Achilles' Wings: Companion Cavalry — Guía de unidades de Conqueror's Blade
Macedonian horsemen that charge hard and can then stay in the melee.
Quick facts
- Unit type: cavalry
- Tier / era: T4 / heroic
- Weapon type: Special
- Leadership cost: 230
- Role / classification: cavalry, hero-synergy, sworn-guard, melee, versatile
- Recommended veterancy line: Bottom line (22/22 points)
- Core doctrines: Companion Cavalry: Billowing Winds, Conquest, Unit Damage Doctrine V, Epic Combat Doctrine
- My tier: C
Updated 1 November 2026
My take: C tier

Overview
Macedonian horsemen that charge hard and can then stay in the melee. The catch: they want to be near you. Within 30m of your hero they move faster, take less damage and recover better.
Strengths
- Sworn Guard near the hero: faster, tougher, better recovery
- Gale Strike: heavy spear charge
- Storm Pound: leap with knockdown, then 20s of sword melee
- Zephyr Blade protects the hero
- Conquest doubles Sworn Guard everywhere for 18s
Weaknesses
- Has to stay close to your hero
- Less burst than pure charge cavalry
- Does many things well, none of them best
- Only as good as your hero's positioning
How to Play
- Stay within 30m of them. Further away the Sworn Guard buff is gone.
- Gale Strike to open with the spear charge.
- Storm Pound to knock down and switch to swords for 20 seconds.
- Zephyr Blade when you're in trouble. They cover you and fall back towards you.
- Conquest for the big push: more hero damage and speed, and Sworn Guard doubled across the whole battlefield for 18 seconds.
- Good on a flank with Storm Pound into the back line, and good at getting your hero out alive.
- Compared with Khevtuul: Companions are better up close, Khevtuul at range and on the move.
Doctrines
- Slot 1 · Companion Cavalry: Billowing Winds
+9% movement speed of units · +10% damage of units
Faster and harder hitting.
- Slot 2 · Conquest
Hero: +8% speed · +100 all damage for 18 s
Buffs your hero for a push.
- Slot 3 · Unit Damage Doctrine V
+120 vs units · +80 all damage
Main damage slot.
- Slot 4 · Epic Combat Doctrine
Every 3rd hit +11% · every 6th heals 15% · every 9th 2.5 s CC immune
Rewards staying in the fight.
NEW · every 9th hit: 2.5 s CC immunity (was missing in the old text)

Veterancy
Start
- The Soldier's Life: 1/1 points · health +240 points
Per level: Lv 1: health +240 points
Top line
- Cold Blood: 0/3 points · Not taken
Per level: Lv 1: +5% piercing armour penetration / Lv 2: +10% piercing armour penetration / Lv 3: +15% piercing armour penetration
- Rushing Thunder: 0/3 points · Not taken
Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence
- Thick Armour: 0/3 points · Not taken
Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence / Lv 3: +9% slashing defence
- War Machine: 0/3 points · Not taken
- Pursue: 0/3 points · Not taken
- Melee Attack: 0/3 points · Not taken
Per level: Lv 1: +2% piercing damage / Lv 2: +4% piercing damage / Lv 3: +6% piercing damage
- Razor-Sharp: 0/3 points · Not taken
- Achilles' Spear: 0/1 points · Not taken
Bottom line
- Hone: 3/3 points · +15% slashing armour penetration
Per level: Lv 1: +5% slashing armour penetration / Lv 2: +10% slashing armour penetration / Lv 3: +15% slashing armour penetration
- Rushing Thunder: 3/3 points · +9% piercing defence
Per level: Lv 1: +3% piercing defence / Lv 2: +6% piercing defence / Lv 3: +9% piercing defence
- Thick Armour: 3/3 points · +9% slashing defence
Per level: Lv 1: +3% slashing defence / Lv 2: +6% slashing defence / Lv 3: +9% slashing defence
- Blade Edge: 3/3 points · Deals increased damage for 10 seconds after switching to short swords.
Each level increases the damage by 5%.
Tooltip: Deals increased damage for 10 seconds after switching to short swords. Each level increases the damage by 5%.
- Open Ground: 3/3 points · Each level reduces [Zephyr Blade]'s cooldown by 1 second.
Tooltip: Each level reduces [Zephyr Blade]'s cooldown by 1 second.
- Bloodbath: 3/3 points · +6% slashing damage
Per level: Lv 1: +2% slashing damage / Lv 2: +4% slashing damage / Lv 3: +6% slashing damage
- Spirited Horse: 3/3 points · Using [Zephyr Blade] against an enemy hit by [Storm Pound] with a spear in them increases damage.
Each level increases damage by 10%.
Tooltip: Using [Zephyr Blade] against an enemy hit by [Storm Pound] with a spear in them increases damage. Each level increases damage by 10%.
- Achilles' Wings: 1/1 points · +20% movement speed
Per level: Lv 1: +20% movement speed
Build totals
- +15% · slashing armour penetration
- +9% · piercing defence
- +9% · slashing defence
- +6% · slashing damage
- +20% · movement speed
Values from game files · client 1.10.3721.330067.

