Silahdars Guide – Conqueror's Blade
Five-star heavy infantry for the front line and for guarding your hero.
Quick facts
- Unit type: infantry
- Tier / era: T5 / golden
- Weapon type: Special
- Leadership cost: 295
- Role / classification: bodyguard, hero-protection, shield-breaker, brawler, melee
- Recommended veterancy line: Top line (16/21 points)
- Core doctrines: Unit Damage Doctrine V, Linebreaker Doctrine V, Epic Leadership Doctrine, Defence Doctrine V, Epic Combat Doctrine
- My tier: B
Updated 1 November 2026
My take: B tier

Overview
Five-star heavy infantry for the front line and for guarding your hero. Brawlers with very strong burst against shield infantry and heroes.
Strengths
- Very strong burst against shield infantry and heroes
- Wide sweep breaks shields and cuts through clustered infantry
- Good armour, trades well while skills are active
- Great next to a tanky front-line hero
- Bodyguard stance: tight around the hero, more toughness
Weaknesses
- No shields: focused ranged fire and artillery
- Weaker with skills on cooldown
- Braced pikes, cavalry charges and heavy CC
- Has to stay near the team
- Overextend after the skills and they get surrounded
How to Play
- Stay in bodyguard stance near your hero: tight formation, more toughness.
- Walk into a fight that's already going. Don't send them in first.
- Open with the wide halberd sweep into shields or an infantry blob.
- Follow with the heavy strike to knock down and finish the key target, elite infantry or a hero.
- Pull back when skills and buffs end.
- Use terrain, walls or allied shields against arrows and guns.
- Come from the side of a fight, not straight in.
- Stay out of open firing lanes and away from braced pikes.
- Save the sweep for dense formations.
Hero Class Synergy
Best with tanky frontline heroes (Poleaxe, Maul, Longsword & Shield) who can dive into fights and create the melee clusters for Silahdars to exploit
Doctrines
- Slot 1 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
- Slot 2 · Linebreaker Doctrine V
After 3 hits: much better block break for 2 s
Opens shield walls.
- Slot 3 · Epic Leadership Doctrine
−16% Leadership cost
Room for one more unit.
NEW · 295 → about 247 leadership
- Slot 4 · Defence Doctrine V
+80 all defences · −5% damage taken
Keeps your men alive longer.
- Slot 5 · Epic Combat Doctrine
Every 3rd hit +11% · every 6th heals 15% · every 9th 2.5 s CC immune
Rewards staying in the fight.
NEW · every 9th hit: 2.5 s CC immunity (was missing in the old text)

Veterancy
Start
- Thick Armour: 2/2 points · +4% all defences
Per level: Lv 1: +2% all defences / Lv 2: +4% all defences
Top line
- Razor-Sharp: 3/3 points · +6% slashing damage
Per level: Lv 1: +2% slashing damage / Lv 2: +4% slashing damage / Lv 3: +6% slashing damage
- Uncouthness: 3/3 points · Each level reduces Decapitate's cooldown by 2 seconds.
Tooltip: Each level reduces Decapitate's cooldown by 2 seconds.
- Hone: 3/3 points · +6% slashing damage
Per level: Lv 1: +2% slashing damage / Lv 2: +4% slashing damage / Lv 3: +6% slashing damage
- Repetition: 2/2 points · +10% rate of attack
Per level: Lv 1: +5% rate of attack / Lv 2: +10% rate of attack
UNVERIFIED
- Reckless Courage: 3/3 points · Each level increases Decapitate damage by 5%.
Tooltip: Each level increases Decapitate damage by 5%.
- The Soldier's Life: 2/3 points · +6% health
Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health
- Ferocity: 0/3 points · Not taken
- Glinting Steel: 0/1 points · Not taken
Bottom line
- Bloodbath: 3/3 points · +9% slashing defence
Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence / Lv 3: +9% slashing defence
- The Soldier's Life: 3/3 points · +9% health
Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health
- Toughen Up: 3/3 points · +9% piercing defence
Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence
- Brutality: 2/2 points · Each level increases Get Over Here and Deathstrike's damage by 10%.
Tooltip: Each level increases Get Over Here and Deathstrike's damage by 10%.
- Reflexes: 0/3 points · Not taken
Per level: Lv 1: −5% ranged damage taken / Lv 2: −10% ranged damage taken / Lv 3: −15% ranged damage taken
- The Soldier's Life: 0/3 points · Not taken
Per level: Lv 1: +3% health / Lv 2: +6% health / Lv 3: +9% health
- Move as One: 0/2 points · Not taken
Per level: Lv 1: +3% movement speed / Lv 2: +6% movement speed
- Unyielding: 0/1 points · Not taken
- Immovable: 0/1 points · Not taken
Build totals
- +4% · all defences
- +12% · slashing damage
- +10% · rate of attack
- +15% · health
- +9% · slashing defence
- +9% · piercing defence
Values from game files · client 1.10.3721.330067.

