Chaos: A Realm Divided — Season Update Patch Notes
Released 25 June 2026
I. TL;DR — For Lazy Readers
- New season "Chaos: A Realm Divided" launches after the June 25/26 maintenance (~15h downtime, compensation: 35,000 Bronze Coins, 1,500 Honour, 75 Unit Medals).
- 3 new TK Units: Yellow Turban Chanters (3 support/heal), Tiger and Leopard Cavalry (5 shock cav), White Plume Guards (5 heavy shield).
- New map: Sishui Pass — features Hero NPCs Guan Yu (attacker) and Hua Xiong (defender) influencing the match flow.
- New systems: House Artillery Warehouse, Divine Reforge Trial Level, Equipment Honing (upgrade existing reforged stats with Pure Iron).
- Battle Pass: 5 new attires + Pure Iron at tiers 15/30/60.
- Big balance pass: buffs to Queen's Knights, Zweihanders, Halberd Elite, Imperial Javelineers, Iron Reapers, Wuxing Pikemen; nerfs to Liao's Rangers, Demesne Arbalists, Zykalian Militia, Symmachean Stalwarts, Yorkist Household Knights, Rattan Roundshields/Pikemen.
- All Echo season bonuses (XP, Fame, Rank Bounty) carry over.
II. New Season Units
1. Yellow Turban Chanters — 3 Support
- Way of Peace healers that buff and protect allies.
- Skill 1 [Cleansing Waters]: AoE heal + cleanses Bleeding/Burning.
- Skill 2 [Will of Yellow Sky]: Decaying damage reduction + removes control on self and allies.
2. Tiger and Leopard Cavalry — 5 Shock Cavalry
- Elite Wei cavalry built around flexible charges and sweeping attacks.
- Skill 1 [Predator Charge]: targeted charge.
- Skill 2 [Leopard Hunt]: dashing attack with mid-skill directional sweep.
- Skill 3 [Tiger Leap]: directional leap-and-sweep out of formation.
3. White Plume Guards — 5 Heavy Shield
- Shu Han bodyguards excelling at holding chokepoints; gain [Resolve] while contesting points.
- Skill 1 [White Plume Defense]: ignores control, forms a special formation, +defense.
- Skill 2 [Shattering Bash]: Knockdown + AoE damage + defense buff.
- Skill 3 [Long Live the Han]: consumes Resolve, cannot die while active.
III. Battle Pass
1. New Rewards
- Tier 1: Hero Attire — High Commandant
- Tier 20: Unit Banner — Hegemon's Banner
- Tier 50: Unit Attire — Hardened Rattan
- Tier 70: Mount Attire — Crimson Shadow
- Tier 100: Hero Attire — Tiger of Wei
- Tiers 15/30/60: Pure Iron (Honing material). Treatise rewards moved elsewhere, total unchanged.
IV. Seasonal Store
1. Returning [Dynasty Awakening] Attires (20% off Blades)
- Bloodbound 2,500 2,000
- Warborn 5,000 4,000
- Terracotta Guardian 2,500 2,000
2. Prices Restored
- Snowbloom Heir 2,000 2,500
- Sage Monarch 4,000 5,000
- Sadaham 2,000 2,500
3. Removed
- Crimson Warriors Tunic, Warrior Kings' Panoply, The 300 Warriors, returning Sparta weapon attire.
V. Season Map — Sishui Pass
1. Overview

- Two banner points: Point A (Camp) and Base.
- Storyline "Slaying Hua Xiong while the Wine is Warm" introduces Hero NPCs Guan Yu (attacker) and Hua Xiong (defender).
2. Camp Area — Point A

- Wide vulnerable front; attackers must protect Guan Yu.
- Defenders should sortie to kill Guan Yu — success strengthens the Base.
3. Wall Area

- Moat in front of the wall. Attackers can use Siege Towers.
- If Guan Yu survives Point A, Hua Xiong rides out via the drawbridge to fight him — opens an attack route.
- If Guan Yu dies early, drawbridge guards must be slain to lower it; Hua Xiong helps defenders.
4. Base Area

- Frontal assault is risky — flank from wall sides.
- Defenders rely on internal Supply Point; killing Guan Yu early gives a real advantage here.
VI. World Update
1. Kit Attrition
- Unit Kits suffer attrition at normal rate during the season — stock up before marching.
VII. World Phases (UTC+8)
1. Phase 1 — Opening Moves
- June 26 (post-maint) – July 6, 12:00. 4 max units. Forging extras OFF.
2. Phase 2 — Eve of the Storm
- July 6 – July 20, 12:00. 4 max. Forging extras OFF.
3. Phase 3 — All is Chaos
- July 20 – August 10, 12:00. 5 max. Forging extras ON.
4. Phase 4 — Usurp the Thrones
- August 10 – August 24, 12:00. Territory Wars for Anliang / Hao Jing / Daicheng.
5. Phase 5 — Imperial Dawn
- August 24 – September 7, 12:00. Full server-wide capital wars.
VIII. Season Challenges
1. Yellow Turban Chanters (unlock June 26)
- 4 phases: Trial Permanent Unit Rare Doctrine "Salvation" (-2s Cleansing Waters CD) Chibi Avatar.
2. Tiger and Leopard Cavalry (unlock July 6)
- 7 phases including Rare Doctrine "Ferocity" (+10% charge dmg), Permanent Unit, Epic Doctrine "Agility" (Leopard Hunt 20% DR for 5s).
3. White Plume Guards (unlock July 20)
- 7 phases including Rare Doctrine "Resolute" (-2s White Plume Defense CD), Permanent Unit, Epic Doctrine "Valor" (formation attacks Knockdown).
IX. Season Runes
1. Quick Notes
- Full new rune set across Helm, Armour, Bracers, Boots and every Weapon class.
- Themed to Three Kingdoms lore (Peach Garden Oath, Yellow Sky Rises, Zhuge's Crossbow, Solo Ride, etc.).
- See official post for the complete list — too many to reproduce here.
X. Season Fame
1. Reset & Store
- Echo Fame resets to zero. Chaos Fame begins.