Balance history
2025-12-17 · other
Unit added to the 'Heart of the Mediterranean' Unit Tree, allowing for free unlocking. Existing owners receive compensation vouchers.
[Roses: Ash and Bloom] Season Events and Maintenance Announcement2025-01-16 · nerf
Leadership cost increased from 215 to 230. Mounted Spearblade slowdown no longer affects Heroes.
January 16 Mastery & Balance Adjustments Announcement2024-10-24 · buff
New Historical Seasonal Doctrine [Companion Cavalry: Billowing Winds]: Increase movement speed by 9% and damage dealt by 10%.
October 24 Update Log2024-10-10 · bugfix
Fixed the issue in the Unit Training Camp where the unit may not move when directed to the supply point.
October 10 Update Log2024-08-01 · bugfix
Fixed an issue where some attacks could not correctly hit enemies when equipped with swords.
August 1 Update Log2024-07-25 · bugfix
Fixed damage calculation loss for the Zephyr Blade skill when moving at high speeds.
July 25 Update Log2024-07-17 · buff
New season doctrine [Companion Cavalry: Billowing Winds] added: unit movement speed +9% and unit damage +10%.
July 18 Update Log2024-06-19 · other
New 4-star season unit. High mobility light cavalry using dual weapons (Spear/Short Sword). Features high burst damage and synergy when close to the hero. Skills: Gale Strike, Storm Pound (Spear), and Zephyr Blade (Short Sword).
[Alexander] Update Log2024-06-13 · other
New 4-star unit "Companion Cavalry" introduced for the [Alexander: The Great] season. Characterized by dual weapons (lance and sword), high mobility for guerrilla tactics, and flank charge capabilities.
[Alexander: The Great] Season Unit Spotlight: Companion Cavalry (4 stars)2024-02-01 · bugfix
Fixed the issue of unit models floating in the air after death.
Feb 1st UPDATE LOG2023-12-07 · bugfix
Fixed the issue where the Unit's head model would behave abnormally when changing Unit Attire.
December 7th Update Notice2023-12-07 · bugfix
Fixed the issue where changing units might cause skill locking with a certain probability.
December 7th Update Notice2023-12-07 · bugfix
Fixes the issue where some Units couldn't face the enemy while using their skills.
December 7th Update Notice2023-03-22 · buff
Improved the hitbox of charge skills for melee cavalry and Coutiliers, reducing chance of missing.
MAR 23 UPDATE LOG
Questions about Achilles' Wings: Companion Cavalry
Which veterancy line do I use for Achilles' Wings: Companion Cavalry?
My imported build puts the most points in Bottom line: 22/22 points.
Which doctrines are in the Achilles' Wings: Companion Cavalry guide?
Companion Cavalry: Billowing Winds, Conquest, Unit Damage Doctrine V, Epic Combat Doctrine
How much leadership does Achilles' Wings: Companion Cavalry cost?
Achilles' Wings: Companion Cavalry costs 230 leadership.
What is the latest recorded balance change for Achilles' Wings: Companion Cavalry?
2025-12-17 · other: Unit added to the 'Heart of the Mediterranean' Unit Tree, allowing for free unlocking. Existing owners receive compensation vouchers.
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