Linked doctrines
- Linebreaker Doctrine V
- Unshakable Ward
Acala's Aegis: −75% damage over time · no daze or knock-back · 7 s · 28 s cooldown
Ignore damage over time and dazes.
- Epic Combat Doctrine
- Vanguard Doctrine V
+30% speed for 5 s after each attack
Faster after every swing.
Balance history
2026-07-23 · buff
Trait label [Bodyguards] newly added: Damage dealt increased by 25%, lingers for 6 seconds after the [Get Over Here] state ends
July 23 Update and Maintenance Log2026-07-23 · buff
Base Health growth increased 123 156
July 23 Update and Maintenance Log2026-07-23 · buff
Base Slashing Armour Penetration increased 1667 1797
July 23 Update and Maintenance Log2026-07-23 · buff
Trait label [Bodyguards] Target's Damage dealt reduction effect increased 30% 45%
July 23 Update and Maintenance Log2026-07-23 · buff
Trait label [Bodyguards] newly added: Movement speed increased by 15%, lingers for 6 seconds after the [Get Over Here] state ends
July 23 Update and Maintenance Log2026-07-23 · buff
Increased Base Health growth and Slashing Armour Penetration; Bodyguards trait now grants 15% Movement Speed and 25% Damage dealt (lingers 6s after command ends); enemy damage reduction effect increased to 45%.
July 23 Update and Maintenance Log2026-07-23 · buff
Base Health growth increased from 123 to 156
July 23 Update and Maintenance Log2026-07-23 · buff
Base Slashing Armour Penetration increased from 1667 to 1797
July 23 Update and Maintenance Log2026-07-23 · buff
Trait [Bodyguards] newly added: Damage dealt increased by 25%. Lingers for 6 seconds after [Get Over Here] state ends
July 23 Update and Maintenance Log2026-07-23 · buff
Trait [Bodyguards] newly added: Movement speed increased by 15%
July 23 Update and Maintenance Log2026-07-23 · buff
[Bodyguards] target's Damage dealt reduction effect increased from 30% to 45%
July 23 Update and Maintenance Log2026-07-23 · buff
Base Health growth increased (123 to 156); Slashing Armour Penetration increased (1667 to 1797); Bodyguards trait now adds 15% move speed and 25% damage; enemy damage reduction effect increased to 45%.
July 23 Update and Maintenance Log2025-12-18 · buff
Leadership cost reduced from 300 to 295.
Roses: Ash and Bloom Season Update - Part 22025-12-04 · other
New Epic Rupture Doctrine added to the Windswept Plain pool. Effect: When enemy Units take damage from Unit 5 times within 3 seconds, they are inflicted with Bleed and Slow for 3 seconds.
December 4 Update and Maintenance Log2024-08-15 · buff
Sideways Sweep and Deathstrike now provide 40% damage reduction for 3s, remove CC, and have increased attack rates. Increased damage for these skills by 30%. Increased minimum damage rate. Deathstrike deals bonus damage to charging enemies. Basic attacks hit 1 additional target.
August 15 Update Log2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-09-26 · buff
Movement speed increased from 4.3 to 4.8.
Patch Notes: Update Log Sep 272023-08-16 · buff
Leadership cost reduced from 305 to 300.
Update Log for August 172023-06-28 · buff
Leadership cost reduced from 320 to 305.
JUN 29 UPDATE LOG2022-10-13 · bugfix
Fixed an issue where pressing C wouldn’t command the Silahdars to follow you.
OCT 13 ADDITIONAL UPDATE LOG
Questions about Silahdars
Which veterancy line do I use for Silahdars?
My imported build puts the most points in Top line: 16/21 points.
Which doctrines are in the Silahdars guide?
Unit Damage Doctrine V, Linebreaker Doctrine V, Epic Leadership Doctrine, Defence Doctrine V, Epic Combat Doctrine
How much leadership does Silahdars cost?
Silahdars costs 295 leadership.
What is the latest recorded balance change for Silahdars?
2026-07-23 · buff: Trait label [Bodyguards] newly added: Damage dealt increased by 25%, lingers for 6 seconds after the [Get Over Here] state ends
Related units
All Conqueror's Blade units · Best units for beginners · All doctrines