked: 8 7
  • Target count where damage decay begins: 2 4
  • The skill's Cleanse no longer removes [Concussed] effects
  • Driving Thrust
  • Max targets attacked: 2 3
  • Shadow Step Slash
  • Base Slashing Armour Penetration multiplier for the second hit: 100% 120%
  • Moulinet Advance
  • Base Slashing Armour Penetration multiplier: 80% 100%
  • Hew (Normal Attack)
  • Max targets attacked: 3 2
  • Riposte (Normal Attack)
  • Max targets attacked: 3 2

Skill Tree / Talents

  • Phantom Feint
  • Base Defence threshold requirement for extra effects: 1,800 1,500
  • Extra stamina consumption reduction effect: 35% 30%
  • [Dash] invincibility duration during the [Phantom Dance] effect: 0.5s 0.2s
  • Whirling Recovery
  • New effect when Defence threshold condition is met: Reduces [Cross Execution] Cooldown by 10s
  • Sword Dance
  • Stamina consumption reduction effect: 25% 20%
  • Myriad to Silence
  • [Riposte] damage boost effect: 60% 50%
  • Fluid Shadow
  • Base Defence threshold requirement for extra effects: 1,800 1,500
  • Extra damage buff per stack upon using [Dash]: 20% 15%
  • Removed the 15% reduction to Slashing Defence
  • Removed the +200 to Slashing Armour Penetration
  • Fatal Brand
  • Removed the 10% reduction to Slashing Defence
  • Removed the +100 to Slashing Armour Penetration
  • Bloodburning Edge
  • Removed the 20% reduction to Piercing Defence
  • Hallowed Pursuit
  • Removed the 15% reduction to all Defence types
  • Removed the +150 to Slashing Armour Penetration
  • Predator's Burst
  • Removed the 6% reduction to Piercing Defence
  • Removed the +200 to Slashing Armour Penetration
  • Eclipse Twin-Slash
  • Removed the 20% reduction to all Defence types
  • Removed the +200 to Slashing Armour Penetration

Reworks

  • Paused stamina recovery when connecting [Roll/Dash] to [Hew - Hit 3] or [Riposte - Hit 1].

Bugfixes

  • Fixed an issue where the sword aura damage hitboxes could be repeatedly detected.

Glaive

Weapon Skills

  • Arc of Steel
  • Base Slashing Damage multiplier: 92% 166%
  • Base Cooldown: 10s 7s
  • Warlord's Greeting
  • Base Slashing Damage multiplier: 88% 176%
  • Base Slashing Armour Penetration multiplier: 100% 110%
  • Charge
  • Base Slashing Damage multiplier for the first hit: 88% 141%
  • Base Slashing Damage multiplier for the second hit: 104% 135%
  • Base Slashing Armour Penetration multiplier: 100% 110%
  • Breaker of Shields
  • Base Slashing Armour Penetration multiplier for the second hit: 100% 110%
  • God of Battles
  • Damage buff effect: 15% 22%
  • Flying Reaper
  • Base Blunt Damage multiplier: 575% 748%
  • Base Cooldown: 50s 40s
  • Hail of Blades
  • Base Slashing Damage multiplier: 74% 141%

Skill Tree / Talents

  • Dragon's Ode (Passive Effect)
  • Unleashing an [Ultimate] grants [Dragon's Ode]: During this effect, active skill Critical Value is doubled, and all Defence types are increased by 60% for 6s. Casting other skills refreshes this duration.

Nodachi

Weapon Skills

  • Dragon's Leap
  • Boosts charge efficiency by 300% during [Bloodbath] Achieves max charge effect instantly without charging during [Bloodbath].
  • Blood Oath
  • Base Cooldown: 25s 20s
  • Monstrous Blade
  • Base Cooldown: 30s 25s
  • Combo Strikes (Normal Attack)
  • Added the [Combo Strikes] effect when repeating the Normal Attack cycle from the fourth hit back to the first hit, as well as from the first hit to the second hit in the new cycle.
  • Removed the [Combo Strikes] effect from the second hit during the very first Normal Attack cycle.

Reworks

  • Optimized the animation frames when connecting any skill to a Normal Attack.

Bugfixes

  • Fixed an issue with abnormal text displays in Nodachi skill descriptions.

Doctrines & Systems

Player Card System

Reworks

  • Optimized the activation requirement descriptions for Player Card Titles (e.g., "Hegemon" background).
  • Optimized leaderboard logic; Player Cards can now correctly display Rank standings.

