Chaos: A Realm Divided — Season Update Patch Notes

Released 25 June 2026

I. TL;DR — For Lazy Readers

  • New season "Chaos: A Realm Divided" launches after the June 25/26 maintenance (~15h downtime, compensation: 35,000 Bronze Coins, 1,500 Honour, 75 Unit Medals).
  • 3 new TK Units: Yellow Turban Chanters (3 support/heal), Tiger and Leopard Cavalry (5 shock cav), White Plume Guards (5 heavy shield).
  • New map: Sishui Pass — features Hero NPCs Guan Yu (attacker) and Hua Xiong (defender) influencing the match flow.
  • New systems: House Artillery Warehouse, Divine Reforge Trial Level, Equipment Honing (upgrade existing reforged stats with Pure Iron).
  • Battle Pass: 5 new attires + Pure Iron at tiers 15/30/60.
  • Big balance pass: buffs to Queen's Knights, Zweihanders, Halberd Elite, Imperial Javelineers, Iron Reapers, Wuxing Pikemen; nerfs to Liao's Rangers, Demesne Arbalists, Zykalian Militia, Symmachean Stalwarts, Yorkist Household Knights, Rattan Roundshields/Pikemen.
  • All Echo season bonuses (XP, Fame, Rank Bounty) carry over.

II. New Season Units

1. Yellow Turban Chanters — 3 Support

  • Way of Peace healers that buff and protect allies.
  • Skill 1 [Cleansing Waters]: AoE heal + cleanses Bleeding/Burning.
  • Skill 2 [Will of Yellow Sky]: Decaying damage reduction + removes control on self and allies.

2. Tiger and Leopard Cavalry — 5 Shock Cavalry

  • Elite Wei cavalry built around flexible charges and sweeping attacks.
  • Skill 1 [Predator Charge]: targeted charge.
  • Skill 2 [Leopard Hunt]: dashing attack with mid-skill directional sweep.
  • Skill 3 [Tiger Leap]: directional leap-and-sweep out of formation.

3. White Plume Guards — 5 Heavy Shield

  • Shu Han bodyguards excelling at holding chokepoints; gain [Resolve] while contesting points.
  • Skill 1 [White Plume Defense]: ignores control, forms a special formation, +defense.
  • Skill 2 [Shattering Bash]: Knockdown + AoE damage + defense buff.
  • Skill 3 [Long Live the Han]: consumes Resolve, cannot die while active.

III. Battle Pass

1. New Rewards

  • Tier 1: Hero Attire — High Commandant
  • Tier 20: Unit Banner — Hegemon's Banner
  • Tier 50: Unit Attire — Hardened Rattan
  • Tier 70: Mount Attire — Crimson Shadow
  • Tier 100: Hero Attire — Tiger of Wei
  • Tiers 15/30/60: Pure Iron (Honing material). Treatise rewards moved elsewhere, total unchanged.

IV. Seasonal Store

1. Returning [Dynasty Awakening] Attires (20% off Blades)

  • Bloodbound 2,500 2,000
  • Warborn 5,000 4,000
  • Terracotta Guardian 2,500 2,000

2. Prices Restored

  • Snowbloom Heir 2,000 2,500
  • Sage Monarch 4,000 5,000
  • Sadaham 2,000 2,500

3. Removed

  • Crimson Warriors Tunic, Warrior Kings' Panoply, The 300 Warriors, returning Sparta weapon attire.

V. Season Map — Sishui Pass

1. Overview

Conqueror’s Blade official patch — illustration for this section

  • Two banner points: Point A (Camp) and Base.
  • Storyline "Slaying Hua Xiong while the Wine is Warm" introduces Hero NPCs Guan Yu (attacker) and Hua Xiong (defender).

2. Camp Area — Point A

Conqueror’s Blade official patch — illustration for this section

  • Wide vulnerable front; attackers must protect Guan Yu.
  • Defenders should sortie to kill Guan Yu — success strengthens the Base.

3. Wall Area

Conqueror’s Blade official patch — illustration for this section

  • Moat in front of the wall. Attackers can use Siege Towers.
  • If Guan Yu survives Point A, Hua Xiong rides out via the drawbridge to fight him — opens an attack route.
  • If Guan Yu dies early, drawbridge guards must be slain to lower it; Hua Xiong helps defenders.

4. Base Area

Conqueror’s Blade official patch — illustration for this section

  • Frontal assault is risky — flank from wall sides.
  • Defenders rely on internal Supply Point; killing Guan Yu early gives a real advantage here.

VI. World Update

1. Kit Attrition

  • Unit Kits suffer attrition at normal rate during the season — stock up before marching.

VII. World Phases (UTC+8)

1. Phase 1 — Opening Moves

  • June 26 (post-maint) – July 6, 12:00. 4 max units. Forging extras OFF.

2. Phase 2 — Eve of the Storm

  • July 6 – July 20, 12:00. 4 max. Forging extras OFF.

3. Phase 3 — All is Chaos

  • July 20 – August 10, 12:00. 5 max. Forging extras ON.

4. Phase 4 — Usurp the Thrones

  • August 10 – August 24, 12:00. Territory Wars for Anliang / Hao Jing / Daicheng.

5. Phase 5 — Imperial Dawn

  • August 24 – September 7, 12:00. Full server-wide capital wars.

VIII. Season Challenges

1. Yellow Turban Chanters (unlock June 26)

  • 4 phases: Trial Permanent Unit Rare Doctrine "Salvation" (-2s Cleansing Waters CD) Chibi Avatar.