XI. System Optimizations
1. House Artillery Warehouse
- Two warehouses per House: Basic (100 pieces, any quality) and Advanced (40 pieces, Epic+).
- Deposit anytime at House Base fief. Withdraw during Territory War (max 10/war).
- Withdrawn artillery from someone else's deposit becomes bound. Permissions managed by Liege/Seneschal/Treasurer.
2. Divine Reforge Trial Level
- Freely test Divine Reforge attributes and skill visual effects in a sandbox.
XII. Equipment Honing
1. How It Works
- Honing upgrades existing reforged stats — no new attributes, no resets.
- Unlock: equipment must be Reforged AND have 3+ qualifying attributes.
- Qualifier: Common attr ≥ 60% of bonus limit; Special attrs always qualify.
2. Tiers & Progress
- Each attribute has its own Honing Tier and a 0–100% progress bar.
- Common attrs: 5 tiers above the qualifier threshold. Special attrs: tiers vary by effect.
- Reaching 100% advances tier, resets progress (excess does NOT carry).
3. Cost
- Pure Iron per attempt: Rare schematic 2 / Exceptional 3 / Epic 4.
- Pure Iron sources: events, Fame Store, Ranked Store, Battle Pass, Premium weekly quests, Supply Tokens, Secret Vault, Store.
4. After Reforging
- Keep original gear Honing retained.
- Replace with new reforged piece Honing fully cleared.
XIII. Balance Adjustments
1. Buffs
- Queen's Knights: +200 Base Block, +20 Block recovery, +0.6s invuln on Run 'Em Through, faster recoveries, better fault tolerance. Max hits reduced 32 with +1 target on 2nd hit.
- Zweihanders: +1 target on Knight's Gambit, Prepared Stance now grants 30% DR on next skill at full HP, Knight's Defence cleanses CC.
- Halberd Elite: +10% Armour Pen on Cloud Cleave / Storm Surge, Cloud Cleave CD 6s 5s.
- Imperial Javelineers: Piercing Dmg 12011351; Flying Shield +13% dmg, now Knockbacks, CD 18s15s.
- Iron Reapers: HP 805110451, Leadership 285270, Very Heavy Armour now reduces Artillery damage.
- Wuxing Pikemen: Fiery Blast +20% radius, fires instantly on activation.
2. Nerfs
- Liao's Rangers: Block break 14001100, Bludgeon width −12.5%, swing cooldown floor added, new [Combat Penalty vs Heroes] tag (−60% Armour Pen, −40% dmg vs Heroes).
- Demesne Arbalists: Piercing Bolts piercing 21, fire rate −16%, Mastery anti-enemy 400300.
- Zykalian Militia: Throw & Rain of Fire CD 10s16s, reload +33%, debuff weakened (6%×20 stacks 4%×8), Flash Ignition −Armour Pen 72%32%.
- Symmachean Stalwarts: Brace touch hitbox −12%, Brace stab hitbox −18%.
- Yorkist Household Knights: Leadership 245265, roster 2018, speed bonus multiplier 42.5.
- Rattan Roundshields: Leadership 100115, Poison duration 6s4s, dmg/stack 250140.
- Rattan Pikemen: Poison duration 6s4s, dmg/stack 250140.
XIV. Carry-Over & Fixes
1. Retained From Echo
- 20% Battle Pass XP reduction.
- 20% Fame bonus on Envoy donations.
- 20% Fame drop bonus in matchmaking & Bandit Raid.
- 20% Rank Bounty weekly bonus.
2. Bug Fixes
- Royal Longbowmen no longer occasionally fail to generate arrows on Skyfall Volley.
Units changed in this patch
- White Plume Guards - Unyieldingother
New 5-Star Seasonal unit. Skills: White Plume Defense (control immunity, formation, increased defense), Shattering Bash (shield bash, knockdown, increased defense), Long Live the Han (consumes Resolve for invulnerability/fight-to-the-death state). Exclusive Doctrine [Resolute] reduces White Plume Defense cooldown by 2s; [Valor] adds Knockdown to formation attacks.
- Tiger and Leopard Cavalry - Predatorother
New 5-Star Seasonal unit. Skills: Predator Charge, Leopard Hunt (dashing attack with sweeping strike), Tiger Leap. Exclusive Doctrine [Ferocity] increases charge damage by 10%; [Agility] grants 20% damage reduction for 5s after Leopard Hunt.
- Yellow Turban Chantersother
New 3-Star Seasonal unit. Skills: Cleansing Waters (AoE heal, cleansing bleed/burn), Will of Yellow Sky (damage reduction, control removal). Exclusive Doctrine [Salvation] reduces Cleansing Waters cooldown by 2s.