Bugfixes

  • Fixed an issue where Player Card system text would sometimes truncate or display incompletely.
  • Fixed an issue where server transfers could cause original server leaderboard Title data to be cleared.

New Content

All or Nothing Mode

  • Core Mechanic: Consecutive victories earn stars. Defeat resets stars to zero.
  • 1 Star: Iron Chest
  • 2 Stars: Silver Chest
  • 3 Stars: Gold Chest
  • Opening a [Gold Chest] for the first time guarantees a [Seasonal Weapon Attire Choice Box] *1.
  • Leadership & Deployment Rules:
  • Leadership refund system active: Units no longer refund Leadership upon death. Retreating refunds Leadership equal to 50% of the remaining troops.
  • All Warlords are allocated exactly 1,800 Leadership.
  • Seasonal seals disabled; up to 5-Star Units can be deployed.
  • Cavalry limit: Maximum 3 Cavalry Units per player.
  • Max 3-player squads.
  • Arsenal & Units:
  • All Units except Chaos Season Units, Lionroar Crew, Falconetti Gunners, and Empire Chariot are available.
  • Equipment, Units, and Artillery are system-provided. Hero equipment is standardized as reforged Equipment.
  • Attackers can deploy 2 Rare Artillery; Defenders can deploy 1 Rare Artillery.
  • Tactical Adjustments:
  • Banner capture can only be interrupted by Heroes (Units will no longer interrupt captures).
  • Respawning or changing Units at a Supply Point grants the Unit a +30% movement speed boost for 8 seconds.
  • Quest Restrictions:
  • Quest progress calculated by totals (e.g., troop kill points) is halved at the end of matches. Quests calculated by match counts are unaffected.
  • Weapon Attire Rewards:
  • [Flying General's Halberd] (Poleaxe)
  • [Dragonspine Blades] (Dual Blades)
  • [Crimson Lion Bow] (Short Bow)

Dragonhunter's Mantra Event

  • Event Mechanics: PvP matches drop [Mechanical Rods] (max 100 per day). Mechanical Rods are consumed to draw from three sequential prize pools: [Dragon's Awakening], [Shadowed Relics], and [Endless Hunt].
  • Prize Pool Operations:
  • [Dragon's Awakening]: 300 pulls guarantees all rewards, including [Pure Wisdom].
  • [Shadowed Relics]: Unlocked via [Pure Wisdom]. 500 pulls guarantees all rewards, including the [Epic Hero Schematic Crate].
  • [Endless Hunt]: Unlocked via [Epic Hero Schematic Crate]. Contains the Legendary Helm [The Asura] and Legendary kill announcement [Crimson Wrath].
  • Restrictions: [Mechanical Rods] purchase limit is 10,000 times. Draw progress resets at the end of the event and will not carry over. The Legendary Helm and kill announcement will be permanently removed from the treasury after the event.

7th Anniversary Benefits Prelude

  • The 7th Anniversary version launches on Aug 20, bringing new modes and rewards.
  • Players logging in during the event can claim choice rewards for 3-Star, 4-Star, and 5-Star Units from S22 and prior seasons, alongside Treatises, Equipment Schematics, Seasonal Choice Antique Attires, and Anniversary-Exclusive cosmetics.
  • Returnee Warlords who missed the previous year can retroactively claim Unit choice rewards from S28 and prior seasons.
  • Warlords Level 50+ will receive [Divine Reforge - Glaive] for free via in-game mail. Players who previously purchased this item will receive a full Sovereign refund after the Anniversary update.

Bugfixes

  • Fixed an issue where reforging interface affixes would flicker under a specific clicking sequence.
  • Fixed an issue where the [Mace Sergeants] Unit could fail to acquire targets in the Newbie Unit Training Stage.

Rewards

  • Maintenance Compensation: Bronze Coins *8,000, Honour *300, Unit Medals *15.
  • All or Nothing Sign-in Gift: Cumulative login yields Proof of Hope *65, Silver Key *5, and Greater Scroll of Glory *5.

Schedule

  • Server Maintenance: Aug 6. APAC: 14:00-17:00 (UTC+8) | EU/AMS: 07:00-10:00 (UTC+1). Estimated duration: 3 hours.
  • All or Nothing Mode & Sign-in Event: Aug 6 (after maintenance) to Aug 20 (before maintenance).
  • Dragonhunter's Mantra Event:
  • Item Drop Phase: Aug 6 to Aug 19, 23:59.
  • Event Interface Duration: Aug 6 to Aug 26, 23:59.
  • 7th Anniversary Update: Aug 20.

Units changed in this patch

Official announcement