2. Tiger and Leopard Cavalry (unlock July 6)

  • 7 phases including Rare Doctrine "Ferocity" (+10% charge dmg), Permanent Unit, Epic Doctrine "Agility" (Leopard Hunt 20% DR for 5s).

3. White Plume Guards (unlock July 20)

  • 7 phases including Rare Doctrine "Resolute" (-2s White Plume Defense CD), Permanent Unit, Epic Doctrine "Valor" (formation attacks Knockdown).

IX. Season Runes

1. Quick Notes

  • Full new rune set across Helm, Armour, Bracers, Boots and every Weapon class.
  • Themed to Three Kingdoms lore (Peach Garden Oath, Yellow Sky Rises, Zhuge's Crossbow, Solo Ride, etc.).
  • See official post for the complete list — too many to reproduce here.

X. Season Fame

1. Reset & Store

  • Echo Fame resets to zero. Chaos Fame begins. Conqueror’s Blade official patch — illustration for this section

XI. System Optimizations

1. House Artillery Warehouse

  • Two warehouses per House: Basic (100 pieces, any quality) and Advanced (40 pieces, Epic+).
  • Deposit anytime at House Base fief. Withdraw during Territory War (max 10/war).
  • Withdrawn artillery from someone else's deposit becomes bound. Permissions managed by Liege/Seneschal/Treasurer.

2. Divine Reforge Trial Level

  • Freely test Divine Reforge attributes and skill visual effects in a sandbox.

XII. Equipment Honing

1. How It Works

  • Honing upgrades existing reforged stats — no new attributes, no resets.
  • Unlock: equipment must be Reforged AND have 3+ qualifying attributes.
  • Qualifier: Common attr ≥ 60% of bonus limit; Special attrs always qualify.

2. Tiers & Progress

  • Each attribute has its own Honing Tier and a 0–100% progress bar.
  • Common attrs: 5 tiers above the qualifier threshold. Special attrs: tiers vary by effect.
  • Reaching 100% advances tier, resets progress (excess does NOT carry).

3. Cost

  • Pure Iron per attempt: Rare schematic 2 / Exceptional 3 / Epic 4.
  • Pure Iron sources: events, Fame Store, Ranked Store, Battle Pass, Premium weekly quests, Supply Tokens, Secret Vault, Store.

4. After Reforging

  • Keep original gear Honing retained.
  • Replace with new reforged piece Honing fully cleared.

XIII. Balance Adjustments

1. Buffs

  • Queen's Knights: +200 Base Block, +20 Block recovery, +0.6s invuln on Run 'Em Through, faster recoveries, better fault tolerance. Max hits reduced 32 with +1 target on 2nd hit.
  • Zweihanders: +1 target on Knight's Gambit, Prepared Stance now grants 30% DR on next skill at full HP, Knight's Defence cleanses CC.
  • Halberd Elite: +10% Armour Pen on Cloud Cleave / Storm Surge, Cloud Cleave CD 6s 5s.
  • Imperial Javelineers: Piercing Dmg 12011351; Flying Shield +13% dmg, now Knockbacks, CD 18s15s.
  • Iron Reapers: HP 805110451, Leadership 285270, Very Heavy Armour now reduces Artillery damage.
  • Wuxing Pikemen: Fiery Blast +20% radius, fires instantly on activation.

2. Nerfs

  • Liao's Rangers: Block break 14001100, Bludgeon width −12.5%, swing cooldown floor added, new [Combat Penalty vs Heroes] tag (−60% Armour Pen, −40% dmg vs Heroes).
  • Demesne Arbalists: Piercing Bolts piercing 21, fire rate −16%, Mastery anti-enemy 400300.
  • Zykalian Militia: Throw & Rain of Fire CD 10s16s, reload +33%, debuff weakened (6%×20 stacks 4%×8), Flash Ignition −Armour Pen 72%32%.
  • Symmachean Stalwarts: Brace touch hitbox −12%, Brace stab hitbox −18%.
  • Yorkist Household Knights: Leadership 245265, roster 2018, speed bonus multiplier 42.5.
  • Rattan Roundshields: Leadership 100115, Poison duration 6s4s, dmg/stack 250140.
  • Rattan Pikemen: Poison duration 6s4s, dmg/stack 250140.

XIV. Carry-Over & Fixes

1. Retained From Echo

  • 20% Battle Pass XP reduction.
  • 20% Fame bonus on Envoy donations.
  • 20% Fame drop bonus in matchmaking & Bandit Raid.
  • 20% Rank Bounty weekly bonus.

2. Bug Fixes

  • Royal Longbowmen no longer occasionally fail to generate arrows on Skyfall Volley.

Units changed in this patch

  • White Plume Guards - Unyieldingother

    New 5-Star Seasonal unit. Skills: White Plume Defense (control immunity, formation, increased defense), Shattering Bash (shield bash, knockdown, increased defense), Long Live the Han (consumes Resolve for invulnerability/fight-to-the-death state). Exclusive Doctrine [Resolute] reduces White Plume Defense cooldown by 2s; [Valor] adds Knockdown to formation attacks.

  • Tiger and Leopard Cavalry - Predatorother

    New 5-Star Seasonal unit. Skills: Predator Charge, Leopard Hunt (dashing attack with sweeping strike), Tiger Leap. Exclusive Doctrine [Ferocity] increases charge damage by 10%; [Agility] grants 20% damage reduction for 5s after Leopard Hunt.

  • Yellow Turban Chantersother

    New 3-Star Seasonal unit. Skills: Cleansing Waters (AoE heal, cleansing bleed/burn), Will of Yellow Sky (damage reduction, control removal). Exclusive Doctrine [Salvation] reduces Cleansing Waters cooldown by 2s.

Official announcement